Post process filters :
- re-implemented multiview filters another way (filters are now correctly rendered to the size of the viewport, and that's much faster) - fixed an issue the was messing the filter render when using setEnabled on a filter prior FilterProcessor init - fixed a deprecated m_ mat in WaterFilter git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7476 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
55e6eb57f3
commit
792f44cf9f
@ -81,7 +81,7 @@ public abstract class Filter implements Savable {
|
|||||||
if (numSamples > 1 && caps.contains(Caps.FrameBufferMultisample) && caps.contains(Caps.OpenGL31)) {
|
if (numSamples > 1 && caps.contains(Caps.FrameBufferMultisample) && caps.contains(Caps.OpenGL31)) {
|
||||||
renderFrameBuffer = new FrameBuffer(width, height, numSamples);
|
renderFrameBuffer = new FrameBuffer(width, height, numSamples);
|
||||||
renderedTexture = new Texture2D(width, height, numSamples, textureFormat);
|
renderedTexture = new Texture2D(width, height, numSamples, textureFormat);
|
||||||
// depthTexture = new Texture2D(width, height, numSamples, depthBufferFormat);
|
// depthTexture = new Texture2D(width, height, numSamples, depthBufferFormat);
|
||||||
} else {
|
} else {
|
||||||
renderFrameBuffer = new FrameBuffer(width, height, 1);
|
renderFrameBuffer = new FrameBuffer(width, height, 1);
|
||||||
renderedTexture = new Texture2D(width, height, textureFormat);
|
renderedTexture = new Texture2D(width, height, textureFormat);
|
||||||
@ -90,7 +90,7 @@ public abstract class Filter implements Savable {
|
|||||||
|
|
||||||
renderFrameBuffer.setColorTexture(renderedTexture);
|
renderFrameBuffer.setColorTexture(renderedTexture);
|
||||||
renderFrameBuffer.setDepthBuffer(depthBufferFormat);
|
renderFrameBuffer.setDepthBuffer(depthBufferFormat);
|
||||||
// renderFrameBuffer.setDepthTexture(depthTexture);
|
// renderFrameBuffer.setDepthTexture(depthTexture);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -111,7 +111,6 @@ public abstract class Filter implements Savable {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void beforeRender() {
|
public void beforeRender() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -127,7 +126,6 @@ public abstract class Filter implements Savable {
|
|||||||
return depthTexture;
|
return depthTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public Texture2D getRenderedTexture() {
|
public Texture2D getRenderedTexture() {
|
||||||
return renderedTexture;
|
return renderedTexture;
|
||||||
}
|
}
|
||||||
@ -160,15 +158,15 @@ public abstract class Filter implements Savable {
|
|||||||
this("filter");
|
this("filter");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void init(FilterPostProcessor parentProcessor, AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
|
public void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
|
||||||
// cleanup(renderManager.getRenderer());
|
// cleanup(renderManager.getRenderer());
|
||||||
defaultPass = new Pass();
|
defaultPass = new Pass();
|
||||||
defaultPass.init(renderManager.getRenderer(),w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat());
|
defaultPass.init(renderManager.getRenderer(), w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat());
|
||||||
processor = parentProcessor;
|
|
||||||
initFilter(manager, renderManager, vp, w, h);
|
initFilter(manager, renderManager, vp, w, h);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void cleanup(Renderer r) {
|
public void cleanup(Renderer r) {
|
||||||
|
processor = null;
|
||||||
if (defaultPass != null) {
|
if (defaultPass != null) {
|
||||||
defaultPass.cleanup(r);
|
defaultPass.cleanup(r);
