From 6b262e56c82028cab5e05d116ed5cf3da8d66dd0 Mon Sep 17 00:00:00 2001 From: Nehon Date: Thu, 26 Nov 2015 21:00:27 +0100 Subject: [PATCH] Fixed the javadoc fixes :D --- .../main/java/com/jme3/renderer/RenderManager.java | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java b/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java index f45013e84..6d80d026f 100644 --- a/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java +++ b/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java @@ -746,26 +746,26 @@ public class RenderManager { } /** - * Sets the light filter to use when rendering lighted Geometries + * Sets the light filter to use when rendering lit Geometries. * * @see LightFilter - * @param lightFilter The light filter. Set it to null if you want all lights to be rendered + * @param lightFilter The light filter. Set it to null if you want all lights to be rendered. */ public void setLightFilter(LightFilter lightFilter) { this.lightFilter = lightFilter; } /** - * Defines what light mode will be selected when a technique offers several light modes - * @param preferredLightMode + * Defines what light mode will be selected when a technique offers several light modes. + * @param preferredLightMode The light mode to use. */ public void setPreferredLightMode(TechniqueDef.LightMode preferredLightMode) { this.preferredLightMode = preferredLightMode; } /** - * returns the preferred light mode - * @return the light mode + * returns the preferred light mode. + * @return the light mode. */ public TechniqueDef.LightMode getPreferredLightMode() { return preferredLightMode; @@ -781,7 +781,7 @@ public class RenderManager { /** * Sets the number of lights to use for each pass when the light mode is single pass. - * @param singlePassLightBatchSize the number of lights + * @param singlePassLightBatchSize the number of lights. */ public void setSinglePassLightBatchSize(int singlePassLightBatchSize) { this.singlePassLightBatchSize = singlePassLightBatchSize;