- enable animation for ragdoll test

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7227 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 14 years ago
parent 7f7fc50ab5
commit 75d0c560bf
  1. 1
      engine/src/jbullet/com/jme3/bullet/control/RagdollControl.java
  2. 2
      engine/src/test/jme3test/bullet/PhysicsTestHelper.java
  3. 7
      engine/src/test/jme3test/bullet/TestBoneRagdoll.java

@ -396,6 +396,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
} }
public void setEnabled(boolean enabled) { public void setEnabled(boolean enabled) {
if(this.enabled == enabled) return;
this.enabled = enabled; this.enabled = enabled;
if (!enabled && space != null) { if (!enabled && space != null) {
removeFromPhysicsSpace(); removeFromPhysicsSpace();

@ -72,7 +72,7 @@ public class PhysicsTestHelper {
Sphere sphere = new Sphere(8, 8, 1); Sphere sphere = new Sphere(8, 8, 1);
Geometry sphereGeometry = new Geometry("Sphere", sphere); Geometry sphereGeometry = new Geometry("Sphere", sphere);
sphereGeometry.setMaterial(material); sphereGeometry.setMaterial(material);
sphereGeometry.setLocalTranslation(2, -4, 2); sphereGeometry.setLocalTranslation(4, -4, 2);
sphereGeometry.addControl(new RigidBodyControl(new MeshCollisionShape(sphere), 0)); sphereGeometry.addControl(new RigidBodyControl(new MeshCollisionShape(sphere), 0));
rootNode.attachChild(sphereGeometry); rootNode.attachChild(sphereGeometry);
space.add(sphereGeometry); space.add(sphereGeometry);

@ -31,6 +31,7 @@
*/ */
package jme3test.bullet; package jme3test.bullet;
import com.jme3.animation.AnimChannel;
import com.jme3.animation.AnimControl; import com.jme3.animation.AnimControl;
import com.jme3.animation.Bone; import com.jme3.animation.Bone;
import com.jme3.bullet.BulletAppState; import com.jme3.bullet.BulletAppState;
@ -156,6 +157,8 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi
// chaseCamera.setLookAtOffset(Vector3f.UNIT_Y.mult(4)); // chaseCamera.setLookAtOffset(Vector3f.UNIT_Y.mult(4));
// model.addControl(chaseCamera); // model.addControl(chaseCamera);
final AnimChannel channel = control.createChannel();
channel.setAnim("Walk");
inputManager.addListener(new ActionListener() { inputManager.addListener(new ActionListener() {
@ -173,8 +176,8 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi
bulletg.setLocalTranslation(cam.getLocation()); bulletg.setLocalTranslation(cam.getLocation());
bulletg.setLocalScale(timer); bulletg.setLocalScale(timer);
bulletCollisionShape = new SphereCollisionShape(timer); bulletCollisionShape = new SphereCollisionShape(timer);
// RigidBodyControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1); RigidBodyControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, timer * 10); // RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, timer * 10);
bulletNode.setCcdMotionThreshold(0.001f); bulletNode.setCcdMotionThreshold(0.001f);
bulletNode.setLinearVelocity(cam.getDirection().mult(80)); bulletNode.setLinearVelocity(cam.getDirection().mult(80));
bulletg.addControl(bulletNode); bulletg.addControl(bulletNode);

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