Avoid use of LWJGL specific ContextCapabilities class.

Instead parse GL_EXTENSIONS and use that to determine supported features.
experimental
shadowislord 10 years ago
parent 18b9ef5540
commit 84046018ba
  1. 17
      jme3-core/src/main/java/com/jme3/renderer/Caps.java
  2. 4
      jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGL1Renderer.java
  3. 162
      jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglRenderer.java
  4. 27
      jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/TextureUtil.java

@ -236,7 +236,22 @@ public enum Caps {
/**
* Supports sRGB framebuffers and sRGB texture format
*/
Srgb;
Srgb,
/**
* Supports blitting framebuffers.
*/
FrameBufferBlit,
/**
* Supports {@link Format#DXT1} and sister formats.
*/
TextureCompressionS3TC,
/**
* Supports anisotropic texture filtering.
*/
TextureFilterAnisotropic;
/**
* Returns true if given the renderer capabilities, the texture

@ -802,7 +802,7 @@ public class LwjglGL1Renderer implements GL1Renderer {
TextureUtil.uploadTexture(img, target, i, 0, tdc);
}
} else {*/
TextureUtil.uploadTexture(ctxCaps, img, target, 0, 0, false);
TextureUtil.uploadTexture(caps, img, target, 0, 0, false);
//}
img.clearUpdateNeeded();
@ -853,7 +853,7 @@ public class LwjglGL1Renderer implements GL1Renderer {
public void modifyTexture(Texture tex, Image pixels, int x, int y) {
setTexture(0, tex);
TextureUtil.uploadSubTexture(ctxCaps, pixels, convertTextureType(tex.getType()), 0, x, y, false);
TextureUtil.uploadSubTexture(caps, pixels, convertTextureType(tex.getType()), 0, x, y, false);
}
private void clearTextureUnits() {

@ -57,7 +57,9 @@ import com.jme3.util.BufferUtils;
import com.jme3.util.ListMap;
import com.jme3.util.NativeObjectManager;
import java.nio.*;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashSet;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -69,7 +71,6 @@ import static org.lwjgl.opengl.ARBInstancedArrays.*;
import static org.lwjgl.opengl.ARBMultisample.*;
import static org.lwjgl.opengl.ARBTextureMultisample.*;
import static org.lwjgl.opengl.ARBVertexArrayObject.*;
import org.lwjgl.opengl.ContextCapabilities;
import static org.lwjgl.opengl.EXTFramebufferBlit.*;
import static org.lwjgl.opengl.EXTFramebufferMultisample.*;
import static org.lwjgl.opengl.EXTFramebufferObject.*;
@ -83,7 +84,7 @@ import static org.lwjgl.opengl.GL13.*;
import static org.lwjgl.opengl.GL14.*;
import static org.lwjgl.opengl.GL15.*;
import static org.lwjgl.opengl.GL20.*;
import org.lwjgl.opengl.GLContext;
import org.lwjgl.opengl.GL30;
//import static org.lwjgl.opengl.GL21.*;
//import static org.lwjgl.opengl.GL30.*;
@ -121,7 +122,7 @@ public class LwjglRenderer implements Renderer {
private int vpX, vpY, vpW, vpH;
private int clipX, clipY, clipW, clipH;
private boolean linearizeSrgbImages;
private ContextCapabilities ctxCaps;
private HashSet<String> extensions;
public LwjglRenderer() {
}
@ -148,6 +149,14 @@ public class LwjglRenderer implements Renderer {
return caps;
}
private static HashSet<String> loadExtensions(String extensions) {
HashSet<String> extensionSet = new HashSet<String>(64);
for (String extension : extensions.split(" ")) {
extensionSet.add(extension);
}
return extensionSet;
}
private static int extractVersion(String prefixStr, String versionStr) {
if (versionStr != null) {
int spaceIdx = versionStr.indexOf(" ", prefixStr.length());
@ -185,9 +194,12 @@ public class LwjglRenderer implements Renderer {
}
}
@SuppressWarnings("fallthrough")
public void initialize() {
int oglVer = extractVersion("", glGetString(GL_VERSION));
private boolean hasExtension(String extensionName) {
return extensions.contains(extensionName);
}
private void loadCapabilities() {
int oglVer = extractVersion("", glGetString(GL_VERSION));
if (oglVer >= 200) {
caps.add(Caps.OpenGL20);
@ -205,17 +217,6 @@ public class LwjglRenderer implements Renderer {
}
}
// Fix issue in TestRenderToMemory when GL_FRONT is the main
// buffer being used.
