ParticleEmitter and related classes (ugh) now implement JmeCloneable.

It hasn't replaced the old clone() method yet and is still untested.
cleanup_build_scripts
Paul Speed 9 years ago
parent 6e999aa79b
commit 7665fef2de
  1. 304
      jme3-core/src/main/java/com/jme3/effect/ParticleEmitter.java
  2. 35
      jme3-core/src/main/java/com/jme3/effect/influencers/DefaultParticleInfluencer.java
  3. 21
      jme3-core/src/main/java/com/jme3/effect/influencers/EmptyParticleInfluencer.java
  4. 2
      jme3-core/src/main/java/com/jme3/effect/influencers/NewtonianParticleInfluencer.java
  5. 3
      jme3-core/src/main/java/com/jme3/effect/influencers/ParticleInfluencer.java
  6. 19
      jme3-core/src/main/java/com/jme3/effect/influencers/RadialParticleInfluencer.java
  7. 23
      jme3-core/src/main/java/com/jme3/effect/shapes/EmitterBoxShape.java
  8. 25
      jme3-core/src/main/java/com/jme3/effect/shapes/EmitterMeshVertexShape.java
  9. 22
      jme3-core/src/main/java/com/jme3/effect/shapes/EmitterPointShape.java
  10. 3
      jme3-core/src/main/java/com/jme3/effect/shapes/EmitterShape.java
  11. 22
      jme3-core/src/main/java/com/jme3/effect/shapes/EmitterSphereShape.java

