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@ -132,6 +132,8 @@ MaterialDef Phong Lighting { |
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// For hardware skinning |
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Int NumberOfBones |
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Matrix4Array BoneMatrices |
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Boolean UseInstancing |
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} |
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Technique { |
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@ -148,6 +150,7 @@ MaterialDef Phong Lighting { |
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ViewMatrix |
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CameraPosition |
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WorldMatrix |
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ViewProjectionMatrix |
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} |
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Defines { |
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@ -177,6 +180,8 @@ MaterialDef Phong Lighting { |
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SPHERE_MAP : SphereMap |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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} |
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@ -188,12 +193,15 @@ MaterialDef Phong Lighting { |
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WorldParameters { |
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WorldViewProjectionMatrix |
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WorldViewMatrix |
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ViewProjectionMatrix |
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ViewMatrix |
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} |
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Defines { |
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COLOR_MAP : ColorMap |
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DISCARD_ALPHA : AlphaDiscardThreshold |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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ForcedRenderState { |
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@ -214,6 +222,8 @@ MaterialDef Phong Lighting { |
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WorldParameters { |
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WorldViewProjectionMatrix |
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WorldMatrix |
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ViewProjectionMatrix |
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ViewMatrix |
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} |
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Defines { |
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@ -227,6 +237,7 @@ MaterialDef Phong Lighting { |
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PSSM : Splits |
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POINTLIGHT : LightViewProjectionMatrix5 |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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ForcedRenderState { |
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@ -243,6 +254,8 @@ MaterialDef Phong Lighting { |
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WorldParameters { |
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WorldViewProjectionMatrix |
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WorldMatrix |
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ViewProjectionMatrix |
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ViewMatrix |
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} |
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Defines { |
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@ -256,6 +269,7 @@ MaterialDef Phong Lighting { |
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PSSM : Splits |
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POINTLIGHT : LightViewProjectionMatrix5 |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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ForcedRenderState { |
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@ -274,11 +288,14 @@ MaterialDef Phong Lighting { |
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WorldViewProjectionMatrix |
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WorldViewMatrix |
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NormalMatrix |
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ViewProjectionMatrix |
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ViewMatrix |
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} |
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Defines { |
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DIFFUSEMAP_ALPHA : DiffuseMap |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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} |
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@ -292,12 +309,15 @@ MaterialDef Phong Lighting { |
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WorldParameters { |
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WorldViewProjectionMatrix |
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WorldViewMatrix |
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NormalMatrix |
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NormalMatrix |
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ViewProjectionMatrix |
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ViewMatrix |
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} |
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Defines { |
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DIFFUSEMAP_ALPHA : DiffuseMap |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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} |
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@ -339,6 +359,8 @@ MaterialDef Phong Lighting { |
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WorldParameters { |
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WorldViewProjectionMatrix |
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ViewProjectionMatrix |
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ViewMatrix |
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} |
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Defines { |
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@ -347,6 +369,7 @@ MaterialDef Phong Lighting { |
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HAS_GLOWCOLOR : GlowColor |
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NUM_BONES : NumberOfBones |
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INSTANCING : UseInstancing |
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} |
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} |
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