moved noise library into jme3/terrain

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8959 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 13 years ago
parent d6124d3489
commit 8a9ec04e35
  1. 247
      engine/nbproject/project.properties
  2. 2
      engine/src/terrain/com/jme3/terrain/geomipmap/grid/FractalTileLoader.java
  3. 77
      engine/src/terrain/com/jme3/terrain/noise/Basis.java
  4. 134
      engine/src/terrain/com/jme3/terrain/noise/Color.java
  5. 44
      engine/src/terrain/com/jme3/terrain/noise/Filter.java
  6. 288
      engine/src/terrain/com/jme3/terrain/noise/ShaderUtils.java
  7. 111
      engine/src/terrain/com/jme3/terrain/noise/basis/FilteredBasis.java
  8. 127
      engine/src/terrain/com/jme3/terrain/noise/basis/ImprovedNoise.java
  9. 94
      engine/src/terrain/com/jme3/terrain/noise/basis/Noise.java
  10. 64
      engine/src/terrain/com/jme3/terrain/noise/basis/NoiseAggregator.java
  11. 100
      engine/src/terrain/com/jme3/terrain/noise/filter/AbstractFilter.java
  12. 154
      engine/src/terrain/com/jme3/terrain/noise/filter/HydraulicErodeFilter.java
  13. 102
      engine/src/terrain/com/jme3/terrain/noise/filter/IterativeFilter.java
  14. 113
      engine/src/terrain/com/jme3/terrain/noise/filter/OptimizedErode.java
  15. 98
      engine/src/terrain/com/jme3/terrain/noise/filter/PerturbFilter.java
  16. 80
      engine/src/terrain/com/jme3/terrain/noise/filter/SmoothFilter.java
  17. 101
      engine/src/terrain/com/jme3/terrain/noise/filter/ThermalErodeFilter.java
  18. 57
      engine/src/terrain/com/jme3/terrain/noise/fractal/Fractal.java
  19. 142
      engine/src/terrain/com/jme3/terrain/noise/fractal/FractalSum.java
  20. 78
      engine/src/terrain/com/jme3/terrain/noise/modulator/CatRom2.java
  21. 36
      engine/src/terrain/com/jme3/terrain/noise/modulator/Modulator.java
  22. 34
      engine/src/terrain/com/jme3/terrain/noise/modulator/NoiseModulator.java
  23. 16
      engine/src/test/jme3test/terrain/TerrainFractalGridTest.java
  24. 16
      engine/src/test/jme3test/terrain/TerrainGridAlphaMapTest.java
  25. 16
      engine/src/test/jme3test/terrain/TerrainTestModifyHeight.java

