Tests for loading bone and object animation from blender added.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8306 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Kae..pl 13 years ago
parent 0b274b3c1b
commit 780da5e581
  1. BIN
      engine/src/test-data/Blender/2.4x/animtest.blend
  2. 93
      engine/src/test/jme3test/model/anim/TestBlenderAnim.java
  3. 93
      engine/src/test/jme3test/model/anim/TestBlenderObjectAnim.java

@ -0,0 +1,93 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.model.anim;
import com.jme3.animation.AnimChannel;
import com.jme3.animation.AnimControl;
import com.jme3.app.SimpleApplication;
import com.jme3.asset.BlenderKey;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
public class TestBlenderAnim extends SimpleApplication {
private AnimChannel channel;
private AnimControl control;
public static void main(String[] args) {
TestBlenderAnim app = new TestBlenderAnim();
app.start();
}
@Override
public void simpleInitApp() {
flyCam.setMoveSpeed(10f);
cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
rootNode.addLight(dl);
BlenderKey blenderKey = new BlenderKey("Blender/2.4x/BaseMesh_249.blend");
Spatial scene = (Spatial) assetManager.loadModel(blenderKey);
rootNode.attachChild(scene);
Spatial model = this.findNode(rootNode, "BaseMesh_01");
model.center();
control = model.getControl(AnimControl.class);
channel = control.createChannel();
channel.setAnim("run_01");
}
/**
* This method finds a node of a given name.
* @param rootNode the root node to search
* @param name the name of the searched node
* @return the found node or null
*/
private Spatial findNode(Node rootNode, String name) {
if (name.equals(rootNode.getName())) {
return rootNode;
}
return rootNode.getChild(name);
}
}

@ -0,0 +1,93 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.model.anim;
import com.jme3.animation.AnimChannel;
import com.jme3.animation.AnimControl;
import com.jme3.app.SimpleApplication;
import com.jme3.asset.BlenderKey;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
public class TestBlenderObjectAnim extends SimpleApplication {
private AnimChannel channel;
private AnimControl control;
public static void main(String[] args) {
TestBlenderObjectAnim app = new TestBlenderObjectAnim();
app.start();
}
@Override
public void simpleInitApp() {
flyCam.setMoveSpeed(10f);
cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
rootNode.addLight(dl);
BlenderKey blenderKey = new BlenderKey("Blender/2.4x/animtest.blend");
Spatial scene = (Spatial) assetManager.loadModel(blenderKey);
rootNode.attachChild(scene);
Spatial model = this.findNode(rootNode, "TestAnim");
model.center();
control = model.getControl(AnimControl.class);
channel = control.createChannel();
channel.setAnim("TestAnim");
}
/**
* This method finds a node of a given name.
* @param rootNode the root node to search
* @param name the name of the searched node
* @return the found node or null
*/
private Spatial findNode(Node rootNode, String name) {
if (name.equals(rootNode.getName())) {
return rootNode;
}
return rootNode.getChild(name);
}
}
Loading…
Cancel
Save