|
|
|
@ -30,6 +30,8 @@ public class ArmatureDebugAppState extends BaseAppState { |
|
|
|
|
private Application app; |
|
|
|
|
private boolean displayAllJoints = false; |
|
|
|
|
private float clickDelay = -1; |
|
|
|
|
Vector3f tmp = new Vector3f(); |
|
|
|
|
Vector3f tmp2 = new Vector3f(); |
|
|
|
|
ViewPort vp; |
|
|
|
|
|
|
|
|
|
@Override |
|
|
|
@ -84,10 +86,15 @@ public class ArmatureDebugAppState extends BaseAppState { |
|
|
|
|
|
|
|
|
|
public ArmatureDebugger addArmatureFrom(Armature armature, Spatial forSpatial) { |
|
|
|
|
|
|
|
|
|
ArmatureDebugger ad = armatures.get(armature); |
|
|
|
|
if(ad != null){ |
|
|
|
|
return ad; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
JointInfoVisitor visitor = new JointInfoVisitor(armature); |
|
|
|
|
forSpatial.depthFirstTraversal(visitor); |
|
|
|
|
|
|
|
|
|
ArmatureDebugger ad = new ArmatureDebugger(forSpatial.getName() + "_Armature", armature, visitor.deformingJoints); |
|
|
|
|
ad = new ArmatureDebugger(forSpatial.getName() + "_Armature", armature, visitor.deformingJoints); |
|
|
|
|
ad.setLocalTransform(forSpatial.getWorldTransform()); |
|
|
|
|
if (forSpatial instanceof Node) { |
|
|
|
|
List<Geometry> geoms = new ArrayList<>(); |
|
|
|
@ -122,18 +129,11 @@ public class ArmatureDebugAppState extends BaseAppState { |
|
|
|
|
if (name.equals("shoot") && !isPressed && clickDelay < CLICK_MAX_DELAY) { |
|
|
|
|
Vector2f click2d = app.getInputManager().getCursorPosition(); |
|
|
|
|
CollisionResults results = new CollisionResults(); |
|
|
|
|
//first check 2d collision with joints
|
|
|
|
|
for (ArmatureDebugger ad : armatures.values()) { |
|
|
|
|
ad.pick(click2d, results); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (results.size() == 0) { |
|
|
|
|
//no result, let's ray cast for bone geometries
|
|
|
|
|
Vector3f click3d = app.getCamera().getWorldCoordinates(new Vector2f(click2d.x, click2d.y), 0f).clone(); |
|
|
|
|
Vector3f dir = app.getCamera().getWorldCoordinates(new Vector2f(click2d.x, click2d.y), 1f).subtractLocal(click3d); |
|
|
|
|
Ray ray = new Ray(click3d, dir); |
|
|
|
|
debugNode.collideWith(ray, results); |
|
|
|
|
} |
|
|
|
|
Vector3f click3d = app.getCamera().getWorldCoordinates(new Vector2f(click2d.x, click2d.y), 0f, tmp); |
|
|
|
|
Vector3f dir = app.getCamera().getWorldCoordinates(new Vector2f(click2d.x, click2d.y), 1f, tmp2).subtractLocal(click3d); |
|
|
|
|
Ray ray = new Ray(click3d, dir); |
|
|
|
|
debugNode.collideWith(ray, results); |
|
|
|
|
|
|
|
|
|
if (results.size() == 0) { |
|
|
|
|
for (ArmatureDebugger ad : armatures.values()) { |
|
|
|
|