@ -1,124 +1,123 @@
annotation.processing.enabled=false annotation.processing.enabled=false
annotation.processing.enabled.in.editor=false annotation.processing.enabled.in.editor=false
annotation.processing.run.all.processors=true annotation.processing.run.all.processors=true
ant.customtasks.libs=JWSAntTasks ant.customtasks.libs=JWSAntTasks
application.homepage=http://www.jmonkeyengine.com/ application.homepage=http://www.jmonkeyengine.com/
application.title=jMonkeyEngine 3.0 application.title=jMonkeyEngine 3.0
application.vendor=jMonkeyEngine application.vendor=jMonkeyEngine
build.classes.dir=${build.dir}/classes build.classes.dir=${build.dir}/classes
build.classes.excludes=**/*.java,**/*.form build.classes.excludes=**/*.java,**/*.form
# This directory is removed when the project is cleaned: # This directory is removed when the project is cleaned:
build.dir=build build.dir=build
build.generated.dir=${build.dir}/generated build.generated.dir=${build.dir}/generated
build.generated.sources.dir=${build.dir}/generated-sources build.generated.sources.dir=${build.dir}/generated-sources
# Only compile against the classpath explicitly listed here: # Only compile against the classpath explicitly listed here:
build.sysclasspath=ignore build.sysclasspath=ignore
build.test.classes.dir=${build.dir}/test/classes build.test.classes.dir=${build.dir}/test/classes
build.test.results.dir=${build.dir}/test/results build.test.results.dir=${build.dir}/test/results
# Uncomment to specify the preferred debugger connection transport: # Uncomment to specify the preferred debugger connection transport:
#debug.transport=dt_socket #debug.transport=dt_socket
debug.classpath=\ debug.classpath=\
${run.classpath} ${run.classpath}
debug.test.classpath=\ debug.test.classpath=\
${run.test.classpath} ${run.test.classpath}
# This directory is removed when the project is cleaned: # This directory is removed when the project is cleaned:
dist.dir=dist dist.dir=dist
dist.jar=${dist.dir}/jMonkeyEngine3.jar dist.jar=${dist.dir}/jMonkeyEngine3.jar
dist.javadoc.dir=${dist.dir}/javadoc dist.javadoc.dir=${dist.dir}/javadoc
endorsed.classpath= endorsed.classpath=
excludes= excludes=
file.reference.src-test-data=src/test-data file.reference.src-test-data=src/test-data
includes=** includes=**
jar.archive.disabled=${jnlp.enabled} jar.archive.disabled=${jnlp.enabled}
jar.compress=true jar.compress=true
jar.index=${jnlp.enabled} jar.index=${jnlp.enabled}
javac.classpath=\ javac.classpath=\
${libs.jogg.classpath}:\ ${libs.jogg.classpath}:\
${libs.jbullet.classpath}:\ ${libs.jbullet.classpath}:\
${libs.lwjgl.classpath}:\ ${libs.lwjgl.classpath}:\
${libs.niftygui1.3.classpath}:\ ${libs.niftygui1.3.classpath}:\
${libs.jme3-test-data.classpath}:\ ${libs.jme3-test-data.classpath}:\
${libs.noise.classpath}:\ ${libs.android.classpath}:\
${libs.android.classpath}:\ ${libs.bullet.classpath}
${libs.bullet.classpath} # Space-separated list of extra javac options
# Space-separated list of extra javac options javac.compilerargs=
javac.compilerargs= javac.deprecation=false
javac.deprecation=false javac.processorpath=\
javac.processorpath=\ ${javac.classpath}
${javac.classpath} javac.source=1.5
javac.source=1.5 javac.target=1.5
javac.target=1.5 javac.test.classpath=\
javac.test.classpath=\ ${javac.classpath}:\
${javac.classpath}:\ ${build.classes.dir}:\
${build.classes.dir}:\ ${libs.junit_4.classpath}
${libs.junit_4.classpath} javadoc.additionalparam=-public
javadoc.additionalparam=-public javadoc.author=false
javadoc.author=false javadoc.encoding=${source.encoding}
javadoc.encoding=${source.encoding} javadoc.noindex=false
javadoc.noindex=false javadoc.nonavbar=false
javadoc.nonavbar=false javadoc.notree=false
javadoc.notree=false javadoc.private=false
javadoc.private=false javadoc.splitindex=true
javadoc.splitindex=true javadoc.use=true
javadoc.use=true javadoc.version=false
javadoc.version=false javadoc.windowtitle=jMonkeyEngine3
javadoc.windowtitle=jMonkeyEngine3 jaxbwiz.endorsed.dirs="${netbeans.home}/../ide12/modules/ext/jaxb/api"
jaxbwiz.endorsed.dirs="${netbeans.home}/../ide12/modules/ext/jaxb/api" jnlp.applet.class=jme3test.awt.AppHarness
jnlp.applet.class=jme3test.awt.AppHarness jnlp.applet.height=300
jnlp.applet.height=300 jnlp.applet.width=300
jnlp.applet.width=300 jnlp.codebase.type=user
jnlp.codebase.type=user jnlp.codebase.user=http://jmonkeyengine.com/javawebstart/
jnlp.codebase.user=http://jmonkeyengine.com/javawebstart/ jnlp.descriptor=application
jnlp.descriptor=application jnlp.enabled=false
jnlp.enabled=false jnlp.icon=/Users/normenhansen/Pictures/jme/icons/jme-logo48.png
jnlp.icon=/Users/normenhansen/Pictures/jme/icons/jme-logo48.png jnlp.mixed.code=default
jnlp.mixed.code=default jnlp.offline-allowed=true
jnlp.offline-allowed=true jnlp.signed=true
jnlp.signed=true jnlp.signing=generated
jnlp.signing=generated jnlp.signing.alias=
jnlp.signing.alias= jnlp.signing.keystore=
jnlp.signing.keystore= main.class=jme3test.TestChooser
main.class=jme3test.TestChooser manifest.file=MANIFEST.MF
manifest.file=MANIFEST.MF meta.inf.dir=${src.dir}/META-INF
meta.inf.dir=${src.dir}/META-INF mkdist.disabled=false
mkdist.disabled=false platform.active=default_platform
platform.active=default_platform run.classpath=\
run.classpath=\ ${javac.classpath}:\
${javac.classpath}:\ ${build.classes.dir}:\
${build.classes.dir}:\ ${build.dir}/core:\
${build.dir}/core:\ ${build.dir}/plugins:\
${build.dir}/plugins:\ ${build.dir}/jogg:\
${build.dir}/jogg:\ ${build.dir}/desktop:\
${build.dir}/desktop:\ ${build.dir}/blender:\
${build.dir}/blender:\ ${build.dir}/terrain:\
${build.dir}/terrain:\ ${build.dir}/jbullet:\
${build.dir}/jbullet:\ ${build.dir}/bullet:\
${build.dir}/bullet:\ ${build.dir}/niftygui:\
${build.dir}/niftygui:\ ${build.dir}/lwjgl:\
${build.dir}/lwjgl:\ ${build.dir}/android
${build.dir}/android run.jvmargs=-Xms128m -Xmx128m -XX:MaxDirectMemorySize=256M
run.jvmargs=-Xms128m -Xmx128m -XX:MaxDirectMemorySize=256M run.test.classpath=\
run.test.classpath=\ ${javac.test.classpath}:\
${javac.test.classpath}:\ ${build.test.classes.dir}
${build.test.classes.dir} source.encoding=UTF-8
source.encoding=UTF-8 src.android.dir=src/android
src.android.dir=src/android src.blender.dir=src/blender
src.blender.dir=src/blender src.bullet-common.dir=src/bullet-common
src.bullet-common.dir=src/bullet-common src.bullet-native.dir=src/bullet-native
src.bullet-native.dir=src/bullet-native src.bullet.dir=src/bullet
src.bullet.dir=src/bullet src.core-data.dir=src/core-data
src.core-data.dir=src/core-data src.core-plugins.dir=src/core-plugins
src.core-plugins.dir=src/core-plugins src.core.dir=src/core
src.core.dir=src/core src.desktop.dir=src/desktop
src.desktop.dir=src/desktop src.jbullet.dir=src/jbullet
src.jbullet.dir=src/jbullet src.jogg.dir=src/jogg
src.jogg.dir=src/jogg src.lwjgl.dir=src/lwjgl
src.lwjgl.dir=src/lwjgl src.networking.dir=src\\networking
src.networking.dir=src\\networking src.niftygui.dir=src/niftygui
src.niftygui.dir=src/niftygui src.ogre.dir=src/ogre
src.ogre.dir=src/ogre src.terrain.dir=src/terrain
src.terrain.dir=src/terrain src.test.dir=src/test
src.test.dir=src/test src.tools.dir=src/tools
src.tools.dir=src/tools src.xml.dir=src/xml
src.xml.dir=src/xml test.test.dir=test
test.test.dir=test

@ -15,7 +15,7 @@ import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.heightmap.HeightMap; import com.jme3.terrain.heightmap.HeightMap;
import java.io.IOException; import java.io.IOException;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
import org.novyon.noise.Basis; import com.jme3.terrain.noise.Basis;
/** /**
* *

@ -0,0 +1,77 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise;
import java.nio.FloatBuffer;
import com.jme3.terrain.noise.basis.ImprovedNoise;
import com.jme3.terrain.noise.modulator.Modulator;
/**
* Interface for - basically 3D - noise generation algorithms, based on the
* book: Texturing & Modeling - A Procedural Approach
*
* The main concept is to look at noise as a basis for generating fractals.
* Basis can be anything, like a simple:
*
* <code>
* float value(float x, float y, float z) {
* return 0; // a flat noise with 0 value everywhere
* }
* </code>
*
* or a more complex perlin noise ({@link ImprovedNoise}
*
* Fractals use these functions to generate a more complex result based on some
* frequency, roughness, etc values.
*
* Fractals themselves are implementing the Basis interface as well, opening
* an infinite range of results.
*
* @author Anthyon
*
* @since 2011
*
*/
public interface Basis {
public void init();
public Basis setScale(float scale);
public float getScale();
public Basis addModulator(Modulator modulator);
public float value(float x, float y, float z);
public FloatBuffer getBuffer(float sx, float sy, float base, int size);
}

