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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package jme3test.material; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.AnalogListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.math.*; |
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import com.jme3.renderer.queue.RenderQueue.ShadowMode; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.Spatial; |
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import com.jme3.scene.shape.Quad; |
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import com.jme3.util.SkyFactory; |
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import com.jme3.util.TangentBinormalGenerator; |
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public class TestParallaxPBR extends SimpleApplication { |
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private Vector3f lightDir = new Vector3f(-1, -1, .5f).normalizeLocal(); |
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public static void main(String[] args) { |
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TestParallaxPBR app = new TestParallaxPBR(); |
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app.start(); |
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} |
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public void setupSkyBox() { |
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rootNode.attachChild(SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false)); |
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} |
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DirectionalLight dl; |
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public void setupLighting() { |
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dl = new DirectionalLight(); |
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dl.setDirection(lightDir); |
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dl.setColor(new ColorRGBA(.9f, .9f, .9f, 1)); |
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rootNode.addLight(dl); |
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} |
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Material mat; |
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public void setupFloor() { |
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mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWallPBR.j3m"); |
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//mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWallPBR2.j3m");
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Node floorGeom = new Node("floorGeom"); |
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Quad q = new Quad(100, 100); |
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q.scaleTextureCoordinates(new Vector2f(10, 10)); |
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Geometry g = new Geometry("geom", q); |
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g.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); |
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floorGeom.attachChild(g); |
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TangentBinormalGenerator.generate(floorGeom); |
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floorGeom.setLocalTranslation(-50, 22, 60); |
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//floorGeom.setLocalScale(100);
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floorGeom.setMaterial(mat); |
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rootNode.attachChild(floorGeom); |
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} |
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public void setupSignpost() { |
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Spatial signpost = assetManager.loadModel("Models/Sign Post/Sign Post.mesh.xml"); |
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Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m"); |
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TangentBinormalGenerator.generate(signpost); |
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signpost.setMaterial(mat); |
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signpost.rotate(0, FastMath.HALF_PI, 0); |
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signpost.setLocalTranslation(12, 23.5f, 30); |
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signpost.setLocalScale(4); |
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signpost.setShadowMode(ShadowMode.CastAndReceive); |
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rootNode.attachChild(signpost); |
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} |
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@Override |
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public void simpleInitApp() { |
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cam.setLocation(new Vector3f(-15.445636f, 30.162927f, 60.252777f)); |
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cam.setRotation(new Quaternion(0.05173137f, 0.92363626f, -0.13454558f, 0.35513034f)); |
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flyCam.setMoveSpeed(30); |
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setupLighting(); |
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setupSkyBox(); |
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setupFloor(); |
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setupSignpost(); |
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inputManager.addListener(new AnalogListener() { |
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public void onAnalog(String name, float value, float tpf) { |
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if ("heightUP".equals(name)) { |
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parallaxHeigh += 0.01; |
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mat.setFloat("ParallaxHeight", parallaxHeigh); |
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} |
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if ("heightDown".equals(name)) { |
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parallaxHeigh -= 0.01; |
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parallaxHeigh = Math.max(parallaxHeigh, 0); |
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mat.setFloat("ParallaxHeight", parallaxHeigh); |
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} |
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} |
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}, "heightUP", "heightDown"); |
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inputManager.addMapping("heightUP", new KeyTrigger(KeyInput.KEY_I)); |
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inputManager.addMapping("heightDown", new KeyTrigger(KeyInput.KEY_K)); |
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inputManager.addListener(new ActionListener() { |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (isPressed && "toggleSteep".equals(name)) { |
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steep = !steep; |
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mat.setBoolean("SteepParallax", steep); |
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} |
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} |
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}, "toggleSteep"); |
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inputManager.addMapping("toggleSteep", new KeyTrigger(KeyInput.KEY_SPACE)); |
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} |
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float parallaxHeigh = 0.05f; |
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float time = 0; |
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boolean steep = false; |
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@Override |
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public void simpleUpdate(float tpf) { |
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// time+=tpf;
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// lightDir.set(FastMath.sin(time), -1, FastMath.cos(time));
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// bsr.setDirection(lightDir);
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// dl.setDirection(lightDir);
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} |
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} |
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Material Pong Rock PBR : Common/MatDefs/Light/PBRLighting.j3md { |
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MaterialParameters { |
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Roughness : 1.0 |
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Metallic : 0.0 |
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BaseColorMap : Repeat Textures/Terrain/BrickWall/BrickWall.jpg |
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NormalMap : Repeat Textures/Terrain/BrickWall/BrickWall_normal_parallax.dds |
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PackedNormalParallax: true |
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} |
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} |
@ -0,0 +1,8 @@ |
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Material Pong Rock PBR : Common/MatDefs/Light/PBRLighting.j3md { |
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MaterialParameters { |
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Roughness : 1.0 |
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Metallic : 0.0 |
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BaseColorMap : Repeat Textures/Terrain/BrickWall/BrickWall.jpg |
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ParallaxMap : Repeat Textures/Terrain/BrickWall/BrickWall_height.jpg |
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} |
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} |
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