Drives the display renderable earlier in order to fix the unified renderer of the JOGL backend

This commit is contained in:
Julien Gouesse 2015-08-30 21:47:39 +02:00
parent fae50fd36e
commit 7bd414665b
2 changed files with 6 additions and 6 deletions

View File

@ -128,6 +128,9 @@ public abstract class JoglAbstractDisplay extends JoglContext implements GLEvent
canvas.setIgnoreRepaint(true);
canvas.addGLEventListener(this);
//FIXME not sure it is the best place to do that
renderable.set(true);
//TODO remove this block once for all when the unified renderer is stable
/*if (settings.getBoolean("GraphicsDebug")) {
canvas.invoke(false, new GLRunnable() {
@ -193,9 +196,6 @@ public abstract class JoglAbstractDisplay extends JoglContext implements GLEvent
animator.start();
wasAnimating = true;
//FIXME not sure it is the best place to do that
renderable.set(true);
}
protected void onCanvasAdded() {

View File

@ -107,6 +107,9 @@ public abstract class JoglNewtAbstractDisplay extends JoglContext implements GLE
canvas.setSize(settings.getWidth(), settings.getHeight());
canvas.addGLEventListener(this);
//FIXME not sure it is the best place to do that
renderable.set(true);
//TODO remove this block once for all when the unified renderer is stable
/*if (settings.getBoolean("GraphicsDebug")) {
canvas.invoke(false, new GLRunnable() {
@ -172,9 +175,6 @@ public abstract class JoglNewtAbstractDisplay extends JoglContext implements GLE
animator.start();
wasAnimating = true;
//FIXME not sure it is the best place to do that
renderable.set(true);
}
protected void onCanvasAdded() {