@ -0,0 +1,134 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise;
/**
* Helper class for working with colors and gradients
*
* @author Anthyon
*
*/
public class Color {
private final float[] rgba = new float[4];
public Color() {}
public Color(final int r, final int g, final int b) {
this(r, g, b, 255);
}
public Color(final int r, final int g, final int b, final int a) {
this.rgba[0] = (r & 255) / 256f;
this.rgba[1] = (g & 255) / 256f;
this.rgba[2] = (b & 255) / 256f;
this.rgba[3] = (a & 255) / 256f;
}
public Color(final float r, final float g, final float b) {
this(r, g, b, 1);
}
public Color(final float r, final float g, final float b, final float a) {
this.rgba[0] = ShaderUtils.clamp(r, 0, 1);
this.rgba[1] = ShaderUtils.clamp(g, 0, 1);
this.rgba[2] = ShaderUtils.clamp(b, 0, 1);
this.rgba[3] = ShaderUtils.clamp(a, 0, 1);
}
public Color(final int h, final float s, final float b) {
this(h, s, b, 1);
}
public Color(final int h, final float s, final float b, final float a) {
this.rgba[3] = a;
if (s == 0) {
// achromatic ( grey )
this.rgba[0] = b;
this.rgba[1] = b;
this.rgba[2] = b;
return;
}
float hh = h / 60.0f;
int i = ShaderUtils.floor(hh);
float f = hh - i;
float p = b * (1 - s);
float q = b * (1 - s * f);
float t = b * (1 - s * (1 - f));
if (i == 0) {
this.rgba[0] = b;
this.rgba[1] = t;
this.rgba[2] = p;
} else if (i == 1) {
this.rgba[0] = q;
this.rgba[1] = b;
this.rgba[2] = p;
} else if (i == 2) {
this.rgba[0] = p;
this.rgba[1] = b;
this.rgba[2] = t;
} else if (i == 3) {
this.rgba[0] = p;
this.rgba[1] = q;
this.rgba[2] = b;
} else if (i == 4) {
this.rgba[0] = t;
this.rgba[1] = p;
this.rgba[2] = b;
} else {
this.rgba[0] = b;
this.rgba[1] = p;
this.rgba[2] = q;
}
}
public int toInteger() {
return 0x00000000 | (int) (this.rgba[3] * 256) << 24 | (int) (this.rgba[0] * 256) << 16 | (int) (this.rgba[1] * 256) << 8
| (int) (this.rgba[2] * 256);
}
public String toWeb() {
return Integer.toHexString(this.toInteger());
}
public Color toGrayscale() {
float v = (this.rgba[0] + this.rgba[1] + this.rgba[2]) / 3f;
return new Color(v, v, v, this.rgba[3]);
}
public Color toSepia() {
float r = ShaderUtils.clamp(this.rgba[0] * 0.393f + this.rgba[1] * 0.769f + this.rgba[2] * 0.189f, 0, 1);
float g = ShaderUtils.clamp(this.rgba[0] * 0.349f + this.rgba[1] * 0.686f + this.rgba[2] * 0.168f, 0, 1);
float b = ShaderUtils.clamp(this.rgba[0] * 0.272f + this.rgba[1] * 0.534f + this.rgba[2] * 0.131f, 0, 1);
return new Color(r, g, b, this.rgba[3]);
}
}

@ -0,0 +1,44 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise;
import java.nio.FloatBuffer;
public interface Filter {
public Filter addPreFilter(Filter filter);
public Filter addPostFilter(Filter filter);
public FloatBuffer doFilter(float sx, float sy, float base, FloatBuffer data, int size);
public int getMargin(int size, int margin);
public boolean isEnabled();
}

