Fixed NPE in setBoneAttachement in SkeletonControl.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7221 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
rem..om 2011-04-08 20:54:53 +00:00
parent f9c321e6e9
commit 77acf77428

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@ -196,6 +196,7 @@ public class SkeletonControl extends AbstractControl implements Savable, Cloneab
Node clonedNode = (Node) spatial; Node clonedNode = (Node) spatial;
AnimControl ctrl = spatial.getControl(AnimControl.class); AnimControl ctrl = spatial.getControl(AnimControl.class);
SkeletonControl clone = new SkeletonControl(); SkeletonControl clone = new SkeletonControl();
clone.setSpatial(clonedNode);
clone.skeleton = ctrl.getSkeleton(); clone.skeleton = ctrl.getSkeleton();
Mesh[] meshes = new Mesh[targets.length]; Mesh[] meshes = new Mesh[targets.length];