|
||||||
}
|
}
|
||||||
@ -279,9 +277,9 @@ public abstract class Filter implements Savable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void setEnabled(boolean enabled) {
|
public void setEnabled(boolean enabled) {
|
||||||
if(processor!=null){
|
if (processor != null) {
|
||||||
processor.setFilterState(this, enabled);
|
processor.setFilterState(this, enabled);
|
||||||
}else{
|
} else {
|
||||||
this.enabled = enabled;
|
this.enabled = enabled;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -290,4 +288,7 @@ public abstract class Filter implements Savable {
|
|||||||
return enabled;
|
return enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected void setProcessor(FilterPostProcessor proc) {
|
||||||
|
processor = proc;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -72,9 +72,14 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
private FrameBuffer outputBuffer;
|
private FrameBuffer outputBuffer;
|
||||||
private int width;
|
private int width;
|
||||||
private int height;
|
private int height;
|
||||||
private int bottom;
|
private float bottom;
|
||||||
private int left;
|
private float left;
|
||||||
|
private float right;
|
||||||
|
private float top;
|
||||||
|
private int originalWidth;
|
||||||
|
private int originalHeight;
|
||||||
private int lastFilterIndex = -1;
|
private int lastFilterIndex = -1;
|
||||||
|
private boolean cameraInit = false;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create a FilterProcessor constructor
|
* Create a FilterProcessor constructor
|
||||||
@ -92,13 +97,14 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
|
|
||||||
public void addFilter(Filter filter) {
|
public void addFilter(Filter filter) {
|
||||||
filters.add(filter);
|
filters.add(filter);
|
||||||
|
filter.setProcessor(this);
|
||||||
|
|
||||||
if (isInitialized()) {
|
if (isInitialized()) {
|
||||||
initFilter(filter, viewPort);
|
initFilter(filter, viewPort);
|
||||||
}
|
}
|
||||||
if (filter.isEnabled()) {
|
|
||||||
lastFilterIndex = filters.size() - 1;
|
setFilterState(filter, filter.isEnabled());
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void removeFilter(Filter filter) {
|
public void removeFilter(Filter filter) {
|
||||||
@ -118,14 +124,19 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
fsQuad = new Picture("filter full screen quad");
|
fsQuad = new Picture("filter full screen quad");
|
||||||
|
|
||||||
Camera cam = vp.getCamera();
|
Camera cam = vp.getCamera();
|
||||||
|
left = cam.getViewPortLeft();
|
||||||
|
right = cam.getViewPortRight();
|
||||||
|
top = cam.getViewPortTop();
|
||||||
|
bottom = cam.getViewPortBottom();
|
||||||
//Changing the viewPort to the filter cam an reseting the viewport of the viewport cam
|
//Changing the viewPort to the filter cam an reseting the viewport of the viewport cam
|
||||||
filterCam.setViewPort(cam.getViewPortLeft(), cam.getViewPortRight(), cam.getViewPortBottom(), cam.getViewPortTop());
|
originalWidth = cam.getWidth();
|
||||||
|
originalHeight = cam.getHeight();
|
||||||
cam.setViewPort(0, 1, 0, 1);
|
cam.setViewPort(0, 1, 0, 1);
|
||||||
reshape(vp, cam.getWidth(), cam.getHeight());
|
reshape(vp, cam.getWidth(), cam.getHeight());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void initFilter(Filter filter, ViewPort vp) {
|
private void initFilter(Filter filter, ViewPort vp) {
|
||||||
filter.init(this, assetManager, renderManager, vp, width, height);
|
filter.init(assetManager, renderManager, vp, width, height);
|
||||||
if (filter.isRequiresDepthTexture()) {
|
if (filter.isRequiresDepthTexture()) {
|
||||||
if (!computeDepth && renderFrameBuffer != null) {
|
