|
|
|
@ -158,7 +158,7 @@ public class UVCoordinatesGenerator { |
|
|
|
|
inputData = UVProjectionGenerator.cubeProjection(mesh, bb); |
|
|
|
|
break; |
|
|
|
|
case PROJECTION_TUBE: |
|
|
|
|
BoundingTube bt = UVCoordinatesGenerator.getBoundingTube(mesh); |
|
|
|
|
BoundingTube bt = UVCoordinatesGenerator.getBoundingTube(geometries); |
|
|
|
|
inputData = UVProjectionGenerator.tubeProjection(mesh, bt); |
|
|
|
|
break; |
|
|
|
|
case PROJECTION_SPHERE: |
|
|
|
@ -234,7 +234,7 @@ public class UVCoordinatesGenerator { |
|
|
|
|
* This method returns the bounding sphere of the given geometries. |
|
|
|
|
* @param geometries |
|
|
|
|
* the list of geometries |
|
|
|
|
* @return bounding spheres of the given geometries |
|
|
|
|
* @return bounding sphere of the given geometries |
|
|
|
|
*/ |
|
|
|
|
/* package */static BoundingSphere getBoundingSphere(List<Geometry> geometries) { |
|
|
|
|
BoundingSphere result = null; |
|
|
|
@ -302,6 +302,25 @@ public class UVCoordinatesGenerator { |
|
|
|
|
return new BoundingTube(radius, maxz - minz, center); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* This method returns the bounding tube of the given geometries. |
|
|
|
|
* @param geometries |
|
|
|
|
* the list of geometries |
|
|
|
|
* @return bounding tube of the given geometries |
|
|
|
|
*/ |
|
|
|
|
/* package */static BoundingTube getBoundingTube(List<Geometry> geometries) { |
|
|
|
|
BoundingTube result = null; |
|
|
|
|
for (Geometry geometry : geometries) { |
|
|
|
|
BoundingTube bt = UVCoordinatesGenerator.getBoundingTube(geometry.getMesh()); |
|
|
|
|
if (result == null) { |
|
|
|
|
result = bt; |
|
|
|
|
} else { |
|
|
|
|
result.merge(bt); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
return result; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* A very simple bounding tube. Id holds only the basic data bout the bounding tube |
|
|
|
|
* and does not provide full functionality of a BoundingVolume. |
|
|
|
@ -313,13 +332,28 @@ public class UVCoordinatesGenerator { |
|
|
|
|
private float height; |
|
|
|
|
private Vector3f center; |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* Constructor creates the tube with the given params. |
|
|
|
|
* @param radius |
|
|
|
|
* the radius of the tube |
|
|
|
|
* @param height |
|
|
|
|
* the height of the tube |
|
|
|
|
* @param center |
|
|
|
|
* the center of the tube |
|
|
|
|
*/ |
|
|
|
|
public BoundingTube(float radius, float height, Vector3f center) { |
|
|
|
|
this.radius = radius; |
|
|
|
|
this.height = height; |
|
|
|
|
this.center = center; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public void merge(BoundingTube boundingTube) { |
|
|
|
|
/** |
|
|
|
|
* This method merges two bounding tubes. |
|
|
|
|
* @param boundingTube |
|
|
|
|
* bounding tube to be merged woth the current one |
|
|
|
|
* @return new instance of bounding tube representing the tubes' merge |
|
|
|
|
*/ |
|
|
|
|
public BoundingTube merge(BoundingTube boundingTube) { |
|
|
|
|
// get tubes (tube1.radius >= tube2.radius)
|
|
|
|
|
BoundingTube tube1, tube2; |
|
|
|
|
if (this.radius >= boundingTube.radius) { |
|
|
|
@ -332,52 +366,39 @@ public class UVCoordinatesGenerator { |
|
|
|
|
float r1 = tube1.radius; |
|
|
|
|
float r2 = tube2.radius; |
|
|
|
|
|
|
|
|
|
//get the distance between tubes projected on XY plane
|
|
|
|
|
Vector3f distance = boundingTube.center.subtract(this.center); |
|
|
|
|
distance.z = 0; |
|
|
|
|
float minZ = Math.min(tube1.center.z - tube1.height * 0.5f, tube2.center.z - tube2.height * 0.5f); |
|
|
|
|
float maxZ = Math.max(tube1.center.z + tube1.height * 0.5f, tube2.center.z + tube2.height * 0.5f); |
|
|
|
|
float height = maxZ - minZ; |
|
|
|
|
Vector3f distance = tube2.center.subtract(tube1.center); |
|
|
|
|
Vector3f center = tube1.center.add(distance.mult(0.5f)); |
|
|
|
|
distance.z = 0;// projecting this vector on XY plane
|
|
|
|
|
float d = distance.length(); |
|
|
|
|
|
|
|
|
|
//calculate union depending on tubes location
|
|
|
|
|
if(d>=r1+r2) {//tube2 is outside or touches tube1
|
|
|
|
|
|
|
|
|
|
} else if(d<r1+r2 && d>r1-r2) {//tube2 crosses tube1
|
|
|
|
|
|
|
|
|
|
} else {//tube2 is inside tube1
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if(d >= this.radius + boundingTube.radius || |
|
|
|
|
(d < this.radius + boundingTube.radius && d > this.radius - boundingTube.radius)) { |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
float centerZ = distance.z; |
|
|
|
|
|
|
|
|
|
float maxz = this.center.z + height*0.5f; |
|
|
|
|
float minz = this.center.z - height*0.5f; |
|
|
|
|
|
|
|
|
|
distance.z = this.center.z = 0; |
|
|
|
|
|
|
|
|
|
Vector3f distanceNormal = distance.normalize(); |
|
|
|
|
Vector3f start = this.center.subtract(distanceNormal.multLocal(this.radius)); |
|
|
|
|
distanceNormal.normalizeLocal(); |
|
|
|
|
Vector3f stop = start.add(distance).addLocal(distanceNormal.multLocal(this.radius+boundingTube.radius)); |
|
|
|
|
this.center = start.add(stop.subtractLocal(start)).multLocal(0.5f); |
|
|
|
|
this.center.z = centerZ; |
|
|
|
|
this.radius = this.center.subtract(start).length(); |
|
|
|
|
maxz = Math.max(maxz, boundingTube.center.z + boundingTube.height*0.5f); |
|
|
|
|
minz = Math.min(minz, boundingTube.center.z - boundingTube.height*0.5f); |
|
|
|
|
this.height = maxz - minz; |
|
|
|
|
// d <= r1 - r2: tube2 is inside tube1 or touches tube1 from the inside
|
|
|
|
|
// d > r1 - r2: tube2 is outside or touches tube1 or crosses tube1
|
|
|
|
|
float radius = d <= r1 - r2 ? tube1.radius : (d + r1 + r2) * 0.5f; |
|
|
|
|
return new BoundingTube(radius, height, center); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* This method returns the radius of the tube. |
|
|
|
|
* @return the radius of the tube |
|
|
|
|
*/ |
|
|
|
|
public float getRadius() { |
|
|
|
|
return radius; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* This method returns the height of the tube. |
|
|
|
|
* @return the height of the tube |
|
|
|
|
*/ |
|
|
|
|
public float getHeight() { |
|
|
|
|
return height; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* This method returns the center of the tube. |
|
|
|
|
* @return the center of the tube |
|
|
|
|
*/ |
|
|
|
|
public Vector3f getCenter() { |
|
|
|
|
return center; |
|
|
|
|
} |
|
|
|
|