SDK:
- remove invokeLater from TerrainEditor - add isOgl() and isAwt() for asserting threading to SceneApplication git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8622 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
10ce82f423
commit
818a8bdaab
@ -75,8 +75,7 @@ import org.openide.util.NbPreferences;
|
||||
import org.openide.util.lookup.Lookups;
|
||||
|
||||
/**
|
||||
* <p/> <p/> <p/> <p/>
|
||||
* <p/>
|
||||
*
|
||||
* @author normenhansen
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
@ -115,6 +114,7 @@ public class SceneApplication extends Application implements LookupProvider {
|
||||
private ViewPort overlayView;
|
||||
boolean useCanvas = false;
|
||||
private BulletAppState physicsState;
|
||||
private Thread thread;
|
||||
|
||||
public SceneApplication() {
|
||||
progressHandle.start(7);
|
||||
@ -200,6 +200,7 @@ public class SceneApplication extends Application implements LookupProvider {
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
thread = Thread.currentThread();
|
||||
try {
|
||||
super.initialize();
|
||||
{
|
||||
@ -600,4 +601,12 @@ public class SceneApplication extends Application implements LookupProvider {
|
||||
public void setActiveCameraController(AbstractCameraController activeCamController) {
|
||||
this.activeCamController = activeCamController;
|
||||
}
|
||||
|
||||
public boolean isOgl() {
|
||||
return Thread.currentThread() == thread;
|
||||
}
|
||||
|
||||
public boolean isAwt() {
|
||||
return java.awt.EventQueue.isDispatchThread();
|
||||
}
|
||||
}
|
||||
|
@ -1087,9 +1087,6 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
|
||||
private void setSceneInfo(final JmeNode jmeNode, final boolean active) {
|
||||
final TerrainEditorTopComponent inst = this;
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
public void run() {
|
||||
if (jmeNode != null) {
|
||||
} else {
|
||||
}
|
||||
@ -1102,17 +1099,13 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
requestActive();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void sceneClosed(SceneRequest request) {
|
||||
if (request.equals(currentRequest)) {
|
||||
// if (checkSaved()) {
|
||||
SceneApplication.getApplication().removeSceneListener(this);
|
||||
setSceneInfo(null, false);
|
||||
currentRequest = null;
|
||||
cleanupControllers();
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user