context.initialDrawBuf = glGetInteger(GL_DRAW_BUFFER);
context.initialReadBuf = glGetInteger(GL_READ_BUFFER);
// XXX: This has to be GL_BACK for canvas on Mac
// Since initialDrawBuf is GL_FRONT for pbuffer, gotta
// change this value later on ...
// initialDrawBuf = GL_BACK;
// initialReadBuf = GL_BACK;
int glslVer = extractVersion("", glGetString(GL_SHADING_LANGUAGE_VERSION));
switch (glslVer) {
@ -245,9 +246,25 @@ public class LwjglRenderer implements Renderer {
// Workaround, always assume we support GLSL100.
// Some cards just don't report this correctly.
caps.add(Caps.GLSL100);
ctxCaps = GLContext.getCapabilities();
extensions = loadExtensions(glGetString(GL_EXTENSIONS));
}
@SuppressWarnings("fallthrough")
public void initialize() {
loadCapabilities();
// Fix issue in TestRenderToMemory when GL_FRONT is the main
// buffer being used.
context.initialDrawBuf = glGetInteger(GL_DRAW_BUFFER);
context.initialReadBuf = glGetInteger(GL_READ_BUFFER);
// XXX: This has to be GL_BACK for canvas on Mac
// Since initialDrawBuf is GL_FRONT for pbuffer, gotta
// change this value later on ...
// initialDrawBuf = GL_BACK;
// initialReadBuf = GL_BACK;
glGetInteger(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, intBuf16);
vertexTextureUnits = intBuf16.get(0);
logger.log(Level.FINER, "VTF Units: {0}", vertexTextureUnits);
@ -291,44 +308,41 @@ public class LwjglRenderer implements Renderer {
maxCubeTexSize = intBuf16.get(0);
logger.log(Level.FINER, "Maximum CubeMap Resolution: {0}", maxCubeTexSize);
if (ctxCaps.GL_ARB_color_buffer_float) {
// ctxCaps = GLContext.getCapabilities();
if (hasExtension("GL_ARB_color_buffer_float") &&
hasExtension("GL_ARB_half_float_pixel")) {
// XXX: Require both 16 and 32 bit float support for FloatColorBuffer.
if (ctxCaps.GL_ARB_half_float_pixel) {
caps.add(Caps.FloatColorBuffer);
}
caps.add(Caps.FloatColorBuffer);
}
if (ctxCaps.GL_ARB_depth_buffer_float) {
if (hasExtension("GL_ARB_depth_buffer_float")) {
caps.add(Caps.FloatDepthBuffer);
}
if (ctxCaps.OpenGL30) {
if (caps.contains(Caps.OpenGL30)) {
caps.add(Caps.PackedDepthStencilBuffer);
}
if (ctxCaps.GL_ARB_draw_instanced && ctxCaps.GL_ARB_instanced_arrays) {
if (hasExtension("GL_ARB_draw_instanced") &&
hasExtension("GL_ARB_instanced_arrays")) {
caps.add(Caps.MeshInstancing);
}
if (ctxCaps.GL_ARB_fragment_program) {
caps.add(Caps.ARBprogram);
}
if (ctxCaps.GL_ARB_texture_buffer_object) {
if (hasExtension("GL_ARB_texture_buffer_object")) {
caps.add(Caps.TextureBuffer);
}
if (ctxCaps.GL_ARB_texture_float) {
if (ctxCaps.GL_ARB_half_float_pixel) {
caps.add(Caps.FloatTexture);
}
if (hasExtension("GL_ARB_texture_float") &&
hasExtension("GL_ARB_half_float_pixel")) {
caps.add(Caps.FloatTexture);
}
if (ctxCaps.GL_ARB_vertex_array_object) {
