SkeletonControl: enable HW skinning by default

This commit is contained in:
Kirill Vainer 2015-05-03 20:22:45 -04:00
parent 0eb8cbfc6c
commit 7057f9a1b7

View File

@ -82,7 +82,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable {
/** /**
* User wishes to use hardware skinning if available. * User wishes to use hardware skinning if available.
*/ */
private transient boolean hwSkinningDesired = false; private transient boolean hwSkinningDesired = true;
/** /**
* Hardware skinning is currently being used. * Hardware skinning is currently being used.