@ -65,12 +65,12 @@ import java.io.IOException;
* Particle emitters can be used to simulate various kinds of phenomena,
* such as fire, smoke, explosions and much more.
* <p>
* Particle emitters have many properties which are used to control the
* simulation. The interpretation of these properties depends on the
* Particle emitters have many properties which are used to control the
* simulation. The interpretation of these properties depends on the
* {@link ParticleInfluencer} that has been assigned to the emitter via
* {@link ParticleEmitter#setParticleInfluencer(com.jme3.effect.influencers.ParticleInfluencer) }.
* By default the implementation {@link DefaultParticleInfluencer} is used.
*
*
* @author Kirill Vainer
*/
public class ParticleEmitter extends Geometry {
@ -100,7 +100,7 @@ public class ParticleEmitter extends Geometry {
private Vector3f faceNormal = new Vector3f(Vector3f.NAN);
private int imagesX = 1;
private int imagesY = 1;
private ColorRGBA startColor = new ColorRGBA(0.4f, 0.4f, 0.4f, 0.5f);
private ColorRGBA endColor = new ColorRGBA(0.1f, 0.1f, 0.1f, 0.0f);
private float startSize = 0.2f;
@ -127,20 +127,20 @@ public class ParticleEmitter extends Geometry {
// fixed automatically by ParticleEmitter.clone() method.
}
@Override
@Override
public Object jmeClone() {
try {
return super.clone();
} catch( CloneNotSupportedException e ) {
throw new RuntimeException("Error cloning", e);
}
}
}
@Override
public void cloneFields( Cloner cloner, Object original ) {
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.parentEmitter = cloner.clone(parentEmitter);
}
public void setSpatial(Spatial spatial) {
}
@ -211,6 +211,42 @@ public class ParticleEmitter extends Geometry {
return clone;
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.shape = cloner.clone(shape);
this.control = cloner.clone(control);
this.faceNormal = cloner.clone(faceNormal);
this.startColor = cloner.clone(startColor);
this.endColor = cloner.clone(endColor);
this.particleInfluencer = cloner.clone(particleInfluencer);
// change in behavior: gravity was not cloned before -pspeed
this.gravity = cloner.clone(gravity);
// So, simply setting the mesh type will cause all kinds of things
// to happen:
// 1) the new mesh gets created.
// 2) it is set to the Geometry
// 3) the particles array is recreated because setNumParticles()
//
// ...so this should be equivalent but simpler than half of the old clone()
// method. Note: we do not ever want to share particleMesh so we do not
// clone it at all.
setMeshType(meshType);
// change in behavior: temp and lastPos were not cloned before...
// perhaps because it was believed that 'transient' fields were exluded
// from cloning? (they aren't)
// If it was ok for these to be shared because of how they are used
// then they could just as well be made static... else I think it's clearer
// to clone them.
this.temp = cloner.clone(temp);
this.lastPos = cloner.clone(lastPos);
}
public ParticleEmitter(String name, Type type, int numParticles) {
super(name);
setBatchHint(BatchHint.Never);
@ -225,7 +261,7 @@ public class ParticleEmitter extends Geometry {
meshType = type;
// Must create clone of shape/influencer so that a reference to a static is
// Must create clone of shape/influencer so that a reference to a static is
// not maintained
shape = shape.deepClone();
particleInfluencer = particleInfluencer.clone();
@ -267,10 +303,10 @@ public class ParticleEmitter extends Geometry {
/**
* Set the {@link ParticleInfluencer} to influence this particle emitter.
*
* @param particleInfluencer the {@link ParticleInfluencer} to influence
*
* @param particleInfluencer the {@link ParticleInfluencer} to influence
* this particle emitter.
*
*
* @see ParticleInfluencer
*/
public void setParticleInfluencer(ParticleInfluencer particleInfluencer) {
@ -278,12 +314,12 @@ public class ParticleEmitter extends Geometry {
}
/**
* Returns the {@link ParticleInfluencer} that influences this
* Returns the {@link ParticleInfluencer} that influences this
* particle emitter.
*
* @return the {@link ParticleInfluencer} that influences this
*
* @return the {@link ParticleInfluencer} that influences this
* particle emitter.
*
*
* @see ParticleInfluencer
*/
public ParticleInfluencer getParticleInfluencer() {
@ -292,12 +328,12 @@ public class ParticleEmitter extends Geometry {
/**
* Returns the mesh type used by the particle emitter.
*
*
*
*
* @return the mesh type used by the particle emitter.
*
*
* @see #setMeshType(com.jme3.effect.ParticleMesh.Type)
* @see ParticleEmitter#ParticleEmitter(java.lang.String, com.jme3.effect.ParticleMesh.Type, int)
* @see ParticleEmitter#ParticleEmitter(java.lang.String, com.jme3.effect.ParticleMesh.Type, int)
*/
public ParticleMesh.Type getMeshType() {
return meshType;
@ -325,26 +361,26 @@ public class ParticleEmitter extends Geometry {
}
/**
* Returns true if particles should spawn in world space.
*
* @return true if particles should spawn in world space.
*
* @see ParticleEmitter#setInWorldSpace(boolean)
* Returns true if particles should spawn in world space.
*
* @return true if particles should spawn in world space.
*
* @see ParticleEmitter#setInWorldSpace(boolean)
*/
public boolean isInWorldSpace() {
return worldSpace;
}
/**
* Set to true if particles should spawn in world space.
*
* Set to true if particles should spawn in world space.