if (!computeDepth && renderFrameBuffer != null) {
|
||||||
depthTexture = new Texture2D(width, height, Format.Depth24);
|
depthTexture = new Texture2D(width, height, Format.Depth24);
|
||||||
@ -137,24 +148,25 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void renderProcessing(Renderer r, FrameBuffer buff, Material mat) {
|
private void renderProcessing(Renderer r, FrameBuffer buff, Material mat) {
|
||||||
if (buff == null) {
|
if (buff == outputBuffer) {
|
||||||
fsQuad.setWidth(width);
|
fsQuad.setWidth(width);
|
||||||
fsQuad.setHeight(height);
|
fsQuad.setHeight(height);
|
||||||
filterCam.resize(width, height, true);
|
filterCam.resize(originalWidth, originalHeight, true);
|
||||||
|
fsQuad.setPosition(left * originalWidth, bottom * originalHeight);
|
||||||
} else {
|
} else {
|
||||||
fsQuad.setWidth(buff.getWidth());
|
fsQuad.setWidth(buff.getWidth());
|
||||||
fsQuad.setHeight(buff.getHeight());
|
fsQuad.setHeight(buff.getHeight());
|
||||||
filterCam.resize(buff.getWidth(), buff.getHeight(), true);
|
filterCam.resize(buff.getWidth(), buff.getHeight(), true);
|
||||||
|
fsQuad.setPosition(0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
fsQuad.setMaterial(mat);
|
fsQuad.setMaterial(mat);
|
||||||
fsQuad.updateGeometricState();
|
fsQuad.updateGeometricState();
|
||||||
filterCam.setName("filterCam");
|
|
||||||
//fsQuad.setPosition(640, 360);
|
|
||||||
renderManager.setCamera(filterCam, true);
|
renderManager.setCamera(filterCam, true);
|
||||||
r.setFrameBuffer(buff);
|
r.setFrameBuffer(buff);
|
||||||
r.clearBuffers(true, true, true);
|
r.clearBuffers(false, true, true);
|
||||||
renderManager.renderGeometry(fsQuad);
|
renderManager.renderGeometry(fsQuad);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -163,12 +175,14 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void postQueue(RenderQueue rq) {
|
public void postQueue(RenderQueue rq) {
|
||||||
|
|
||||||
for (Iterator<Filter> it = filters.iterator(); it.hasNext();) {
|
for (Iterator<Filter> it = filters.iterator(); it.hasNext();) {
|
||||||
Filter filter = it.next();
|
Filter filter = it.next();
|
||||||
if (filter.isEnabled()) {
|
if (filter.isEnabled()) {
|
||||||
filter.preRender(renderManager, viewPort);
|
filter.preRender(renderManager, viewPort);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void renderFilterChain(Renderer r) {
|
public void renderFilterChain(Renderer r) {
|
||||||
@ -225,31 +239,45 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void postFrame(FrameBuffer out) {
|
public void postFrame(FrameBuffer out) {
|
||||||
//Added this to fix the issue where the filter were not rendered when an object in the scene had a DepthWrite to false. (particles for example)
|
|
||||||
//there should be a better way...
|
|
||||||
// renderer.applyRenderState(RenderState.DEFAULT);
|
|
||||||
if (renderFrameBufferMS != null && !renderer.getCaps().contains(Caps.OpenGL31)) {
|
if (renderFrameBufferMS != null && !renderer.getCaps().contains(Caps.OpenGL31)) {
|
||||||
renderer.copyFrameBuffer(renderFrameBufferMS, renderFrameBuffer);
|
renderer.copyFrameBuffer(renderFrameBufferMS, renderFrameBuffer);
|
||||||
}
|
}
|
||||||
renderFilterChain(renderer);
|
renderFilterChain(renderer);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void preFrame(float tpf) {
|
public void preFrame(float tpf) {
|
||||||
if (filters.isEmpty() || lastFilterIndex == -1) {
|
if (filters.isEmpty() || lastFilterIndex == -1) {
|
||||||
viewPort.setOutputFrameBuffer(outputBuffer);
|
//If the camera is initialized and there are no filter to render, the camera viewport is restored as it was
|
||||||
|
if (cameraInit) {
|
||||||
|
