* Fix incorrect warning message in OBJLoader

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
sha..rd 14 years ago
parent cfbb444b97
commit 8411ff22e2
  1. 2
      engine/src/core-plugins/com/jme3/scene/plugins/OBJLoader.java

@ -408,7 +408,7 @@ public final class OBJLoader implements AssetLoader {
geom.setQueueBucket(Bucket.Opaque);
if (material.getMaterialDef().getName().contains("Lighting")
|| mesh.getFloatBuffer(Type.Normal) == null){
&& mesh.getFloatBuffer(Type.Normal) == null){
logger.log(Level.WARNING, "OBJ mesh {0} doesn't contain normals! "
+ "It might not display correctly", geom.getName());
}

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