@ -0,0 +1,288 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.awt.image.DataBuffer;
import java.awt.image.DataBufferInt;
import java.awt.image.WritableRaster;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* Helper class containing useful functions explained in the book:
* Texturing & Modeling - A Procedural Approach
*
* @author Anthyon
*
*/
public class ShaderUtils {
public static final float[] i2c(final int color) {
return new float[] { (color & 0x00ff0000) / 256f, (color & 0x0000ff00) / 256f, (color & 0x000000ff) / 256f,
(color & 0xff000000) / 256f };
}
public static final int c2i(final float[] color) {
return (color.length == 4 ? (int) (color[3] * 256) : 0xff000000) | ((int) (color[0] * 256) << 16) | ((int) (color[1] * 256) << 8)
| (int) (color[2] * 256);
}
public static final float mix(final float a, final float b, final float f) {
return (1 - f) * a + f * b;
}
public static final Color mix(final Color a, final Color b, final float f) {
return new Color((int) ShaderUtils.clamp(ShaderUtils.mix(a.getRed(), b.getRed(), f), 0, 255), (int) ShaderUtils.clamp(
ShaderUtils.mix(a.getGreen(), b.getGreen(), f), 0, 255), (int) ShaderUtils.clamp(
ShaderUtils.mix(a.getBlue(), b.getBlue(), f), 0, 255));
}
public static final int mix(final int a, final int b, final float f) {
return (int) ((1 - f) * a + f * b);
}
public static final float[] mix(final float[] c1, final float[] c2, final float f) {
return new float[] { ShaderUtils.mix(c1[0], c2[0], f), ShaderUtils.mix(c1[1], c2[1], f), ShaderUtils.mix(c1[2], c2[2], f) };
}
public static final float step(final float a, final float x) {
return x < a ? 0 : 1;
}
public static final float boxstep(final float a, final float b, final float x) {
return ShaderUtils.clamp((x - a) / (b - a), 0, 1);
}
public static final float pulse(final float a, final float b, final float x) {
return ShaderUtils.step(a, x) - ShaderUtils.step(b, x);
}
public static final float clamp(final float x, final float a, final float b) {
return x < a ? a : x > b ? b : x;
}
public static final float min(final float a, final float b) {
return a < b ? a : b;
}
public static final float max(final float a, final float b) {
return a > b ? a : b;
}
public static final float abs(final float x) {
return x < 0 ? -x : x;
}
public static final float smoothstep(final float a, final float b, final float x) {
if (x < a) {
return 0;
} else if (x > b) {
return 1;
}
float xx = (x - a) / (b - a);
return xx * xx * (3 - 2 * xx);
}
public static final float mod(final float a, final float b) {
int n = (int) (a / b);
float aa = a - n * b;
if (aa < 0) {
aa += b;
}
return aa;
}
public static final int floor(final float x) {
return x > 0 ? (int) x : (int) x - 1;
}
public static final float ceil(final float x) {
return (int) x + (x > 0 && x != (int) x ? 1 : 0);
}
public static final float spline(float x, final float[] knot) {
float CR00 = -0.5f;
float CR01 = 1.5f;
float CR02 = -1.5f;
float CR03 = 0.5f;
float CR10 = 1.0f;
float CR11 = -2.5f;
float CR12 = 2.0f;
float CR13 = -0.5f;
float CR20 = -0.5f;
float CR21 = 0.0f;
float CR22 = 0.5f;
float CR23 = 0.0f;
float CR30 = 0.0f;
float CR31 = 1.0f;
float CR32 = 0.0f;
float CR33 = 0.0f;
int span;
int nspans = knot.length - 3;
float c0, c1, c2, c3; /* coefficients of the cubic. */
if (nspans < 1) {/* illegal */
throw new RuntimeException("Spline has too few knots.");
}
/* Find the appropriate 4-point span of the spline. */
x = ShaderUtils.clamp(x, 0, 1) * nspans;
span = (int) x;
if (span >= knot.length - 3) {
span = knot.length - 3;
}
x -= span;
/* Evaluate the span cubic at x using Horner’s rule. */
c3 = CR00 * knot[span + 0] + CR01 * knot[span + 1] + CR02 * knot[span + 2] + CR03 * knot[span + 3];
c2 = CR10 * knot[span + 0] + CR11 * knot[span + 1] + CR12 * knot[span + 2] + CR13 * knot[span + 3];
c1 = CR20 * knot[span + 0] + CR21 * knot[span + 1] + CR22 * knot[span + 2] + CR23 * knot[span + 3];
c0 = CR30 * knot[span + 0] + CR31 * knot[span + 1] + CR32 * knot[span + 2] + CR33 * knot[span + 3];
return ((c3 * x + c2) * x + c1) * x + c0;
}
public static final float[] spline(final float x, final float[][] knots) {
float[] retval = new float[knots.length];
for (int i = 0; i < knots.length; i++) {
retval[i] = ShaderUtils.spline(x, knots[i]);
}
return retval;
}
public static final float gammaCorrection(final float gamma, final float x) {
return (float) Math.pow(x, 1 / gamma);
}
public static final float bias(final float b, final float x) {
return (float) Math.pow(x, Math.log(b) / Math.log(0.5));
}
public static final float gain(final float g, final float x) {
return x < 0.5 ? ShaderUtils.bias(1 - g, 2 * x) / 2 : 1 - ShaderUtils.bias(1 - g, 2 - 2 * x) / 2;
}
public static final float sinValue(final float s, final float minFreq, final float maxFreq, final float swidth) {
float value = 0;
float cutoff = ShaderUtils.clamp(0.5f / swidth, 0, maxFreq);
float f;
for (f = minFreq; f < 0.5 * cutoff; f *= 2) {
value += Math.sin(2 * Math.PI * f * s) / f;
}
float fade = ShaderUtils.clamp(2 * (cutoff - f) / cutoff, 0, 1);
value += fade * Math.sin(2 * Math.PI * f * s) / f;
return value;
}
public static final float length(final float x, final float y, final float z) {
return (float) Math.sqrt(x * x + y * y + z * z);
}
public static final float[] rotate(final float[] v, final float[][] m) {
float x = v[0] * m[0][0] + v[1] * m[0][1] + v[2] * m[0][2];
float y = v[0] * m[1][0] + v[1] * m[1][1] + v[2] * m[1][2];
float z = v[0] * m[2][0] + v[1] * m[2][1] + v[2] * m[2][2];
return new float[] { x, y, z };
}
public static final float[][] calcRotationMatrix(final float ax, final float ay, final float az) {
float[][] retval = new float[3][3];
float cax = (float) Math.cos(ax);
float sax = (float) Math.sin(ax);
float cay = (float) Math.cos(ay);
float say = (float) Math.sin(ay);
float caz = (float) Math.cos(az);
float saz = (float) Math.sin(az);
retval[0][0] = cay * caz;
retval[0][1] = -cay * saz;
retval[0][2] = say;
retval[1][0] = sax * say * caz + cax * saz;
retval[1][1] = -sax * say * saz + cax * caz;
retval[1][2] = -sax * cay;
retval[2][0] = -cax * say * caz + sax * saz;
retval[2][1] = cax * say * saz + sax * caz;
retval[2][2] = cax * cay;
return retval;
}
public static final float[] normalize(final float[] v) {
float l = ShaderUtils.length(v);
float[] r = new float[v.length];
int i = 0;
for (float vv : v) {
r[i++] = vv / l;
}
return r;
}
public static final float length(final float[] v) {
float s = 0;
for (float vv : v) {
s += vv * vv;
}
return (float) Math.sqrt(s);
}
public static final ByteBuffer getImageDataFromImage(BufferedImage bufferedImage) {
WritableRaster wr;
DataBuffer db;
BufferedImage bi = new BufferedImage(128, 64, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = bi.createGraphics();
g.drawImage(bufferedImage, null, null);
bufferedImage = bi;
wr = bi.getRaster();
db = wr.getDataBuffer();
DataBufferInt dbi = (DataBufferInt) db;
int[] data = dbi.getData();
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(data.length * 4);
byteBuffer.order(ByteOrder.LITTLE_ENDIAN);
byteBuffer.asIntBuffer().put(data);
byteBuffer.flip();
return byteBuffer;
}
public static float frac(float f) {
return f - ShaderUtils.floor(f);
}
public static float[] floor(float[] fs) {
float[] retval = new float[fs.length];
for (int i = 0; i < fs.length; i++) {
retval[i] = ShaderUtils.floor(fs[i]);
}
return retval;
}
}

@ -0,0 +1,111 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.basis;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Basis;
import com.jme3.terrain.noise.filter.AbstractFilter;
import com.jme3.terrain.noise.modulator.Modulator;
public class FilteredBasis extends AbstractFilter implements Basis {
private Basis basis;
private List<Modulator> modulators = new ArrayList<Modulator>();
private float scale;
public FilteredBasis() {}
public FilteredBasis(Basis basis) {
this.basis = basis;
}
public Basis getBasis() {
return this.basis;
}
public void setBasis(Basis basis) {
this.basis = basis;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer data, int size) {
return data;
}
@Override
public void init() {
this.basis.init();
}
@Override
public Basis setScale(float scale) {
this.scale = scale;
return this;
}
@Override
public float getScale() {
return this.scale;
}
@Override
public Basis addModulator(Modulator modulator) {
this.modulators.add(modulator);
return this;
}
@Override
public float value(float x, float y, float z) {
throw new UnsupportedOperationException(
"Method value cannot be called on FilteredBasis and its descendants. Use getBuffer instead!");
}
@Override
public FloatBuffer getBuffer(float sx, float sy, float base, int size) {
int margin = this.getMargin(size, 0);
int workSize = size + 2 * margin;
FloatBuffer retval = this.basis.getBuffer(sx - margin, sy - margin, base, workSize);
return this.clip(this.doFilter(sx, sy, base, retval, workSize), workSize, size, margin);
}
public FloatBuffer clip(FloatBuffer buf, int origSize, int newSize, int offset) {
FloatBuffer result = FloatBuffer.allocate(newSize * newSize);
float[] orig = buf.array();
for (int i = offset; i < offset + newSize; i++) {
result.put(orig, i * origSize + offset, newSize);
}
return result;
}
}