*
* <p>If set to true and the particle emitter is moved in the scene,
* then particles that have already spawned won't be effected by this
* motion. If set to false, the particles will emit in local space
* and when the emitter is moved, so are all the particles that
* were emitted previously.
*
* @param worldSpace true if particles should spawn in world space.
*
* @param worldSpace true if particles should spawn in world space.
*/
public void setInWorldSpace(boolean worldSpace) {
this.setIgnoreTransform(worldSpace);
@ -353,7 +389,7 @@ public class ParticleEmitter extends Geometry {
/**
* Returns the number of visible particles (spawned but not dead).
*
*
* @return the number of visible particles
*/
public int getNumVisibleParticles() {
@ -365,7 +401,7 @@ public class ParticleEmitter extends Geometry {
* Set the maximum amount of particles that
* can exist at the same time with this emitter.
* Calling this method many times is not recommended.
*
*
* @param numParticles the maximum amount of particles that
* can exist at the same time with this emitter.
*/
@ -387,13 +423,13 @@ public class ParticleEmitter extends Geometry {
/**
* Returns a list of all particles (shouldn't be used in most cases).
*
*
* <p>
* This includes both existing and non-existing particles.
* The size of the array is set to the <code>numParticles</code> value
* specified in the constructor or {@link ParticleEmitter#setNumParticles(int) }
* method.
*
* method.
*
* @return a list of all particles.
*/
public Particle[] getParticles() {
@ -401,11 +437,11 @@ public class ParticleEmitter extends Geometry {
}
/**
* Get the normal which particles are facing.
*
* @return the normal which particles are facing.
*
* @see ParticleEmitter#setFaceNormal(com.jme3.math.Vector3f)
* Get the normal which particles are facing.
*
* @return the normal which particles are facing.
*
* @see ParticleEmitter#setFaceNormal(com.jme3.math.Vector3f)
*/
public Vector3f getFaceNormal() {
if (Vector3f.isValidVector(faceNormal)) {
@ -416,8 +452,8 @@ public class ParticleEmitter extends Geometry {
}
/**
* Sets the normal which particles are facing.
*
* Sets the normal which particles are facing.
*
* <p>By default, particles
* will face the camera, but for some effects (e.g shockwave) it may
* be necessary to face a specific direction instead. To restore
@ -437,10 +473,10 @@ public class ParticleEmitter extends Geometry {
/**
* Returns the rotation speed in radians/sec for particles.
*
*
* @return the rotation speed in radians/sec for particles.
*
* @see ParticleEmitter#setRotateSpeed(float)
*
* @see ParticleEmitter#setRotateSpeed(float)
*/
public float getRotateSpeed() {
return rotateSpeed;
@ -449,7 +485,7 @@ public class ParticleEmitter extends Geometry {
/**
* Set the rotation speed in radians/sec for particles
* spawned after the invocation of this method.
*
*
* @param rotateSpeed the rotation speed in radians/sec for particles
* spawned after the invocation of this method.
*/
@ -459,12 +495,12 @@ public class ParticleEmitter extends Geometry {
/**
* Returns true if every particle spawned
* should have a random facing angle.
*
* should have a random facing angle.
*
* @return true if every particle spawned
* should have a random facing angle.
*
* @see ParticleEmitter#setRandomAngle(boolean)
* should have a random facing angle.
*
* @see ParticleEmitter#setRandomAngle(boolean)
*/
public boolean isRandomAngle() {
return randomAngle;
@ -472,8 +508,8 @@ public class ParticleEmitter extends Geometry {
/**
* Set to true if every particle spawned
* should have a random facing angle.
*
* should have a random facing angle.
*
* @param randomAngle if every particle spawned
* should have a random facing angle.
*/
@ -484,11 +520,11 @@ public class ParticleEmitter extends Geometry {
/**
* Returns true if every particle spawned should get a random
* image.
*
*
* @return True if every particle spawned should get a random
* image.
*
* @see ParticleEmitter#setSelectRandomImage(boolean)
*
* @see ParticleEmitter#setSelectRandomImage(boolean)
*/
public boolean isSelectRandomImage() {
return selectRandomImage;
@ -498,7 +534,7 @@ public class ParticleEmitter extends Geometry {
* Set to true if every particle spawned
* should get a random image from a pool of images constructed from
* the texture, with X by Y possible images.
*
*
* <p>By default, X and Y are equal
* to 1, thus allowing only 1 possible image to be selected, but if the
* particle is configured with multiple images by using {@link ParticleEmitter#setImagesX(int) }
@ -506,7 +542,7 @@ public class ParticleEmitter extends Geometry {
* can be selected. Setting to false will cause each particle to have an animation
* of images displayed, starting at image 1, and going until image X*Y when
* the particle reaches its end of life.
*
*
* @param selectRandomImage True if every particle spawned should get a random
* image.
*/
@ -516,10 +552,10 @@ public class ParticleEmitter extends Geometry {
/**
* Check if particles spawned should face their velocity.
*
*
* @return True if particles spawned should face their velocity.
*
* @see ParticleEmitter#setFacingVelocity(boolean)
*
* @see ParticleEmitter#setFacingVelocity(boolean)
*/
public boolean isFacingVelocity() {
return facingVelocity;
@ -528,11 +564,11 @@ public class ParticleEmitter extends Geometry {
/**
