Bone animation :
- Fixed squashing flickering when changing animation - Fixed scale computation when blending - Ogre loader can now properly load scales from ogre xml files git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6993 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -413,6 +413,7 @@ public final class Bone implements Savable {
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localPos.set(initialPos).addLocal(translation);
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localRot.set(initialRot).multLocal(rotation);
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if (scale != null) {
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localScale.set(initialScale).multLocal(scale);
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}
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@ -440,7 +441,7 @@ public final class Bone implements Savable {
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//scale
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if (scale != null) {
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tmpV2.set(initialScale).addLocal(translation);
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tmpV2.set(initialScale).multLocal(scale);
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localScale.interpolate(tmpV2, weight);
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}
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@ -123,7 +123,7 @@ public final class BoneTrack implements Savable {
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public void setKeyframes(float[] times, Vector3f[] translations, Quaternion[] rotations, Vector3f[] scales) {
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this.setKeyframes(times, translations, rotations);
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assert times.length == scales.length;
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if (scales != null) {
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if (scales != null) {
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this.scales = new CompactVector3Array();
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this.scales.add(scales);
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this.scales.freeze();
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@ -157,10 +157,9 @@ public final class BoneTrack implements Savable {
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// use lastFrame so we never overflow the array
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int i;
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for (i = 0; i < lastFrame && times[i] < time; i++) {
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startFrame = i;
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startFrame = i;
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endFrame = i + 1;
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}
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//i is now startFrame+1;
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endFrame = i ;
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float blend = (time - times[startFrame])
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/ (times[endFrame] - times[startFrame]);
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@ -177,16 +176,16 @@ public final class BoneTrack implements Savable {
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}
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tempQ.slerp(tempQ2, blend);
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tempV.interpolate(tempV2, blend);
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tempS.interpolate(tempS2, blend);
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tempS.interpolate(tempS2, blend);
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}
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if (weight != 1f) {
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// tempQ.slerp(Quaternion.IDENTITY, 1f - weight);
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// tempV.multLocal(weight);
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target.blendAnimTransforms(tempV, tempQ, scales != null?tempS:null, weight);
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target.blendAnimTransforms(tempV, tempQ, scales != null ? tempS : null, weight);
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// target.setAnimTransforms(tempV, tempQ);
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} else {
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target.setAnimTransforms(tempV, tempQ, scales != null?tempS:null);
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target.setAnimTransforms(tempV, tempQ, scales != null ? tempS : null);
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}
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}
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@ -29,7 +29,6 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.scene.plugins.ogre;
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import com.jme3.animation.Bone;
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@ -42,13 +41,12 @@ import com.jme3.asset.AssetManager;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.util.xml.SAXUtil;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Stack;
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import java.util.logging.Logger;
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@ -62,130 +60,123 @@ import org.xml.sax.helpers.XMLReaderFactory;
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public class SkeletonLoader extends DefaultHandler implements AssetLoader {
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private static final Logger logger = Logger.getLogger(SceneLoader.class.getName());
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private AssetManager assetManager;
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private Stack<String> elementStack = new Stack<String>();
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private HashMap<Integer, Bone> indexToBone = new HashMap<Integer, Bone>();
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private HashMap<String, Bone> nameToBone = new HashMap<String, Bone>();
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private BoneTrack track;
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private ArrayList<BoneTrack> tracks = new ArrayList<BoneTrack>();
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private BoneAnimation animation;
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private ArrayList<BoneAnimation> animations;
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private Bone bone;
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private Skeleton skeleton;
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private ArrayList<Float> times = new ArrayList<Float>();
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private ArrayList<Vector3f> translations = new ArrayList<Vector3f>();
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private ArrayList<Quaternion> rotations = new ArrayList<Quaternion>();
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private ArrayList<Vector3f> scales = new ArrayList<Vector3f>();
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private float time = -1;
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private Vector3f position;
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private Quaternion rotation;
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private Vector3f scale;
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private float angle;
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private Vector3f axis;
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public void startElement(String uri, String localName, String qName, Attributes attribs) throws SAXException{
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if (qName.equals("position") || qName.equals("translate")){
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public void startElement(String uri, String localName, String qName, Attributes attribs) throws SAXException {
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if (qName.equals("position") || qName.equals("translate")) {
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position = SAXUtil.parseVector3(attribs);
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}else if (qName.equals("rotation") || qName.equals("rotate")){
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} else if (qName.equals("rotation") || qName.equals("rotate")) {
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angle = SAXUtil.parseFloat(attribs.getValue("angle"));
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}else if (qName.equals("axis")){
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} else if (qName.equals("axis")) {
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assert elementStack.peek().equals("rotation")
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|| elementStack.peek().equals("rotate");
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|| elementStack.peek().equals("rotate");
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axis = SAXUtil.parseVector3(attribs);
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}else if (qName.equals("scale")){
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} else if (qName.equals("scale")) {
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scale = SAXUtil.parseVector3(attribs);
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}else if (qName.equals("keyframe")){
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} else if (qName.equals("keyframe")) {
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assert elementStack.peek().equals("keyframes");
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time = SAXUtil.parseFloat(attribs.getValue("time"));
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}else if (qName.equals("keyframes")){
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assert elementStack.peek().equals("track");
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}else if (qName.equals("track")){
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} else if (qName.equals("keyframes")) {
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assert elementStack.peek().equals("track");
