Fixed warning that were coming out of the particle.j3md. Also fixed the preshadow technique

revert-573-cleanup_build_scripts
Nehon 8 years ago
parent 659ed8fd23
commit 789daa6295
  1. 31
      jme3-core/src/main/resources/Common/MatDefs/Misc/Particle.j3md

@ -72,25 +72,28 @@ MaterialDef Point Sprite {
Technique PreShadow { Technique PreShadow {
VertexShader GLSL100 : Common/MatDefs/Misc/Particle.vert VertexShader GLSL100 : Common/MatDefs/Shadow/PreShadow.vert
FragmentShader GLSL100 : Common/MatDefs/Misc/Particle.frag FragmentShader GLSL100 : Common/MatDefs/Shadow/PreShadow.frag
WorldParameters { WorldParameters {
WorldViewProjectionMatrix WorldViewProjectionMatrix
WorldViewMatrix WorldViewMatrix
WorldMatrix ViewProjectionMatrix
CameraPosition ViewMatrix
} }
Defines { Defines {
USE_TEXTURE : Texture COLOR_MAP : Texture
PRE_SHADOW
} }
ForcedRenderState { ForcedRenderState {
DepthWrite On FaceCull Off
ColorWrite Off DepthTest On
DepthWrite On
PolyOffset 5 3
ColorWrite Off
} }
} }
Technique SoftParticles{ Technique SoftParticles{
@ -140,14 +143,6 @@ MaterialDef Point Sprite {
} }
} }
Technique {
RenderState {
Blend AlphaAdditive
// DepthWrite Off
// AlphaTestFalloff 0.01
}
}
Technique Glow { Technique Glow {
VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert

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