if (hasExtension("GL_ARB_vertex_array_object") || caps.contains(Caps.OpenGL30)) {
caps.add(Caps.VertexBufferArray);
}
if (ctxCaps.GL_ARB_texture_non_power_of_two) {
if (hasExtension("GL_ARB_texture_non_power_of_two") || caps.contains(Caps.OpenGL30)) {
caps.add(Caps.NonPowerOfTwoTextures);
} else {
logger.log(Level.WARNING, "Your graphics card does not "
@ -336,30 +350,34 @@ public class LwjglRenderer implements Renderer {
+ "Some features might not work.");
}
boolean latc = ctxCaps.GL_EXT_texture_compression_latc;
if (latc) {
if (hasExtension("GL_EXT_texture_compression_latc")) {
caps.add(Caps.TextureCompressionLATC);
}
if (ctxCaps.GL_EXT_packed_float || ctxCaps.OpenGL30) {
if (hasExtension("GL_EXT_packed_float") || caps.contains(Caps.OpenGL30)) {
// This format is part of the OGL3 specification
caps.add(Caps.PackedFloatColorBuffer);
if (ctxCaps.GL_ARB_half_float_pixel) {
if (hasExtension("GL_ARB_half_float_pixel")) {
// because textures are usually uploaded as RGB16F
// need half-float pixel
caps.add(Caps.PackedFloatTexture);
}
}
if (ctxCaps.GL_EXT_texture_array || ctxCaps.OpenGL30) {
if (hasExtension("GL_EXT_texture_array") || caps.contains(Caps.OpenGL30)) {
caps.add(Caps.TextureArray);
}
if (ctxCaps.GL_EXT_texture_shared_exponent || ctxCaps.OpenGL30) {
if (hasExtension("GL_EXT_texture_shared_exponent") || caps.contains(Caps.OpenGL30)) {
caps.add(Caps.SharedExponentTexture);
}
if (hasExtension("GL_EXT_texture_filter_anisotropic")) {
caps.add(Caps.TextureFilterAnisotropic);
}
if (ctxCaps.GL_EXT_framebuffer_object) {
if (hasExtension("GL_EXT_framebuffer_object")) {
caps.add(Caps.FrameBuffer);
glGetInteger(GL_MAX_RENDERBUFFER_SIZE_EXT, intBuf16);
@ -370,7 +388,7 @@ public class LwjglRenderer implements Renderer {
maxFBOAttachs = intBuf16.get(0);
logger.log(Level.FINER, "FBO Max renderbuffers: {0}", maxFBOAttachs);
if (ctxCaps.GL_EXT_framebuffer_multisample) {
if (hasExtension("GL_EXT_framebuffer_multisample")) {
caps.add(Caps.FrameBufferMultisample);
glGetInteger(GL_MAX_SAMPLES_EXT, intBuf16);
@ -378,7 +396,7 @@ public class LwjglRenderer implements Renderer {
logger.log(Level.FINER, "FBO Max Samples: {0}", maxFBOSamples);
}
if (ctxCaps.GL_ARB_texture_multisample) {
if (hasExtension("GL_ARB_texture_multisample")) {
caps.add(Caps.TextureMultisample);
glGetInteger(GL_MAX_COLOR_TEXTURE_SAMPLES, intBuf16);
@ -398,7 +416,7 @@ public class LwjglRenderer implements Renderer {
}
}
if (ctxCaps.GL_ARB_multisample) {
if (hasExtension("GL_ARB_multisample")) {
glGetInteger(GL_SAMPLE_BUFFERS_ARB, intBuf16);
boolean available = intBuf16.get(0) != 0;
glGetInteger(GL_SAMPLES_ARB, intBuf16);
@ -412,7 +430,8 @@ public class LwjglRenderer implements Renderer {
}
// Supports sRGB pipeline.