viewPort.getCamera().resize(originalWidth, originalHeight, true);
|
||||||
|
viewPort.getCamera().setViewPort(left, right, bottom, top);
|
||||||
|
viewPort.setOutputFrameBuffer(outputBuffer);
|
||||||
|
cameraInit = false;
|
||||||
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
if (renderFrameBufferMS != null) {
|
if (renderFrameBufferMS != null) {
|
||||||
viewPort.setOutputFrameBuffer(renderFrameBufferMS);
|
viewPort.setOutputFrameBuffer(renderFrameBufferMS);
|
||||||
} else {
|
} else {
|
||||||
viewPort.setOutputFrameBuffer(renderFrameBuffer);
|
viewPort.setOutputFrameBuffer(renderFrameBuffer);
|
||||||
}
|
}
|
||||||
|
//init of the camera if it wasn't already
|
||||||
|
if (!cameraInit) {
|
||||||
|
viewPort.getCamera().resize(width, height, true);
|
||||||
|
viewPort.getCamera().setViewPort(0, 1, 0, 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Iterator<Filter> it = filters.iterator(); it.hasNext();) {
|
for (Iterator<Filter> it = filters.iterator(); it.hasNext();) {
|
||||||
Filter filter = it.next();
|
Filter filter = it.next();
|
||||||
if (filter.isEnabled()) {
|
if (filter.isEnabled()) {
|
||||||
filter.preFrame(tpf);
|
filter.preFrame(tpf);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void setFilterState(Filter filter, boolean enabled) {
|
protected void setFilterState(Filter filter, boolean enabled) {
|
||||||
@ -267,25 +295,29 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (lastFilterIndex == -1) {
|
||||||
|
cleanup();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void cleanup() {
|
public void cleanup() {
|
||||||
if (viewPort != null) {
|
if (viewPort != null) {
|
||||||
//reseting the viewport camera viewport to its initial value
|
//reseting the viewport camera viewport to its initial value
|
||||||
viewPort.getCamera().setViewPort(filterCam.getViewPortLeft(), filterCam.getViewPortRight(), filterCam.getViewPortBottom(), filterCam.getViewPortTop());
|
viewPort.getCamera().resize(originalWidth, originalHeight, true);
|
||||||
|
viewPort.getCamera().setViewPort(left, right, bottom, top);
|
||||||
viewPort.setOutputFrameBuffer(outputBuffer);
|
viewPort.setOutputFrameBuffer(outputBuffer);
|
||||||
viewPort = null;
|
viewPort = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void reshape(ViewPort vp, int w, int h) {
|
public void reshape(ViewPort vp, int w, int h) {
|
||||||
Camera cam = vp.getCamera();
|
width = (int) (w * (Math.abs(right - left)));
|
||||||
width = (int) (w * (Math.abs(cam.getViewPortRight() - cam.getViewPortLeft())));
|
height = (int) (h * (Math.abs(bottom - top)));
|
||||||
height = (int) (h * (Math.abs(cam.getViewPortBottom() - cam.getViewPortTop())));
|
|
||||||
width = Math.max(1, width);
|
width = Math.max(1, width);
|
||||||
height = Math.max(1, height);
|
height = Math.max(1, height);
|
||||||
// vp.getCamera().resize(width, height, true);
|
vp.getCamera().resize(width, height, true);
|
||||||
|
cameraInit = true;
|
||||||
computeDepth = false;
|
computeDepth = false;
|
||||||
|
|
||||||
if (renderFrameBuffer == null) {
|
if (renderFrameBuffer == null) {
|
||||||
|
@ -233,8 +233,8 @@ public class WaterFilter extends Filter {
|
|||||||
material.setBoolean("UseSpecular", useSpecular);
|
material.setBoolean("UseSpecular", useSpecular);
|
||||||
material.setBoolean("UseFoam", useFoam);
|
material.setBoolean("UseFoam", useFoam);
|
||||||
material.setBoolean("UseRefraction", useRefraction);
|
material.setBoolean("UseRefraction", useRefraction);
|
||||||
material.setFloat("m_ReflectionDisplace", reflectionDisplace);
|
material.setFloat("ReflectionDisplace", reflectionDisplace);
|
||||||
material.setFloat("m_FoamIntensity", foamIntensity);