* Set to true if particles spawned should face
* their velocity (or direction to which they are moving towards).
*
*
* <p>This is typically used for e.g spark effects.
*
*
* @param followVelocity True if particles spawned should face their velocity.
*
*
*/
public void setFacingVelocity(boolean followVelocity) {
this.facingVelocity = followVelocity;
@ -540,10 +576,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the end color of the particles spawned.
*
*
* @return the end color of the particles spawned.
*
* @see ParticleEmitter#setEndColor(com.jme3.math.ColorRGBA)
*
* @see ParticleEmitter#setEndColor(com.jme3.math.ColorRGBA)
*/
public ColorRGBA getEndColor() {
return endColor;
@ -551,12 +587,12 @@ public class ParticleEmitter extends Geometry {
/**
* Set the end color of the particles spawned.
*
*
* <p>The
* particle color at any time is determined by blending the start color
* and end color based on the particle's current time of life relative
* to its end of life.
*
*
* @param endColor the end color of the particles spawned.
*/
public void setEndColor(ColorRGBA endColor) {
@ -565,10 +601,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the end size of the particles spawned.
*
*
* @return the end size of the particles spawned.
*
* @see ParticleEmitter#setEndSize(float)
*
* @see ParticleEmitter#setEndSize(float)
*/
public float getEndSize() {
return endSize;
@ -576,12 +612,12 @@ public class ParticleEmitter extends Geometry {
/**
* Set the end size of the particles spawned.
*
*
* <p>The
* particle size at any time is determined by blending the start size
* and end size based on the particle's current time of life relative
* to its end of life.
*
*
* @param endSize the end size of the particles spawned.
*/
public void setEndSize(float endSize) {
@ -590,10 +626,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the gravity vector.
*
*
* @return the gravity vector.
*
* @see ParticleEmitter#setGravity(com.jme3.math.Vector3f)
*
* @see ParticleEmitter#setGravity(com.jme3.math.Vector3f)
*/
public Vector3f getGravity() {
return gravity;
@ -601,7 +637,7 @@ public class ParticleEmitter extends Geometry {
/**
* This method sets the gravity vector.
*
*
* @param gravity the gravity vector
*/
public void setGravity(Vector3f gravity) {
@ -610,7 +646,7 @@ public class ParticleEmitter extends Geometry {
/**
* Sets the gravity vector.
*
*
* @param x the x component of the gravity vector
* @param y the y component of the gravity vector
* @param z the z component of the gravity vector
@ -623,10 +659,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the high value of life.
*
*
* @return the high value of life.
*
* @see ParticleEmitter#setHighLife(float)
*
* @see ParticleEmitter#setHighLife(float)
*/
public float getHighLife() {
return highLife;
@ -634,10 +670,10 @@ public class ParticleEmitter extends Geometry {
/**
* Set the high value of life.
*
*
* <p>The particle's lifetime/expiration
* is determined by randomly selecting a time between low life and high life.
*
*
* @param highLife the high value of life.
*/
public void setHighLife(float highLife) {
@ -646,10 +682,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the number of images along the X axis (width).
*
*
* @return the number of images along the X axis (width).
*
* @see ParticleEmitter#setImagesX(int)
*
* @see ParticleEmitter#setImagesX(int)
*/
public int getImagesX() {
return imagesX;
@ -657,11 +693,11 @@ public class ParticleEmitter extends Geometry {
/**
* Set the number of images along the X axis (width).
*
*
* <p>To determine
* how multiple particle images are selected and used, see the
* {@link ParticleEmitter#setSelectRandomImage(boolean) } method.
*
*
* @param imagesX the number of images along the X axis (width).
*/
public void setImagesX(int imagesX) {
@ -671,10 +707,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the number of images along the Y axis (height).
*
*
* @return the number of images along the Y axis (height).
*
* @see ParticleEmitter#setImagesY(int)
*
* @see ParticleEmitter#setImagesY(int)
*/
public int getImagesY() {
return imagesY;
@ -682,10 +718,10 @@ public class ParticleEmitter extends Geometry {
/**
* Set the number of images along the Y axis (height).
*
*
* <p>To determine how multiple particle images are selected and used, see the
* {@link ParticleEmitter#setSelectRandomImage(boolean) } method.
*
*
* @param imagesY the number of images along the Y axis (height).
*/
public void setImagesY(int imagesY) {
@ -695,10 +731,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the low value of life.
*
*
* @return the low value of life.
*
* @see ParticleEmitter#setLowLife(float)
*
* @see ParticleEmitter#setLowLife(float)
*/
public float getLowLife() {
return lowLife;
@ -706,10 +742,10 @@ public class ParticleEmitter extends Geometry {
/**
* Set the low value of life.
*
*
* <p>The particle's lifetime/expiration
* is determined by randomly selecting a time between low life and high life.
*
*
* @param lowLife the low value of life.
*/
public void setLowLife(float lowLife) {
@ -719,11 +755,11 @@ public class ParticleEmitter extends Geometry {
/**
* Get the number of particles to spawn per
* second.
*
*
* @return the number of particles to spawn per
* second.
*
* @see ParticleEmitter#setParticlesPerSec(float)
*
* @see ParticleEmitter#setParticlesPerSec(float)