@ -0,0 +1,127 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.basis;
import com.jme3.terrain.noise.ShaderUtils;
// JAVA REFERENCE IMPLEMENTATION OF IMPROVED NOISE - COPYRIGHT 2002 KEN PERLIN.
/**
* Perlin's default implementation of Improved Perlin Noise
* designed to work with Noise base
*/
public final class ImprovedNoise extends Noise {
@Override
public void init() {
}
static public float noise(float x, float y, float z) {
int X = ShaderUtils.floor(x), // FIND UNIT CUBE THAT
Y = ShaderUtils.floor(y), // CONTAINS POINT.
Z = ShaderUtils.floor(z);
x -= X; // FIND RELATIVE X,Y,Z
y -= Y; // OF POINT IN CUBE.
z -= Z;
X = X & 255;
Y = Y & 255;
Z = Z & 255;
float u = ImprovedNoise.fade(x), // COMPUTE FADE CURVES
v = ImprovedNoise.fade(y), // FOR EACH OF X,Y,Z.
w = ImprovedNoise.fade(z);
int A = ImprovedNoise.p[X] + Y;
int AA = ImprovedNoise.p[A] + Z;
int AB = ImprovedNoise.p[A + 1] + Z;
int B = ImprovedNoise.p[X + 1] + Y;
int BA = ImprovedNoise.p[B] + Z;
int BB = ImprovedNoise.p[B + 1] + Z;
return ImprovedNoise.lerp(
w,
ImprovedNoise.lerp(
v,
ImprovedNoise.lerp(u, ImprovedNoise.grad3(ImprovedNoise.p[AA], x, y, z),
ImprovedNoise.grad3(ImprovedNoise.p[BA], x - 1, y, z)), // BLENDED
ImprovedNoise.lerp(u, ImprovedNoise.grad3(ImprovedNoise.p[AB], x, y - 1, z), // RESULTS
ImprovedNoise.grad3(ImprovedNoise.p[BB], x - 1, y - 1, z))),// FROM
ImprovedNoise.lerp(v,
ImprovedNoise.lerp(u, ImprovedNoise.grad3(ImprovedNoise.p[AA + 1], x, y, z - 1), // CORNERS
ImprovedNoise.grad3(ImprovedNoise.p[BA + 1], x - 1, y, z - 1)), // OF
ImprovedNoise.lerp(u, ImprovedNoise.grad3(ImprovedNoise.p[AB + 1], x, y - 1, z - 1),
ImprovedNoise.grad3(ImprovedNoise.p[BB + 1], x - 1, y - 1, z - 1))));
}
static final float fade(final float t) {
return t * t * t * (t * (t * 6 - 15) + 10);
}
static final float lerp(final float t, final float a, final float b) {
return a + t * (b - a);
}
static float grad(final int hash, final float x, final float y, final float z) {
int h = hash & 15; // CONVERT LO 4 BITS OF HASH CODE
float u = h < 8 ? x : y, // INTO 12 GRADIENT DIRECTIONS.
v = h < 4 ? y : h == 12 || h == 14 ? x : z;
return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
}
static final float grad3(final int hash, final float x, final float y, final float z) {
int h = hash & 15; // CONVERT LO 4 BITS OF HASH CODE
return x * ImprovedNoise.GRAD3[h][0] + y * ImprovedNoise.GRAD3[h][1] + z * ImprovedNoise.GRAD3[h][2];
}
static final int p[] = new int[512], permutation[] = { 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36,
103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11,
32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158,
231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54, 65, 25, 63, 161, 1, 216, 80,
73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217,
226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183,
170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9, 129, 22, 39, 253, 19, 98, 108, 110, 79, 113,
224, 232, 178, 185, 112, 104, 218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235,
249, 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205,
93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180 };
private static float[][] GRAD3 = new float[][] { { 1, 1, 0 }, { -1, 1, 0 }, { 1, -1, 0 }, { -1, -1, 0 }, { 1, 0, 1 }, { -1, 0, 1 },
{ 1, 0, -1 }, { -1, 0, -1 }, { 0, 1, 1 }, { 0, -1, 1 }, { 0, 1, -1 }, { 0, -1, -1 }, { 1, 0, -1 }, { -1, 0, -1 }, { 0, -1, 1 },
{ 0, 1, 1 } };
static {
for (int i = 0; i < 256; i++) {
ImprovedNoise.p[256 + i] = ImprovedNoise.p[i] = ImprovedNoise.permutation[i];
}
}
@Override
public float value(final float x, final float y, final float z) {
return ImprovedNoise.noise(this.scale * x, this.scale * y, this.scale * z);
}
}

@ -0,0 +1,94 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.basis;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Basis;
import com.jme3.terrain.noise.modulator.Modulator;
import com.jme3.terrain.noise.modulator.NoiseModulator;
/**
* Utility base class for Noise implementations
*
* @author Anthyon
*
*/
public abstract class Noise implements Basis {
protected List<Modulator> modulators = new ArrayList<Modulator>();
protected float scale = 1.0f;
@Override
public String toString() {
return this.getClass().getSimpleName();
}
@Override
public FloatBuffer getBuffer(float sx, float sy, float base, int size) {
FloatBuffer retval = FloatBuffer.allocate(size * size);
for (int y = 0; y < size; y++) {
for (int x = 0; x < size; x++) {
retval.put(this.modulate((sx + x) / size, (sy + y) / size, base));
}
}
return retval;
}
public float modulate(float x, float y, float z) {
float retval = this.value(x, y, z);
for (Modulator m : this.modulators) {
if (m instanceof NoiseModulator) {
retval = m.value(retval);
}
}
return retval;
}
@Override
public Basis addModulator(Modulator modulator) {
this.modulators.add(modulator);
return this;
}
@Override
public Basis setScale(float scale) {
this.scale = scale;
return this;
}
@Override
public float getScale() {
return this.scale;
}
}

@ -0,0 +1,64 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.basis;
import com.jme3.terrain.noise.Basis;
/**
* A simple aggregator basis. Takes two basis functions and a rate and return
* some mixed values
*
* @author Anthyon
*
*/
public class NoiseAggregator extends Noise {
private final float rate;
private final Basis a;
private final Basis b;
public NoiseAggregator(final Basis a, final Basis b, final float rate) {
this.a = a;
this.b = b;
this.rate = rate;
}
@Override
public void init() {
this.a.init();
this.b.init();
}
@Override
public float value(final float x, final float y, final float z) {
return this.a.value(x, y, z) * (1 - this.rate) + this.rate * this.b.value(x, y, z);
}
}

@ -0,0 +1,100 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Filter;
public abstract class AbstractFilter implements Filter {
protected List<Filter> preFilters = new ArrayList<Filter>();
protected List<Filter> postFilters = new ArrayList<Filter>();
private boolean enabled = true;
@Override
public Filter addPreFilter(Filter filter) {
this.preFilters.add(filter);
return this;
}
@Override
public Filter addPostFilter(Filter filter) {
this.postFilters.add(filter);
return this;
}
@Override
public FloatBuffer doFilter(float sx, float sy, float base, FloatBuffer data, int size) {
if (!this.isEnabled()) {
return data;
}
FloatBuffer retval = data;
for (Filter f : this.preFilters) {
retval = f.doFilter(sx, sy, base, retval, size);
}
retval = this.filter(sx, sy, base, retval, size);
for (Filter f : this.postFilters) {
retval = f.doFilter(sx, sy, base, retval, size);
}
return retval;
}
public abstract FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int size);
@Override
public int getMargin(int size, int margin) {
// TODO sums up all the margins from filters... maybe there's a more
// efficient algorithm
if (!this.isEnabled()) {
return margin;
}
for (Filter f : this.preFilters) {
margin = f.getMargin(size, margin);
}
for (Filter f : this.postFilters) {
margin = f.getMargin(size, margin);
}
return margin;
}
@Override
public boolean isEnabled() {
return this.enabled;
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
}
}

