* Add check for GL_ARB_texture_multisample before setting up the texture to see if its supported
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7210 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1622,6 +1622,12 @@ public class LwjglRenderer implements Renderer {
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}
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}
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}
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}
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// Check if graphics card doesn't support multisample textures
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if (!GLContext.getCapabilities().GL_ARB_texture_multisample){
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if (img.getMultiSamples() > 1)
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throw new RendererException("Multisample textures not supported by graphics hardware");
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}
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if (target == GL_TEXTURE_CUBE_MAP) {
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if (target == GL_TEXTURE_CUBE_MAP) {
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List<ByteBuffer> data = img.getData();
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List<ByteBuffer> data = img.getData();
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if (data.size() != 6) {
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if (data.size() != 6) {
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