*/
public float getParticlesPerSec() {
return particlesPerSec;
@ -732,7 +768,7 @@ public class ParticleEmitter extends Geometry {
/**
* Set the number of particles to spawn per
* second.
*
*
* @param particlesPerSec the number of particles to spawn per
* second.
*/
@ -740,13 +776,13 @@ public class ParticleEmitter extends Geometry {
this.particlesPerSec = particlesPerSec;
timeDifference = 0;
}
/**
* Get the start color of the particles spawned.
*
*
* @return the start color of the particles spawned.
*
* @see ParticleEmitter#setStartColor(com.jme3.math.ColorRGBA)
*
* @see ParticleEmitter#setStartColor(com.jme3.math.ColorRGBA)
*/
public ColorRGBA getStartColor() {
return startColor;
@ -754,11 +790,11 @@ public class ParticleEmitter extends Geometry {
/**
* Set the start color of the particles spawned.
*
*
* <p>The particle color at any time is determined by blending the start color
* and end color based on the particle's current time of life relative
* to its end of life.
*
*
* @param startColor the start color of the particles spawned
*/
public void setStartColor(ColorRGBA startColor) {
@ -767,10 +803,10 @@ public class ParticleEmitter extends Geometry {
/**
* Get the start color of the particles spawned.
*
*
* @return the start color of the particles spawned.
*
* @see ParticleEmitter#setStartSize(float)
*
* @see ParticleEmitter#setStartSize(float)
*/
public float getStartSize() {
return startSize;
@ -778,11 +814,11 @@ public class ParticleEmitter extends Geometry {
/**
* Set the start size of the particles spawned.
*
*
* <p>The particle size at any time is determined by blending the start size
* and end size based on the particle's current time of life relative
* to its end of life.
*
*
* @param startSize the start size of the particles spawned.
*/
public void setStartSize(float startSize) {
@ -805,10 +841,10 @@ public class ParticleEmitter extends Geometry {
* gravity.
*
* @deprecated
* This method is deprecated.
* This method is deprecated.
* Use ParticleEmitter.getParticleInfluencer().setInitialVelocity(initialVelocity); instead.
*
* @see ParticleEmitter#setVelocityVariation(float)
* @see ParticleEmitter#setVelocityVariation(float)
* @see ParticleEmitter#setGravity(float)
*/
@Deprecated
@ -818,7 +854,7 @@ public class ParticleEmitter extends Geometry {
/**
* @deprecated
* This method is deprecated.
* This method is deprecated.
* Use ParticleEmitter.getParticleInfluencer().getVelocityVariation(); instead.
* @return the initial velocity variation factor
*/
@ -833,9 +869,9 @@ public class ParticleEmitter extends Geometry {
* from 0 to 1, where 0 means particles are to spawn with exactly
* the velocity given in {@link ParticleEmitter#setStartVel(com.jme3.math.Vector3f) },
* and 1 means particles are to spawn with a completely random velocity.
*
*
* @deprecated
* This method is deprecated.
* This method is deprecated.
* Use ParticleEmitter.getParticleInfluencer().setVelocityVariation(variation); instead.
*/
@Deprecated
@ -923,7 +959,7 @@ public class ParticleEmitter extends Geometry {
vars.release();
}
/**
* Instantly kills all active particles, after this method is called, all
* particles will be dead and no longer visible.
@ -935,12 +971,12 @@ public class ParticleEmitter extends Geometry {
}
}
}
/**
* Kills the particle at the given index.
*
*
* @param index The index of the particle to kill
* @see #getParticles()
* @see #getParticles()
*/
public void killParticle(int index){
freeParticle(index);
@ -995,7 +1031,7 @@ public class ParticleEmitter extends Geometry {
p.imageIndex = (int) (b * imagesX * imagesY);
}
}
private void updateParticleState(float tpf) {
// Force world transform to update
this.getWorldTransform();
@ -1028,7 +1064,7 @@ public class ParticleEmitter extends Geometry {
firstUnUsed++;
}
}
// Spawns particles within the tpf timeslot with proper age
float interval = 1f / particlesPerSec;
float originalTpf = tpf;
@ -1065,10 +1101,10 @@ public class ParticleEmitter extends Geometry {
/**
* Set to enable or disable the particle emitter
*
*
* <p>When a particle is
* disabled, it will be "frozen in time" and not update.
*
*
* @param enabled True to enable the particle emitter
*/
public void setEnabled(boolean enabled) {
@ -1077,10 +1113,10 @@ public class ParticleEmitter extends Geometry {
/**
* Check if a particle emitter is enabled for update.
*
*
* @return True if a particle emitter is enabled for update.
*
* @see ParticleEmitter#setEnabled(boolean)
*
* @see ParticleEmitter#setEnabled(boolean)
*/
public boolean isEnabled() {
return enabled;
@ -1088,7 +1124,7 @@ public class ParticleEmitter extends Geometry {
/**
* Callback from Control.update(), do not use.
* @param tpf
* @param tpf
*/
public void updateFromControl(float tpf) {
if (enabled) {
@ -1098,9 +1134,9 @@ public class ParticleEmitter extends Geometry {
/**
* Callback from Control.render(), do not use.
*
*
* @param rm
* @param vp
* @param vp
*/
private void renderFromControl(RenderManager rm, ViewPort vp) {
Camera cam = vp.getCamera();
@ -1236,7 +1272,7 @@ public class ParticleEmitter extends Geometry {
gravity.y = ic.readFloat("gravity", 0);
}
} else {
// since the parentEmitter is not loaded, it must be
// since the parentEmitter is not loaded, it must be
// loaded separately
control = getControl(ParticleEmitterControl.class);
control.parentEmitter = this;