@ -0,0 +1,154 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
import com.jme3.terrain.noise.Basis;
public class HydraulicErodeFilter extends AbstractFilter {
private Basis waterMap;
private Basis sedimentMap;
private float Kr;
private float Ks;
private float Ke;
private float Kc;
private float T;
public void setKc(float kc) {
this.Kc = kc;
}
public void setKe(float ke) {
this.Ke = ke;
}
public void setKr(float kr) {
this.Kr = kr;
}
public void setKs(float ks) {
this.Ks = ks;
}
public void setSedimentMap(Basis sedimentMap) {
this.sedimentMap = sedimentMap;
}
public void setT(float t) {
this.T = t;
}
public void setWaterMap(Basis waterMap) {
this.waterMap = waterMap;
}
@Override
public int getMargin(int size, int margin) {
return super.getMargin(size, margin) + 1;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int workSize) {
float[] ga = buffer.array();
// float[] wa = this.waterMap.getBuffer(sx, sy, base, workSize).array();
// float[] sa = this.sedimentMap.getBuffer(sx, sy, base,
// workSize).array();
float[] wt = new float[workSize * workSize];
float[] st = new float[workSize * workSize];
int[] idxrel = { -workSize - 1, -workSize + 1, workSize - 1, workSize + 1 };
// step 1. water arrives and step 2. captures material
for (int y = 0; y < workSize; y++) {
for (int x = 0; x < workSize; x++) {
int idx = y * workSize + x;
float wtemp = this.Kr; // * wa[idx];
float stemp = this.Ks; // * sa[idx];
if (wtemp > 0) {
wt[idx] += wtemp;
if (stemp > 0) {
ga[idx] -= stemp * wt[idx];
st[idx] += stemp * wt[idx];
}
}
// step 3. water is transported to it's neighbours
float a = ga[idx] + wt[idx];
// float[] aj = new float[idxrel.length];
float amax = 0;
int amaxidx = -1;
float ac = 0;
float dtotal = 0;
for (int j = 0; j < idxrel.length; j++) {
if (idx + idxrel[j] > 0 && idx + idxrel[j] < workSize) {
float at = ga[idx + idxrel[j]] + wt[idx + idxrel[j]];
if (a - at > a - amax) {
dtotal += at;
amax = at;
amaxidx = j;
ac++;
}
}
}
float aa = (dtotal + a) / (ac + 1);
// for (int j = 0; j < idxrel.length; j++) {
// if (idx + idxrel[j] > 0 && idx + idxrel[j] < workSize && a -
// aj[j] > 0) {
if (amaxidx > -1) {
float dwj = Math.min(wt[idx], a - aa) * (a - amax) / dtotal;
float dsj = st[idx] * dwj / wt[idx];
wt[idx] -= dwj;
st[idx] -= dsj;
wt[idx + idxrel[amaxidx]] += dwj;
st[idx + idxrel[amaxidx]] += dsj;
}
// }
// step 4. water evaporates and deposits material
wt[idx] = wt[idx] * (1 - this.Ke);
if (wt[idx] < this.T) {
wt[idx] = 0;
}
float smax = this.Kc * wt[idx];
if (st[idx] > smax) {
ga[idx] += st[idx] - smax;
st[idx] -= st[idx] - smax;
}
}
}
return buffer;
}
}

@ -0,0 +1,102 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Filter;
public class IterativeFilter extends AbstractFilter {
private int iterations;
private List<Filter> preIterateFilters = new ArrayList<Filter>();
private List<Filter> postIterateFilters = new ArrayList<Filter>();
private Filter filter;
@Override
public int getMargin(int size, int margin) {
if (!this.isEnabled()) {
return margin;
}
for (Filter f : this.preIterateFilters) {
margin = f.getMargin(size, margin);
}
margin = this.filter.getMargin(size, margin);
for (Filter f : this.postIterateFilters) {
margin = f.getMargin(size, margin);
}
return this.iterations * margin + super.getMargin(size, margin);
}
public void setIterations(int iterations) {
this.iterations = iterations;
}
public int getIterations() {
return this.iterations;
}
public IterativeFilter addPostIterateFilter(Filter filter) {
this.postIterateFilters.add(filter);
return this;
}
public IterativeFilter addPreIterateFilter(Filter filter) {
this.preIterateFilters.add(filter);
return this;
}
public void setFilter(Filter filter) {
this.filter = filter;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer data, int size) {
if (!this.isEnabled()) {
return data;
}
FloatBuffer retval = data;
for (int i = 0; i < this.iterations; i++) {
for (Filter f : this.preIterateFilters) {
retval = f.doFilter(sx, sy, base, retval, size);
}
retval = this.filter.doFilter(sx, sy, base, retval, size);
for (Filter f : this.postIterateFilters) {
retval = f.doFilter(sx, sy, base, retval, size);
}
}
return retval;
}
}

@ -0,0 +1,113 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
public class OptimizedErode extends AbstractFilter {
private float talus;
private int radius;
public OptimizedErode setRadius(int radius) {
this.radius = radius;
return this;
}
public int getRadius() {
return this.radius;
}
public OptimizedErode setTalus(float talus) {
this.talus = talus;
return this;
}
public float getTalus() {
return this.talus;
}
@Override
public int getMargin(int size, int margin) {
return super.getMargin(size, margin) + this.radius;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int size) {
float[] tmp = buffer.array();
float[] retval = new float[tmp.length];
for (int y = this.radius + 1; y < size - this.radius; y++) {
for (int x = this.radius + 1; x < size - this.radius; x++) {
int idx = y * size + x;
float h = tmp[idx];
float horizAvg = 0;
int horizCount = 0;
float vertAvg = 0;
int vertCount = 0;
boolean horizT = false;
boolean vertT = false;
for (int i = 0; i >= -this.radius; i--) {
int idxV = (y + i) * size + x;
int idxVL = (y + i - 1) * size + x;
int idxH = y * size + x + i;
int idxHL = y * size + x + i - 1;
float hV = tmp[idxV];
float hH = tmp[idxH];
if (Math.abs(h - hV) > this.talus && Math.abs(h - tmp[idxVL]) > this.talus || vertT) {
vertT = true;
} else {
if (Math.abs(h - hV) <= this.talus) {
vertAvg += hV;
vertCount++;
}
}
if (Math.abs(h - hH) > this.talus && Math.abs(h - tmp[idxHL]) > this.talus || horizT) {
horizT = true;
} else {
if (Math.abs(h - hH) <= this.talus) {
horizAvg += hH;
horizCount++;
}
}
}
retval[idx] = 0.5f * (vertAvg / (vertCount > 0 ? vertCount : 1) + horizAvg / (horizCount > 0 ? horizCount : 1));
}
}
return FloatBuffer.wrap(retval);
}
}