if ( (ctxCaps.GL_ARB_framebuffer_sRGB && ctxCaps.GL_EXT_texture_sRGB ) || ctxCaps.OpenGL30 ) {
if ( (hasExtension("GL_ARB_framebuffer_sRGB") && hasExtension("GL_EXT_texture_sRGB"))
|| caps.contains(Caps.OpenGL30) ) {
caps.add(Caps.Srgb);
}
@ -487,7 +506,7 @@ public class LwjglRenderer implements Renderer {
}
public void setAlphaToCoverage(boolean value) {
if (ctxCaps.GL_ARB_multisample) {
if (caps.contains(Caps.Multisample)) {
if (value) {
glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE_ARB);
} else {
@ -1089,12 +1108,12 @@ public class LwjglRenderer implements Renderer {
glAttachShader(id, source.getId());
}
if (ctxCaps.GL_EXT_gpu_shader4) {
if (caps.contains(Caps.OpenGL30)) {
// Check if GLSL version is 1.5 for shader
glBindFragDataLocationEXT(id, 0, "outFragColor");
GL30.glBindFragDataLocation(id, 0, "outFragColor");
// For MRT
for (int i = 0; i < maxMRTFBOAttachs; i++) {
glBindFragDataLocationEXT(id, i, "outFragData[" + i + "]");
GL30.glBindFragDataLocation(id, i, "outFragData[" + i + "]");
}
}
@ -1199,7 +1218,7 @@ public class LwjglRenderer implements Renderer {
}
public void copyFrameBuffer(FrameBuffer src, FrameBuffer dst, boolean copyDepth) {
if (ctxCaps.GL_EXT_framebuffer_blit) {
if (caps.contains(Caps.FrameBufferBlit)) {
int srcX0 = 0;
int srcY0 = 0;
int srcX1;
@ -1300,11 +1319,11 @@ public class LwjglRenderer implements Renderer {
int attachment = convertAttachmentSlot(rb.getSlot());
int type = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
int type = glGetFramebufferAttachmentParameteriEXT(GL_DRAW_FRAMEBUFFER_EXT,
attachment,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT);
int rbName = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
int rbName = glGetFramebufferAttachmentParameteriEXT(GL_DRAW_FRAMEBUFFER_EXT,
attachment,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT);
@ -1405,9 +1424,9 @@ public class LwjglRenderer implements Renderer {
+ ":" + fb.getHeight() + " is not supported.");
}
TextureUtil.GLImageFormat glFmt = TextureUtil.getImageFormatWithError(ctxCaps, rb.getFormat(), fb.isSrgb());
TextureUtil.GLImageFormat glFmt = TextureUtil.getImageFormatWithError(caps, rb.getFormat(), fb.isSrgb());
if (fb.getSamples() > 1 && ctxCaps.GL_EXT_framebuffer_multisample) {
if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
int samples = fb.getSamples();
if (maxFBOSamples < samples) {
samples = maxFBOSamples;
@ -1509,7 +1528,7 @@ public class LwjglRenderer implements Renderer {
if (fb.getSamples() <= 1) {
throw new IllegalArgumentException("Framebuffer must be multisampled");
}
if (!ctxCaps.GL_ARB_texture_multisample) {
if (!caps.contains(Caps.TextureMultisample)) {
throw new RendererException("Multisampled textures are not supported");
}
@ -1531,7 +1550,7 @@ public class LwjglRenderer implements Renderer {
}
public void setFrameBuffer(FrameBuffer fb) {
if (!ctxCaps.GL_EXT_framebuffer_object) {
if (!caps.contains(Caps.FrameBuffer)) {
throw new RendererException("Framebuffer objects are not supported" +
" by the video hardware");
}
@ -1713,7 +1732,7 @@ public class LwjglRenderer implements Renderer {
|* Textures *|
\*********************************************************************/
private int convertTextureType(Texture.Type type, int samples, int face) {
if (samples > 1 && !ctxCaps.GL_ARB_texture_multisample) {
if (samples > 1 && !caps.contains(Caps.TextureMultisample)) {
throw new RendererException("Multisample textures are not supported" +
" by the video hardware.");
}
@ -1826,7 +1845,7 @@ public class LwjglRenderer implements Renderer {
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilter);
if (tex.getAnisotropicFilter() > 1) {
if (ctxCaps.GL_EXT_texture_filter_anisotropic) {
if (caps.contains(Caps.TextureFilterAnisotropic)) {
glTexParameterf(target,
GL_TEXTURE_MAX_ANISOTROPY_EXT,
tex.getAnisotropicFilter());
@ -1908,7 +1927,7 @@ public class LwjglRenderer implements Renderer {
// Image does not have mipmaps, but they are required.