@ -39,6 +39,8 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
/**
@ -49,7 +51,7 @@ import java.io.IOException;
*/
public class DefaultParticleInfluencer implements ParticleInfluencer {
//Version #1 : changed startVelocity to initialvelocity for consistency with accessors
//Version #1 : changed startVelocity to initialvelocity for consistency with accessors
//and also changed it in serialization
public static final int SAVABLE_VERSION = 1;
/** Temporary variable used to help with calculations. */
@ -94,7 +96,7 @@ public class DefaultParticleInfluencer implements ParticleInfluencer {
initialVelocity = (Vector3f) ic.readSavable("startVelocity", Vector3f.ZERO.clone());
}else{
initialVelocity = (Vector3f) ic.readSavable("initialVelocity", Vector3f.ZERO.clone());
}
}
velocityVariation = ic.readFloat("variation", 0.2f);
}
@ -109,6 +111,35 @@ public class DefaultParticleInfluencer implements ParticleInfluencer {
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
try {
return super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.initialVelocity = cloner.clone(initialVelocity);
// Change in behavior: I'm cloning 'for real' the 'temp' field because
// otherwise it will be shared across all clones. Note: if this is
// ok because of how its used then it might as well be static and let
// everything share it.
// Note 2: transient fields _are_ cloned just like anything else so
// thinking it wouldn't get cloned is also not right.
// -pspeed
this.temp = cloner.clone(temp);
}
@Override
public void setInitialVelocity(Vector3f initialVelocity) {
this.initialVelocity.set(initialVelocity);