|
material.setFloat("FoamIntensity", foamIntensity);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -31,22 +31,24 @@
|
|||||||
*/
|
*/
|
||||||
package jme3test.post;
|
package jme3test.post;
|
||||||
|
|
||||||
import jme3test.renderer.*;
|
|
||||||
import com.jme3.app.SimpleApplication;
|
import com.jme3.app.SimpleApplication;
|
||||||
import com.jme3.input.KeyInput;
|
import com.jme3.input.KeyInput;
|
||||||
import com.jme3.input.controls.ActionListener;
|
import com.jme3.input.controls.ActionListener;
|
||||||
import com.jme3.input.controls.InputListener;
|
|
||||||
import com.jme3.input.controls.KeyTrigger;
|
import com.jme3.input.controls.KeyTrigger;
|
||||||
import com.jme3.light.DirectionalLight;
|
import com.jme3.light.DirectionalLight;
|
||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
import com.jme3.math.Quaternion;
|
import com.jme3.math.Quaternion;
|
||||||
import com.jme3.math.Vector3f;
|
import com.jme3.math.Vector3f;
|
||||||
import com.jme3.post.Filter;
|
|
||||||
import com.jme3.post.FilterPostProcessor;
|
import com.jme3.post.FilterPostProcessor;
|
||||||
import com.jme3.post.filters.ColorOverlayFilter;
|
import com.jme3.post.filters.BloomFilter;
|
||||||
|
import com.jme3.post.filters.CartoonEdgeFilter;
|
||||||
|
import com.jme3.post.filters.FogFilter;
|
||||||
|
import com.jme3.post.filters.RadialBlurFilter;
|
||||||
|
import com.jme3.post.ssao.SSAOFilter;
|
||||||
import com.jme3.renderer.Camera;
|
import com.jme3.renderer.Camera;
|
||||||
import com.jme3.renderer.ViewPort;
|
import com.jme3.renderer.ViewPort;
|
||||||
import com.jme3.scene.Geometry;
|
import com.jme3.scene.Geometry;
|
||||||
|
import com.jme3.util.SkyFactory;
|
||||||
|
|
||||||
public class TestMultiViewsFilters extends SimpleApplication {
|
public class TestMultiViewsFilters extends SimpleApplication {
|
||||||
|
|
||||||
@ -79,7 +81,7 @@ public class TestMultiViewsFilters extends SimpleApplication {
|
|||||||
cam2.setLocation(new Vector3f(-0.10947256f, 1.5760219f, 4.81758f));
|
cam2.setLocation(new Vector3f(-0.10947256f, 1.5760219f, 4.81758f));
|
||||||
cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f));
|
cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f));
|
||||||
|
|
||||||
ViewPort view2 = renderManager.createMainView("Bottom Left", cam2);
|
final ViewPort view2 = renderManager.createMainView("Bottom Left", cam2);
|
||||||
view2.setClearFlags(true, true, true);
|
view2.setClearFlags(true, true, true);
|
||||||
view2.attachScene(rootNode);
|
view2.attachScene(rootNode);
|
||||||
|
|
||||||
@ -90,7 +92,7 @@ public class TestMultiViewsFilters extends SimpleApplication {
|
|||||||
cam3.setLocation(new Vector3f(0.2846221f, 6.4271426f, 0.23380789f));
|
cam3.setLocation(new Vector3f(0.2846221f, 6.4271426f, 0.23380789f));
|
||||||
cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
|
cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
|
||||||
|
|
||||||
ViewPort view3 = renderManager.createMainView("Top Left", cam3);
|
final ViewPort view3 = renderManager.createMainView("Top Left", cam3);
|
||||||
view3.setClearFlags(true, true, true);
|
view3.setClearFlags(true, true, true);
|
||||||
view3.attachScene(rootNode);
|
view3.attachScene(rootNode);
|
||||||
|
|
||||||
@ -103,20 +105,33 @@ public class TestMultiViewsFilters extends SimpleApplication {
|
|||||||
cam4.setLocation(new Vector3f(4.775564f, 1.4548365f, 0.11491505f));
|
cam4.setLocation(new Vector3f(4.775564f, 1.4548365f, 0.11491505f));
|
||||||
cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f));
|
cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f));
|
||||||
|
|
||||||