// Generate from base level.
if (!ctxCaps.OpenGL30) {
if (!caps.contains(Caps.OpenGL30)) {
glTexParameteri(target, GL_GENERATE_MIPMAP, GL_TRUE);
img.setMipmapsGenerated(true);
} else {
@ -1935,7 +1954,7 @@ public class LwjglRenderer implements Renderer {
}
// Yes, some OpenGL2 cards (GeForce 5) still dont support NPOT.
if (!ctxCaps.GL_ARB_texture_non_power_of_two && img.isNPOT()) {
if (!caps.contains(Caps.NonPowerOfTwoTextures) && img.isNPOT()) {
if (img.getData(0) == null) {
throw new RendererException("non-power-of-2 framebuffer textures are not supported by the video hardware");
} else {
@ -1944,7 +1963,7 @@ public class LwjglRenderer implements Renderer {
}
// Check if graphics card doesn't support multisample textures
if (!ctxCaps.GL_ARB_texture_multisample) {
if (!caps.contains(Caps.TextureMultisample)) {
if (img.getMultiSamples() > 1) {
throw new RendererException("Multisample textures not supported by graphics hardware");
}
@ -1972,7 +1991,7 @@ public class LwjglRenderer implements Renderer {
return;
}
for (int i = 0; i < 6; i++) {
TextureUtil.uploadTexture(ctxCaps, img, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, linearizeSrgbImages);
TextureUtil.uploadTexture(caps, img, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, linearizeSrgbImages);
}
} else if (target == GL_TEXTURE_2D_ARRAY_EXT) {
if (!caps.contains(Caps.TextureArray)) {
@ -1982,22 +2001,22 @@ public class LwjglRenderer implements Renderer {
List<ByteBuffer> data = img.getData();
// -1 index specifies prepare data for 2D Array
TextureUtil.uploadTexture(ctxCaps, img, target, -1, 0, linearizeSrgbImages);
TextureUtil.uploadTexture(caps, img, target, -1, 0, linearizeSrgbImages);
for (int i = 0; i < data.size(); i++) {
// upload each slice of 2D array in turn
// this time with the appropriate index
TextureUtil.uploadTexture(ctxCaps, img, target, i, 0, linearizeSrgbImages);
TextureUtil.uploadTexture(caps, img, target, i, 0, linearizeSrgbImages);
}
} else {
TextureUtil.uploadTexture(ctxCaps, img, target, 0, 0, linearizeSrgbImages);
TextureUtil.uploadTexture(caps, img, target, 0, 0, linearizeSrgbImages);
}
if (img.getMultiSamples() != imageSamples) {
img.setMultiSamples(imageSamples);
}
if (ctxCaps.OpenGL30) {
if (caps.contains(Caps.OpenGL30)) {
if (!img.hasMipmaps() && img.isGeneratedMipmapsRequired() && img.getData() != null) {
// XXX: Required for ATI
glEnable(target);
@ -2048,7 +2067,7 @@ public class LwjglRenderer implements Renderer {
public void modifyTexture(Texture tex, Image pixels, int x, int y) {
setTexture(0, tex);
TextureUtil.uploadSubTexture(ctxCaps, pixels, convertTextureType(tex.getType(), pixels.getMultiSamples(), -1), 0, x, y, linearizeSrgbImages);
TextureUtil.uploadSubTexture(caps, pixels, convertTextureType(tex.getType(), pixels.getMultiSamples(), -1), 0, x, y, linearizeSrgbImages);
}
public void clearTextureUnits() {
@ -2267,8 +2286,7 @@ public class LwjglRenderer implements Renderer {
}
if (vb.isInstanced()) {
if (!ctxCaps.GL_ARB_instanced_arrays
|| !ctxCaps.GL_ARB_draw_instanced) {
if (!caps.contains(Caps.MeshInstancing)) {
throw new RendererException("Instancing is required, "
+ "but not supported by the "
+ "graphics hardware");

@ -32,11 +32,13 @@
package com.jme3.renderer.lwjgl;
import com.jme3.renderer.Caps;
