SDK scenecomposer : fix issue #332 cursor doesn't move

the position of the cursor wasn't updated, now it's work fine
experimental
Dokthar 9 years ago
parent 4f1477735d
commit 7e0bd4a385
  1. 19
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/tools/SelectTool.java

@ -10,6 +10,7 @@ import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent; import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
import com.jme3.gde.scenecomposer.SceneEditTool; import com.jme3.gde.scenecomposer.SceneEditTool;
import com.jme3.math.Vector2f; import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node; import com.jme3.scene.Node;
import com.jme3.scene.Spatial; import com.jme3.scene.Spatial;
import com.jme3.terrain.Terrain; import com.jme3.terrain.Terrain;
@ -33,7 +34,7 @@ import org.openide.loaders.DataObject;
*/ */
public class SelectTool extends SceneEditTool { public class SelectTool extends SceneEditTool {
private boolean wasDraggingR = false; private boolean wasDraggingR, wasDraggingL = false;
private boolean wasDownR = false; private boolean wasDownR = false;
/** /**
@ -52,13 +53,24 @@ public class SelectTool extends SceneEditTool {
*/ */
@Override @Override
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) { public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
if (!pressed){
if (!wasDraggingL) {
Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
if (result != null) {
if (toolController.isSnapToGrid()) {
result.set(Math.round(result.x), result.y, Math.round(result.z));
}
toolController.doSetCursorLocation(result);
}
}
wasDraggingL = false;
}
} }
@Override @Override
public void actionSecondary(final Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) { public void actionSecondary(final Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
if (pressed) { if (pressed) {
Spatial selected = toolController.getSelectedSpatial(); Spatial selected;// = toolController.getSelectedSpatial();
// mouse down // mouse down
if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
@ -137,6 +149,7 @@ public class SelectTool extends SceneEditTool {
@Override @Override
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) { public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
wasDraggingL = pressed;
} }
@Override @Override

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