Pass the server name and version on through to the overloaded method.
Cut-paste typo. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7080 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -149,7 +149,7 @@ public class Network
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public static Client connectToServer( String gameName, int version,
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String host, int hostPort, int localUdpPort ) throws IOException
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{
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return connectToServer( host, hostPort, hostPort, localUdpPort );
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return connectToServer( gameName, version, host, hostPort, hostPort, localUdpPort );
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}
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/**
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