Animator is stopped only if it is currently animating.

experimental
saloisio 10 years ago
parent 23a0800e1d
commit 6dace77a7a
  1. 7
      jme3-jogl/src/main/java/com/jme3/system/jogl/JoglCanvas.java
  2. 3
      jme3-jogl/src/main/java/com/jme3/system/jogl/JoglNewtCanvas.java

@ -65,7 +65,8 @@ public class JoglCanvas extends JoglAbstractDisplay implements JmeCanvasContext
public void destroy(boolean waitFor){ public void destroy(boolean waitFor){
if (waitFor) if (waitFor)
waitFor(false); waitFor(false);
animator.stop(); if (animator.isAnimating())
animator.stop();
} }
@Override @Override
@ -122,7 +123,7 @@ public class JoglCanvas extends JoglAbstractDisplay implements JmeCanvasContext
animator.stop(); animator.stop();
wasAnimating = false; wasAnimating = false;
} }
listener.update(); listener.update();
renderer.onFrame(); renderer.onFrame();
@ -133,7 +134,7 @@ public class JoglCanvas extends JoglAbstractDisplay implements JmeCanvasContext
} }
@Override @Override
public void dispose(GLAutoDrawable arg0) { public void dispose(GLAutoDrawable arg0) {
} }
} }

@ -85,7 +85,8 @@ public class JoglNewtCanvas extends JoglNewtAbstractDisplay implements JmeCanvas
public void destroy(boolean waitFor){ public void destroy(boolean waitFor){
if (waitFor) if (waitFor)
waitFor(false); waitFor(false);
animator.stop(); if (animator.isAnimating())
animator.stop();
} }
@Override @Override

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