- add AppState template

- small fix in Control template

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8650 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 3e0ab2bd64
commit 71ee1ba5d1
  1. 14
      sdk/jme3-templates/src/com/jme3/gde/templates/files/AppState.html
  2. 40
      sdk/jme3-templates/src/com/jme3/gde/templates/files/AppState.template
  3. 2
      sdk/jme3-templates/src/com/jme3/gde/templates/files/Control.template
  4. 12
      sdk/jme3-templates/src/com/jme3/gde/templates/layer.xml

@ -0,0 +1,14 @@
<!--
To change this template, choose Tools | Templates
and open the template in the editor.
-->
<!DOCTYPE html>
<html>
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
</head>
<body>
<div>A generic AppState that allows adding global behavior to your application.</div>
</body>
</html>

@ -0,0 +1,40 @@
<#assign licenseFirst = "/*">
<#assign licensePrefix = " * ">
<#assign licenseLast = " */">
<#include "../Licenses/license-${project.license}.txt">
<#if package?? && package != "">
package ${package};
</#if>
import com.jme3.app.Application;
import com.jme3.app.state.AbstractAppState;
import com.jme3.app.state.AppStateManager;
/**
*
* @author ${user}
*/
public class ${name} extends AbstractAppState{
@Override
public void initialize(AppStateManager stateManager, Application app) {
super.initialize(stateManager, app);
//TODO: initialize your AppState, e.g. attach spatials to rootNode
//this is called on the OpenGL thread after the AppState has been attached
}
@Override
public void update(float tpf) {
//TODO: implement behavior during runtime
}
@Override
public void cleanup() {
super.cleanup();
//TODO: clean up what you initialized in the initialize method,
//e.g. remove all spatials from rootNode
//this is called on the OpenGL thread after the AppState has been detached
}
}

@ -6,6 +6,7 @@
<#if package?? && package != "">
package ${package};
</#if>
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
@ -17,7 +18,6 @@ import com.jme3.scene.control.AbstractControl;
import com.jme3.scene.control.Control;
import java.io.IOException;
</#if>
/**
*
* @author ${user}

@ -14,7 +14,7 @@
</file>
</folder>
</folder>
<folder name="JME3Classes">
<folder name="JME3 Classes">
<attr name="position" intvalue="200"/>
<file name="Control.java" url="files/Control.template">
<attr name="instantiatingIterator" methodvalue="org.netbeans.spi.java.project.support.ui.templates.JavaTemplates.createJavaTemplateIterator"/>
@ -26,6 +26,16 @@
<!--attr name="SystemFileSystem.localizingBundle" stringvalue="org.netbeans.modules.java.project.Bundle"/-->
<attr name="SystemFileSystem.icon" urlvalue="nbresloc:/org/netbeans/modules/java/resources/class.gif"/>
</file>
<file name="AppState.java" url="files/AppState.template">
<attr name="instantiatingIterator" methodvalue="org.netbeans.spi.java.project.support.ui.templates.JavaTemplates.createJavaTemplateIterator"/>
<attr name="position" intvalue="200"/>
<attr name="templateCategory" stringvalue="java-classes, java-classes-basic"/>
<attr name="template" boolvalue="true"/>
<attr name="javax.script.ScriptEngine" stringvalue="freemarker"/>
<attr name="templateWizardURL" urlvalue="nbresloc:/com/jme3/gde/templates/files/AppState.html"/>
<!--attr name="SystemFileSystem.localizingBundle" stringvalue="org.netbeans.modules.java.project.Bundle"/-->
<attr name="SystemFileSystem.icon" urlvalue="nbresloc:/org/netbeans/modules/java/resources/class.gif"/>
</file>
</folder>
</folder>
</filesystem>

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