ViewPort view4 = renderManager.createMainView("Top Right", cam4);
|
final ViewPort view4 = renderManager.createMainView("Top Right", cam4);
|
||||||
view4.setClearFlags(true, true, true);
|
view4.setClearFlags(true, true, true);
|
||||||
view4.attachScene(rootNode);
|
view4.attachScene(rootNode);
|
||||||
|
|
||||||
|
rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
|
||||||
|
|
||||||
final FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
|
final FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
|
||||||
FilterPostProcessor fpp2 = new FilterPostProcessor(assetManager);
|
final FilterPostProcessor fpp2 = new FilterPostProcessor(assetManager);
|
||||||
FilterPostProcessor fpp3 = new FilterPostProcessor(assetManager);
|
final FilterPostProcessor fpp3 = new FilterPostProcessor(assetManager);
|
||||||
FilterPostProcessor fpp4 = new FilterPostProcessor(assetManager);
|
final FilterPostProcessor fpp4 = new FilterPostProcessor(assetManager);
|
||||||
|
|
||||||
fpp.addFilter(new ColorOverlayFilter(ColorRGBA.Red));
|
|
||||||
fpp2.addFilter(new ColorOverlayFilter(ColorRGBA.Green));
|
|
||||||
fpp3.addFilter(new ColorOverlayFilter(ColorRGBA.Blue));
|
|
||||||
fpp4.addFilter(new ColorOverlayFilter(ColorRGBA.Yellow));
|
|
||||||
|
|
||||||
|
// fpp.addFilter(new WaterFilter(rootNode, Vector3f.UNIT_Y.mult(-1)));
|
||||||
|
fpp3.addFilter(new CartoonEdgeFilter());
|
||||||
|
|
||||||
|
fpp2.addFilter(new BloomFilter());
|
||||||
|
final FogFilter ff = new FogFilter(ColorRGBA.Yellow, 0.7f, 2);
|
||||||
|
fpp.addFilter(ff);
|
||||||
|
|
||||||
|
final RadialBlurFilter rbf = new RadialBlurFilter(1, 10);
|
||||||
|
// rbf.setEnabled(false);
|
||||||
|
fpp.addFilter(rbf);
|
||||||
|
|
||||||
|
|
||||||
|
SSAOFilter f = new SSAOFilter(1.8899765f, 20.490374f, 0.4699998f, 0.1f);;
|
||||||
|
fpp4.addFilter(f);
|
||||||
|
SSAOUI ui = new SSAOUI(inputManager, f);
|
||||||
|
|
||||||
viewPort.addProcessor(fpp);
|
viewPort.addProcessor(fpp);
|
||||||
view2.addProcessor(fpp2);
|
view2.addProcessor(fpp2);
|
||||||
@ -124,21 +139,33 @@ public class TestMultiViewsFilters extends SimpleApplication {
|
|||||||
view4.addProcessor(fpp4);
|
view4.addProcessor(fpp4);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
inputManager.addListener(new ActionListener() {
|
inputManager.addListener(new ActionListener() {
|
||||||
|
|
||||||
public void onAction(String name, boolean isPressed, float tpf) {
|
public void onAction(String name, boolean isPressed, float tpf) {
|
||||||
if (name.equals("press") && isPressed) {
|
if (name.equals("press") && isPressed) {
|
||||||
if (filterEnabled) {
|
if (filterEnabled) {
|
||||||
viewPort.removeProcessor(fpp);
|
viewPort.removeProcessor(fpp);
|
||||||
|
view2.removeProcessor(fpp2);
|
||||||
|
view3.removeProcessor(fpp3);
|
||||||
|
view4.removeProcessor(fpp4);
|
||||||
} else {
|
} else {
|
||||||
viewPort.addProcessor(fpp);
|
viewPort.addProcessor(fpp);
|
||||||
|
view2.addProcessor(fpp2);
|
||||||
|
view3.addProcessor(fpp3);
|
||||||
|
view4.addProcessor(fpp4);
|
||||||
}
|
}
|
||||||
filterEnabled = !filterEnabled;
|
filterEnabled = !filterEnabled;
|
||||||
}
|
}
|
||||||
|
if (name.equals("filter") && isPressed) {
|
||||||
|
ff.setEnabled(!ff.isEnabled());
|
||||||
|
rbf.setEnabled(!rbf.isEnabled());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}, "press");
|
}, "press", "filter");
|
||||||
|
|
||||||
inputManager.addMapping("press", new KeyTrigger(KeyInput.KEY_SPACE));
|
inputManager.addMapping("press", new KeyTrigger(KeyInput.KEY_SPACE));
|
||||||
|
inputManager.addMapping("filter", new KeyTrigger(KeyInput.KEY_F));
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user