Calculation of Bezier curve's length added.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Kae..pl 14 years ago
parent ff5db41a0e
commit 7aae9615ca
  1. 33
      engine/src/core/com/jme3/math/FastMath.java
  2. 17
      engine/src/core/com/jme3/math/Spline.java

@ -334,6 +334,39 @@ final public class FastMath {
return l; return l;
} }
/**
* Compute the length on a Bezier spline between control point 1 and 2.
* @param p0 control point 0
* @param p1 control point 1
* @param p2 control point 2
* @param p3 control point 3
* @param startRange the starting range on the segment (use 0)
* @param endRange the end range on the segment (use 1)
* @return the length of the segment
*/
public static float getBezierP1toP2Length(Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3, float startRange, float endRange) {
float epsilon = 0.001f;
float middleValue = (startRange + endRange) * 0.5f;
Vector3f start = p1.clone();
if (startRange != 0) {
FastMath.interpolateBezier(startRange, p0, p1, p2, p3, start);
}
Vector3f end = p2.clone();
if (endRange != 1) {
FastMath.interpolateBezier(endRange, p0, p1, p2, p3, end);
}
Vector3f middle = FastMath.interpolateBezier(middleValue, p0, p1, p2, p3);
float l = end.subtract(start).length();
float l1 = middle.subtract(start).length();
float l2 = end.subtract(middle).length();
float len = l1 + l2;
if (l + epsilon < len) {
l1 = FastMath.getBezierP1toP2Length(p0, p1, p2, p3, startRange, middleValue);
l2 = FastMath.getBezierP1toP2Length(p0, p1, p2, p3, middleValue, endRange);
}
l = l1 + l2;
return l;
}
/** /**
* Returns the arc cosine of an angle given in radians.<br> * Returns the arc cosine of an angle given in radians.<br>

@ -156,6 +156,8 @@ public class Spline implements Savable {
totalLength += l; totalLength += l;
} }
} }
} else if(type == SplineType.Bezier) {
this.computeBezierLength();
} else { } else {
initCatmullRomWayPoints(controlPoints); initCatmullRomWayPoints(controlPoints);
computeCatmulLength(); computeCatmulLength();
@ -173,6 +175,21 @@ public class Spline implements Savable {
} }
} }
} }
/**
* This method calculates the Bezier curve length.
*/
private void computeBezierLength() {
float l = 0;
if (controlPoints.size() > 1) {
for (int i = 0; i < controlPoints.size() - 1; i+=3) {
l = FastMath.getBezierP1toP2Length(controlPoints.get(i),
controlPoints.get(i + 1), controlPoints.get(i + 2), controlPoints.get(i + 3), 0, 1);
segmentsLength.add(l);
totalLength += l;
}
}
}
/** /**
* Iterpolate a position on the spline * Iterpolate a position on the spline

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