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@ -725,6 +725,24 @@ public abstract class AbstractShadowRenderer implements SceneProcessor, Savable, |
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return (int) (edgesThickness * 10); |
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} |
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/** |
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* Read the number of shadow maps rendered by this renderer. |
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* |
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* @return count |
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*/ |
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public int getNumShadowMaps() { |
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return nbShadowMaps; |
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} |
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/** |
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* Read the size of each shadow map rendered by this renderer. |
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* |
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* @return a map's height (which is also its width, in pixels) |
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*/ |
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public int getShadowMapSize() { |
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return (int) shadowMapSize; |
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} |
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/** |
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* Sets the shadow edges thickness. default is 10, setting it to lower values |
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* can help to reduce the jagged effect of the shadow edges |
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