import com.jme3.renderer.RendererException;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.texture.image.ColorSpace;
import java.nio.ByteBuffer;
import java.util.EnumSet;
import java.util.logging.Level;
import java.util.logging.Logger;
import static org.lwjgl.opengl.ARBDepthBufferFloat.*;
@ -55,7 +57,6 @@ import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL12.*;
import static org.lwjgl.opengl.GL13.*;
import static org.lwjgl.opengl.GL14.*;
import static org.lwjgl.opengl.GL20.*;
class TextureUtil {
@ -140,7 +141,7 @@ class TextureUtil {
// LTC/LATC/3Dc formats
setFormat(Format.LTC, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_LUMINANCE, GL_UNSIGNED_BYTE, true);
setFormat(Format.LATC, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, true);
setFormat(Format.LATC, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, true);
}
//sRGB formats
@ -157,18 +158,18 @@ class TextureUtil {
private static final GLImageFormat sRGB_DXT3 = new GLImageFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, true);
private static final GLImageFormat sRGB_DXT5 = new GLImageFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, true);
public static GLImageFormat getImageFormat(ContextCapabilities caps, Format fmt, boolean isSrgb){
public static GLImageFormat getImageFormat(EnumSet<Caps> caps, Format fmt, boolean isSrgb){
switch (fmt){
case DXT1:
case DXT1A:
case DXT3:
case DXT5:
if (!caps.GL_EXT_texture_compression_s3tc) {
if (!caps.contains(Caps.TextureCompressionS3TC)) {
return null;
}
break;
case Depth24Stencil8:
if (!caps.OpenGL30 && !caps.GL_EXT_packed_depth_stencil){
if (!caps.contains(Caps.PackedDepthStencilBuffer)){
return null;
}
break;
@ -179,30 +180,30 @@ class TextureUtil {
case RGB32F:
case RGBA16F:
case RGBA32F:
if (!caps.OpenGL30 && !caps.GL_ARB_texture_float){
if (!caps.contains(Caps.FloatTexture)){
return null;
}
break;
case Depth32F:
if (!caps.OpenGL30 && !caps.GL_NV_depth_buffer_float){
if (!caps.contains(Caps.FloatDepthBuffer)){
return null;
}
break;
case LATC:
case LTC:
if (!caps.GL_EXT_texture_compression_latc){
if (!caps.contains(Caps.TextureCompressionLATC)){
return null;
}
break;
case RGB9E5:
case RGB16F_to_RGB9E5:
if (!caps.OpenGL30 && !caps.GL_EXT_texture_shared_exponent){
if (!caps.contains(Caps.SharedExponentTexture)){
return null;
}
break;
case RGB111110F:
case RGB16F_to_RGB111110F:
if (!caps.OpenGL30 && !caps.GL_EXT_packed_float){
if (!caps.contains(Caps.PackedFloatTexture)){
return null;
}
break;
@ -214,7 +215,7 @@ class TextureUtil {
}
}
public static GLImageFormat getImageFormatWithError(ContextCapabilities caps, Format fmt, boolean isSrgb) {
public static GLImageFormat getImageFormatWithError(EnumSet<Caps> caps, Format fmt, boolean isSrgb) {
GLImageFormat glFmt = getImageFormat(caps, fmt, isSrgb);
if (glFmt == null) {
throw new RendererException("Image format '" + fmt + "' is unsupported by the video hardware.");
@ -254,7 +255,7 @@ class TextureUtil {
}
}
public static void uploadTexture(ContextCapabilities caps,
public static void uploadTexture(EnumSet<Caps> caps,
Image image,
int target,
int index,
@ -412,7 +413,7 @@ class TextureUtil {
* @param y the y position where to put the image in the texture
*/
public static void uploadSubTexture(
ContextCapabilities caps,
EnumSet<Caps> caps,
Image image,
int target,
int index,

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