added a test for issue #1029

accellbaker
Stephen Gold 6 years ago
parent f33252f4d0
commit 7e6fa03009
  1. 104
      jme3-examples/src/main/java/jme3test/bullet/TestIssue1029.java

@ -0,0 +1,104 @@
/*
* Copyright (c) 2019 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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*/
package jme3test.bullet;
import com.jme3.app.Application;
import com.jme3.app.SimpleApplication;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.PhysicsCollisionEvent;
import com.jme3.bullet.collision.PhysicsCollisionListener;
import com.jme3.bullet.collision.shapes.CollisionShape;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.bullet.objects.PhysicsGhostObject;
import com.jme3.bullet.objects.PhysicsRigidBody;
/**
* Test case for JME issue #1029: sphere-sphere collisions not reported.
* <p>
* If successful, the app will terminate normally, without a RuntimeException.
*
* @author Stephen Gold sgold@sonic.net
*/
public class TestIssue1029
extends SimpleApplication
implements PhysicsCollisionListener {
private double elapsedSeconds = 0.0;
public static void main(String[] arguments) {
Application application = new TestIssue1029();
application.start();
}
@Override
public void simpleInitApp() {
BulletAppState bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.setDebugEnabled(true);
PhysicsSpace physicsSpace = bulletAppState.getPhysicsSpace();
physicsSpace.addCollisionListener(this);
CollisionShape shape;
shape = new SphereCollisionShape(1f);
//shape = new BoxCollisionShape(new Vector3f(1f, 1f, 1f));
PhysicsRigidBody staticBody = new PhysicsRigidBody(shape, 0f);
physicsSpace.add(staticBody);
PhysicsGhostObject ghost = new PhysicsGhostObject(shape);
physicsSpace.add(ghost);
}
@Override
public void simpleUpdate(float tpf) {
super.simpleUpdate(tpf);
elapsedSeconds += tpf;
if (elapsedSeconds > 1.0) {
throw new RuntimeException("No collisions reported!");
}
}
@Override
public void collision(PhysicsCollisionEvent event) {
Class aClass = event.getObjectA().getCollisionShape().getClass();
String aShape = aClass.getSimpleName().replace("CollisionShape", "");
Class bClass = event.getObjectB().getCollisionShape().getClass();
String bShape = bClass.getSimpleName().replace("CollisionShape", "");
System.out.printf("%s-%s collision reported at t = %f sec%n",
aShape, bShape, elapsedSeconds);
stop();
}
}
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