@ -36,6 +36,8 @@ import com.jme3.effect.shapes.EmitterShape;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
/**
@ -83,4 +85,23 @@ public class EmptyParticleInfluencer implements ParticleInfluencer {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
try {
return super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
}
}

@ -39,6 +39,8 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix3f;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
/**

@ -36,12 +36,13 @@ import com.jme3.effect.ParticleEmitter;
import com.jme3.effect.shapes.EmitterShape;
import com.jme3.export.Savable;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.JmeCloneable;
/**
* An interface that defines the methods to affect initial velocity of the particles.
* @author Marcin Roguski (Kaelthas)
*/
public interface ParticleInfluencer extends Savable, Cloneable {
public interface ParticleInfluencer extends Savable, Cloneable, JmeCloneable {
/**
* This method influences the particle.

@ -38,6 +38,7 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.Cloner;
import java.io.IOException;
/**
@ -81,7 +82,7 @@ public class RadialParticleInfluencer extends DefaultParticleInfluencer {
/**
* the origin used for computing the radial velocity direction
* @param origin
* @param origin
*/
public void setOrigin(Vector3f origin) {
this.origin = origin;
@ -97,7 +98,7 @@ public class RadialParticleInfluencer extends DefaultParticleInfluencer {
/**
* the radial velocity
* @param radialVelocity
* @param radialVelocity
*/
public void setRadialVelocity(float radialVelocity) {
this.radialVelocity = radialVelocity;
@ -105,7 +106,7 @@ public class RadialParticleInfluencer extends DefaultParticleInfluencer {
/**
* nullify y component of particle velocity to make the effect expand only on x and z axis
* @return
* @return
*/
public boolean isHorizontal() {
return horizontal;
@ -113,12 +114,22 @@ public class RadialParticleInfluencer extends DefaultParticleInfluencer {
/**
* nullify y component of particle velocity to make the effect expand only on x and z axis
* @param horizontal
* @param horizontal
*/
public void setHorizontal(boolean horizontal) {
this.horizontal = horizontal;
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
// Change in behavior: the old origin was not cloned -pspeed
this.origin = cloner.clone(origin);
}
@Override
public void write(JmeExporter ex) throws IOException {
super.write(ex);

@ -37,6 +37,8 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
public class EmitterBoxShape implements EmitterShape {
@ -86,6 +88,27 @@ public class EmitterBoxShape implements EmitterShape {
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
try {
return super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.min = cloner.clone(min);
this.len = cloner.clone(len);
}
public Vector3f getMin() {
return min;
}

@ -40,6 +40,8 @@ import com.jme3.math.Vector3f;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.util.BufferUtils;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
@ -168,6 +170,27 @@ public class EmitterMeshVertexShape implements EmitterShape {
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
try {
return super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.vertices = cloner.clone(vertices);
this.normals = cloner.clone(normals);
}
@Override
public void write(JmeExporter ex) throws IOException {
OutputCapsule oc = ex.getCapsule(this);
@ -180,7 +203,7 @@ public class EmitterMeshVertexShape implements EmitterShape {
public void read(JmeImporter im) throws IOException {
InputCapsule ic = im.getCapsule(this);
this.vertices = ic.readSavableArrayList("vertices", null);
List<List<Vector3f>> tmpNormals = ic.readSavableArrayList("normals", null);
if (tmpNormals != null){
this.normals = tmpNormals;

@ -35,6 +35,8 @@ import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
public class EmitterPointShape implements EmitterShape {
@ -59,6 +61,26 @@ public class EmitterPointShape implements EmitterShape {
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
try {
return super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.point = cloner.clone(point);
}
@Override
public void getRandomPoint(Vector3f store) {
store.set(point);

@ -33,12 +33,13 @@ package com.jme3.effect.shapes;
import com.jme3.export.Savable;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.JmeCloneable;
/**
* This interface declares methods used by all shapes that represent particle emitters.
* @author Kirill
*/
public interface EmitterShape extends Savable, Cloneable {
public interface EmitterShape extends Savable, Cloneable, JmeCloneable {
/**
* This method fills in the initial position of the particle.

@ -37,6 +37,8 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;
public class EmitterSphereShape implements EmitterShape {
@ -71,6 +73,26 @@ public class EmitterSphereShape implements EmitterShape {
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
try {
return super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
this.center = cloner.clone(center);
}
@Override
public void getRandomPoint(Vector3f store) {
do {

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