@ -0,0 +1,98 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
import java.util.logging.Logger;
import com.jme3.terrain.noise.ShaderUtils;
import com.jme3.terrain.noise.fractal.FractalSum;
public class PerturbFilter extends AbstractFilter {
private float magnitude;
@Override
public int getMargin(int size, int margin) {
margin = super.getMargin(size, margin);
return (int) Math.floor(this.magnitude * (margin + size) + margin);
}
public void setMagnitude(float magnitude) {
this.magnitude = magnitude;
}
public float getMagnitude() {
return this.magnitude;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer data, int workSize) {
float[] arr = data.array();
int origSize = (int) Math.ceil(workSize / (2 * this.magnitude + 1));
int offset = (workSize - origSize) / 2;
Logger.getLogger(PerturbFilter.class.getCanonicalName()).info(
"Found origSize : " + origSize + " and offset: " + offset + " for workSize : " + workSize + " and magnitude : "
+ this.magnitude);
float[] retval = new float[workSize * workSize];
float[] perturbx = new FractalSum().setOctaves(8).setScale(5f).getBuffer(sx, sy, base, workSize).array();
float[] perturby = new FractalSum().setOctaves(8).setScale(5f).getBuffer(sx, sy, base + 1, workSize).array();
for (int y = 0; y < workSize; y++) {
for (int x = 0; x < workSize; x++) {
// Perturb our coordinates
float noisex = perturbx[y * workSize + x];
float noisey = perturby[y * workSize + x];
int px = (int) (origSize * noisex * this.magnitude);
int py = (int) (origSize * noisey * this.magnitude);
float c00 = arr[this.wrap(y - py, workSize) * workSize + this.wrap(x - px, workSize)];
float c01 = arr[this.wrap(y - py, workSize) * workSize + this.wrap(x + px, workSize)];
float c10 = arr[this.wrap(y + py, workSize) * workSize + this.wrap(x - px, workSize)];
float c11 = arr[this.wrap(y + py, workSize) * workSize + this.wrap(x + px, workSize)];
float c0 = ShaderUtils.mix(c00, c01, noisex);
float c1 = ShaderUtils.mix(c10, c11, noisex);
retval[y * workSize + x] = ShaderUtils.mix(c0, c1, noisey);
}
}
return FloatBuffer.wrap(retval);
}
private int wrap(int v, int size) {
if (v < 0) {
return v + size - 1;
} else if (v >= size) {
return v - size;
} else {
return v;
}
}
}

@ -0,0 +1,80 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
public class SmoothFilter extends AbstractFilter {
private int radius;
private float effect;
public void setRadius(int radius) {
this.radius = radius;
}
public int getRadius() {
return this.radius;
}
public void setEffect(float effect) {
this.effect = effect;
}
public float getEffect() {
return this.effect;
}
@Override
public int getMargin(int size, int margin) {
return super.getMargin(size, margin) + this.radius;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int size) {
float[] data = buffer.array();
float[] retval = new float[data.length];
for (int y = this.radius; y < size - this.radius; y++) {
for (int x = this.radius; x < size - this.radius; x++) {
int idx = y * size + x;
float n = 0;
for (int i = -this.radius; i < this.radius + 1; i++) {
for (int j = -this.radius; j < this.radius + 1; j++) {
n += data[(y + i) * size + x + j];
}
}
retval[idx] = this.effect * n / (4 * this.radius * (this.radius + 1) + 1) + (1 - this.effect) * data[idx];
}
}
return FloatBuffer.wrap(retval);
}
}

@ -0,0 +1,101 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
public class ThermalErodeFilter extends AbstractFilter {
private float talus;
private float c;
public ThermalErodeFilter setC(float c) {
this.c = c;
return this;
}
public ThermalErodeFilter setTalus(float talus) {
this.talus = talus;
return this;
}
@Override
public int getMargin(int size, int margin) {
return super.getMargin(size, margin) + 1;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int workSize) {
float[] ga = buffer.array();
float[] sa = new float[workSize * workSize];
int[] idxrel = { -workSize - 1, -workSize + 1, workSize - 1, workSize + 1 };
for (int y = 0; y < workSize; y++) {
for (int x = 0; x < workSize; x++) {
int idx = y * workSize + x;
ga[idx] += sa[idx];
sa[idx] = 0;
float[] deltas = new float[idxrel.length];
float deltaMax = this.talus;
float deltaTotal = 0;
for (int j = 0; j < idxrel.length; j++) {
if (idx + idxrel[j] > 0 && idx + idxrel[j] < ga.length) {
float dj = ga[idx] - ga[idx + idxrel[j]];
if (dj > this.talus) {
deltas[j] = dj;
deltaTotal += dj;
if (dj > deltaMax) {
deltaMax = dj;
}
}
}
}
for (int j = 0; j < idxrel.length; j++) {
if (deltas[j] != 0) {
float d = this.c * (deltaMax - this.talus) * deltas[j] / deltaTotal;
if (d > ga[idx] + sa[idx]) {
d = ga[idx] + sa[idx];
}
sa[idx] -= d;
sa[idx + idxrel[j]] += d;
}
deltas[j] = 0;
}
}
}
return buffer;
}
}

@ -0,0 +1,57 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.fractal;
import com.jme3.terrain.noise.Basis;
/**
* Interface for a general fractal basis.
*
* Takes any number of basis funcions to work with and a few common parameters
* for noise fractals
*
* @author Anthyon
*
*/
public interface Fractal extends Basis {
public Fractal setOctaves(final float octaves);
public Fractal setFrequency(final float frequency);
public Fractal setRoughness(final float roughness);
public Fractal setAmplitude(final float amplitude);
public Fractal setLacunarity(final float lacunarity);
public Fractal addBasis(Basis basis);
}

