Officially switch to the new Android audio system
Now uses OpenAL Soft 1.16 by default with the Tremor-based OGG/Vorbis decoder. All jME3 audio features now work on Android.
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@ -34,10 +34,12 @@ package com.jme3.asset;
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import com.jme3.asset.plugins.AndroidLocator;
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import com.jme3.asset.plugins.ClasspathLocator;
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import com.jme3.audio.plugins.AndroidAudioLoader;
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import com.jme3.audio.plugins.NativeVorbisLoader;
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import com.jme3.audio.plugins.WAVLoader;
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import com.jme3.system.AppSettings;
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import com.jme3.system.android.JmeAndroidSystem;
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import com.jme3.texture.plugins.AndroidBufferImageLoader;
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import com.jme3.texture.plugins.AndroidNativeImageLoader;
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import java.net.URL;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -51,16 +53,6 @@ public class AndroidAssetManager extends DesktopAssetManager {
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private static final Logger logger = Logger.getLogger(AndroidAssetManager.class.getName());
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public AndroidAssetManager() {
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this(null);
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}
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@Deprecated
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public AndroidAssetManager(boolean loadDefaults) {
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//this(Thread.currentThread().getContextClassLoader().getResource("com/jme3/asset/Android.cfg"));
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this(null);
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}
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private void registerLoaderSafe(String loaderClass, String ... extensions) {
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try {
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Class<? extends AssetLoader> loader = (Class<? extends AssetLoader>) Class.forName(loaderClass);
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@ -82,16 +74,13 @@ public class AndroidAssetManager extends DesktopAssetManager {
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registerLocator("", AndroidLocator.class);
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registerLocator("", ClasspathLocator.class);
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registerLoader(AndroidBufferImageLoader.class, "jpg", "bmp", "jpeg");
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registerLoader(AndroidBufferImageLoader.class, "gif", "png");
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registerLoader(AndroidNativeImageLoader.class, "jpg", "jpeg", "bmp", "gif", "png");
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if (JmeAndroidSystem.getAudioRendererType().equals(AppSettings.ANDROID_MEDIAPLAYER)) {
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registerLoader(AndroidAudioLoader.class, "ogg", "mp3", "wav");
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} else if (JmeAndroidSystem.getAudioRendererType().equals(AppSettings.ANDROID_OPENAL_SOFT)) {
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registerLoader(WAVLoader.class, "wav");
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// TODO jogg is not in core, need to add some other way to get around compile errors, or not.
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// registerLoader(com.jme3.audio.plugins.OGGLoader.class, "ogg");
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registerLoaderSafe("com.jme3.audio.plugins.OGGLoader", "ogg");
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registerLoader(NativeVorbisLoader.class, "ogg");
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} else {
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throw new IllegalStateException("No Audio Renderer Type defined!");
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}
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@ -32,7 +32,7 @@ import java.util.logging.Level;
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public class JmeAndroidSystem extends JmeSystemDelegate {
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private static Activity activity;
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private static String audioRendererType = AppSettings.ANDROID_MEDIAPLAYER;
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private static String audioRendererType = AppSettings.ANDROID_OPENAL_SOFT;
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static {
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try {
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