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@ -293,7 +293,8 @@ public class Mesh implements Savable, Cloneable { |
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} |
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} |
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/** |
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/** |
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* Generates the {@link Type#BindPosePosition} and {@link Type#BindPoseNormal} |
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* Generates the {@link Type#BindPosePosition}, {@link Type#BindPoseNormal}, |
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* and {@link Type#BindPoseTangent} |
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* buffers for this mesh by duplicating them based on the position and normal |
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* buffers for this mesh by duplicating them based on the position and normal |
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* buffers already set on the mesh. |
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* buffers already set on the mesh. |
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* This method does nothing if the mesh has no bone weight or index |
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* This method does nothing if the mesh has no bone weight or index |
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