@ -0,0 +1,142 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.fractal;
import com.jme3.terrain.noise.Basis;
import com.jme3.terrain.noise.ShaderUtils;
import com.jme3.terrain.noise.basis.ImprovedNoise;
import com.jme3.terrain.noise.basis.Noise;
/**
* FractalSum is the simplest form of fractal functions summing up a few octaves
* of the noise value with an ever decreasing (0 < roughness < 1) amplitude
*
* lacunarity = 2.0f is the classical octave distance
*
* Note: though noise basis functions are generally designed to return value
* between -1..1, there sum can easily be made to extend out of this range. To
* handle this is up to the user.
*
* @author Anthyon
*
*/
public class FractalSum extends Noise implements Fractal {
private Basis basis;
private float lacunarity;
private float amplitude;
private float roughness;
private float frequency;
private float octaves;
private int maxFreq;
public FractalSum() {
this.basis = new ImprovedNoise();
this.lacunarity = 2.124367f;
this.amplitude = 1.0f;
this.roughness = 0.6f;
this.frequency = 1f;
this.setOctaves(1);
}
@Override
public float value(final float x, final float y, final float z) {
float total = 0;
for (float f = this.frequency, a = this.amplitude; f < this.maxFreq; f *= this.lacunarity, a *= this.roughness) {
total += this.basis.value(this.scale * x * f, this.scale * y * f, this.scale * z * f) * a;
}
return ShaderUtils.clamp(total, -1, 1);
}
@Override
public Fractal addBasis(final Basis basis) {
this.basis = basis;
return this;
}
public float getOctaves() {
return this.octaves;
}
@Override
public Fractal setOctaves(final float octaves) {
this.octaves = octaves;
this.maxFreq = 1 << (int) octaves;
return this;
}
public float getFrequency() {
return this.frequency;
}
@Override
public Fractal setFrequency(final float frequency) {
this.frequency = frequency;
return this;
}
public float getRoughness() {
return this.roughness;
}
@Override
public Fractal setRoughness(final float roughness) {
this.roughness = roughness;
return this;
}
public float getAmplitude() {
return this.amplitude;
}
@Override
public Fractal setAmplitude(final float amplitude) {
this.amplitude = amplitude;
return this;
}
public float getLacunarity() {
return this.lacunarity;
}
@Override
public Fractal setLacunarity(final float lacunarity) {
this.lacunarity = lacunarity;
return this;
}
@Override
public void init() {
}
}

@ -0,0 +1,78 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.modulator;
import java.util.HashMap;
import java.util.Map;
import com.jme3.terrain.noise.ShaderUtils;
public class CatRom2 implements Modulator {
private int sampleRate = 100;
private final float[] table;
private static Map<Integer, CatRom2> instances = new HashMap<Integer, CatRom2>();
public CatRom2(final int sampleRate) {
this.sampleRate = sampleRate;
this.table = new float[4 * sampleRate + 1];
for (int i = 0; i < 4 * sampleRate + 1; i++) {
float x = i / (float) sampleRate;
x = (float) Math.sqrt(x);
if (x < 1) {
this.table[i] = 0.5f * (2 + x * x * (-5 + x * 3));
} else {
this.table[i] = 0.5f * (4 + x * (-8 + x * (5 - x)));
}
}
}
public static CatRom2 getInstance(final int sampleRate) {
if (!CatRom2.instances.containsKey(sampleRate)) {
CatRom2.instances.put(sampleRate, new CatRom2(sampleRate));
}
return CatRom2.instances.get(sampleRate);
}
@Override
public float value(final float... in) {
if (in[0] >= 4) {
return 0;
}
in[0] = in[0] * this.sampleRate + 0.5f;
int i = ShaderUtils.floor(in[0]);
if (i >= 4 * this.sampleRate + 1) {
return 0;
}
return this.table[i];
}
}

@ -0,0 +1,36 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.modulator;
public interface Modulator {
public float value(float... in);
}

@ -0,0 +1,34 @@
/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.modulator;
public interface NoiseModulator extends Modulator {
}

@ -10,16 +10,16 @@ import com.jme3.terrain.geomipmap.TerrainGrid;
import com.jme3.terrain.geomipmap.TerrainLodControl; import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.grid.FractalTileLoader; import com.jme3.terrain.geomipmap.grid.FractalTileLoader;
import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator; import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
import com.jme3.terrain.noise.ShaderUtils;
import com.jme3.terrain.noise.basis.FilteredBasis;
import com.jme3.terrain.noise.filter.IterativeFilter;
import com.jme3.terrain.noise.filter.OptimizedErode;
import com.jme3.terrain.noise.filter.PerturbFilter;
import com.jme3.terrain.noise.filter.SmoothFilter;
import com.jme3.terrain.noise.fractal.FractalSum;
import com.jme3.terrain.noise.modulator.NoiseModulator;
import com.jme3.texture.Texture; import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode; import com.jme3.texture.Texture.WrapMode;
import org.novyon.noise.ShaderUtils;
import org.novyon.noise.basis.FilteredBasis;
import org.novyon.noise.filter.IterativeFilter;
import org.novyon.noise.filter.OptimizedErode;
import org.novyon.noise.filter.PerturbFilter;
import org.novyon.noise.filter.SmoothFilter;
import org.novyon.noise.fractal.FractalSum;
import org.novyon.noise.modulator.NoiseModulator;
public class TerrainFractalGridTest extends SimpleApplication { public class TerrainFractalGridTest extends SimpleApplication {

@ -34,14 +34,14 @@ import com.jme3.texture.Texture.WrapMode;
import java.io.File; import java.io.File;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import org.novyon.noise.ShaderUtils; import com.jme3.terrain.noise.ShaderUtils;
import org.novyon.noise.basis.FilteredBasis; import com.jme3.terrain.noise.basis.FilteredBasis;
import org.novyon.noise.filter.IterativeFilter; import com.jme3.terrain.noise.filter.IterativeFilter;
import org.novyon.noise.filter.OptimizedErode; import com.jme3.terrain.noise.filter.OptimizedErode;
import org.novyon.noise.filter.PerturbFilter; import com.jme3.terrain.noise.filter.PerturbFilter;
import org.novyon.noise.filter.SmoothFilter; import com.jme3.terrain.noise.filter.SmoothFilter;
import org.novyon.noise.fractal.FractalSum; import com.jme3.terrain.noise.fractal.FractalSum;
import org.novyon.noise.modulator.NoiseModulator; import com.jme3.terrain.noise.modulator.NoiseModulator;
public class TerrainGridAlphaMapTest extends SimpleApplication { public class TerrainGridAlphaMapTest extends SimpleApplication {

@ -58,18 +58,18 @@ import com.jme3.terrain.geomipmap.grid.FractalTileLoader;
import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator; import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
import com.jme3.terrain.heightmap.AbstractHeightMap; import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.heightmap.ImageBasedHeightMap; import com.jme3.terrain.heightmap.ImageBasedHeightMap;
import com.jme3.terrain.noise.ShaderUtils;
import com.jme3.terrain.noise.basis.FilteredBasis;
import com.jme3.terrain.noise.filter.IterativeFilter;
import com.jme3.terrain.noise.filter.OptimizedErode;
import com.jme3.terrain.noise.filter.PerturbFilter;
import com.jme3.terrain.noise.filter.SmoothFilter;
import com.jme3.terrain.noise.fractal.FractalSum;
import com.jme3.terrain.noise.modulator.NoiseModulator;
import com.jme3.texture.Texture; import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode; import com.jme3.texture.Texture.WrapMode;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import org.novyon.noise.ShaderUtils;
import org.novyon.noise.basis.FilteredBasis;
import org.novyon.noise.filter.IterativeFilter;
import org.novyon.noise.filter.OptimizedErode;
import org.novyon.noise.filter.PerturbFilter;
import org.novyon.noise.filter.SmoothFilter;
import org.novyon.noise.fractal.FractalSum;
import org.novyon.noise.modulator.NoiseModulator;
/** /**
* *

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