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} else if (qName.equals("track")) {
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assert elementStack.peek().equals("tracks");
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String boneName = SAXUtil.parseString(attribs.getValue("bone"));
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Bone bone = nameToBone.get(boneName);
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int index = skeleton.getBoneIndex(bone);
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track = new BoneTrack(index);
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}else if (qName.equals("boneparent")){
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} else if (qName.equals("boneparent")) {
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assert elementStack.peek().equals("bonehierarchy");
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String boneName = attribs.getValue("bone");
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String parentName = attribs.getValue("parent");
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Bone bone = nameToBone.get(boneName);
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Bone parent = nameToBone.get(parentName);
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parent.addChild(bone);
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}else if (qName.equals("bone")){
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} else if (qName.equals("bone")) {
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assert elementStack.peek().equals("bones");
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// insert bone into indexed map
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bone = new Bone(attribs.getValue("name"));
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int id = SAXUtil.parseInt(attribs.getValue("id"));
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indexToBone.put(id, bone);
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nameToBone.put(bone.getName(), bone);
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}else if (qName.equals("tracks")){
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} else if (qName.equals("tracks")) {
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assert elementStack.peek().equals("animation");
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tracks.clear();
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}else if (qName.equals("animation")){
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} else if (qName.equals("animation")) {
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assert elementStack.peek().equals("animations");
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String name = SAXUtil.parseString(attribs.getValue("name"));
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float length = SAXUtil.parseFloat(attribs.getValue("length"));
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animation = new BoneAnimation(name, length);
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}else if (qName.equals("bonehierarchy")){
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} else if (qName.equals("bonehierarchy")) {
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assert elementStack.peek().equals("skeleton");
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}else if (qName.equals("animations")){
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} else if (qName.equals("animations")) {
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assert elementStack.peek().equals("skeleton");
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animations = new ArrayList<BoneAnimation>();
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}else if (qName.equals("bones")){
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} else if (qName.equals("bones")) {
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assert elementStack.peek().equals("skeleton");
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}else if (qName.equals("skeleton")){
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} else if (qName.equals("skeleton")) {
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assert elementStack.size() == 0;
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}
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elementStack.add(qName);
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}
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public void endElement(String uri, String name, String qName) {
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if (qName.equals("translate") || qName.equals("position")){
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}else if (qName.equals("axis")){
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}else if (qName.equals("rotate") || qName.equals("rotation")){
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if (qName.equals("translate") || qName.equals("position") || qName.equals("scale")) {
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} else if (qName.equals("axis")) {
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} else if (qName.equals("rotate") || qName.equals("rotation")) {
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rotation = new Quaternion();
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axis.normalizeLocal();
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rotation.fromAngleNormalAxis(angle, axis);
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angle = 0;
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axis = null;
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}else if (qName.equals("bone")){
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} else if (qName.equals("bone")) {
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bone.setBindTransforms(position, rotation, scale);
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bone = null;
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position = null;
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rotation = null;
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scale = null;
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}else if (qName.equals("bonehierarchy")){
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} else if (qName.equals("bonehierarchy")) {
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Bone[] bones = new Bone[indexToBone.size()];
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// find bones without a parent and attach them to the skeleton
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// also assign the bones to the bonelist
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for (Map.Entry<Integer, Bone> entry: indexToBone.entrySet()){
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for (Map.Entry<Integer, Bone> entry : indexToBone.entrySet()) {
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Bone bone = entry.getValue();
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bones[entry.getKey()] = bone;
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}
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indexToBone.clear();
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skeleton = new Skeleton(bones);
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}else if (qName.equals("animation")){
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} else if (qName.equals("animation")) {
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animations.add(animation);
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animation = null;
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}else if (qName.equals("track")){
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if (track != null){ // if track has keyframes
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} else if (qName.equals("track")) {
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if (track != null) { // if track has keyframes
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tracks.add(track);
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track = null;
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}
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}else if (qName.equals("tracks")){
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} else if (qName.equals("tracks")) {
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BoneTrack[] trackList = tracks.toArray(new BoneTrack[tracks.size()]);
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animation.setTracks(trackList);
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tracks.clear();
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}else if (qName.equals("keyframe")){
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} else if (qName.equals("keyframe")) {
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assert time >= 0;
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assert position != null;
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assert rotation != null;
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@ -193,28 +184,38 @@ public class SkeletonLoader extends DefaultHandler implements AssetLoader {
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times.add(time);
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translations.add(position);
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rotations.add(rotation);
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if (scale != null) {
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scales.add(scale);
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}else{
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scales.add(new Vector3f(1,1,1));
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}
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time = -1;
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position = null;
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rotation = null;
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scale = null;
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}else if (qName.equals("keyframes")){
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if (times.size() > 0){
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} else if (qName.equals("keyframes")) {
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if (times.size() > 0) {
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float[] timesArray = new float[times.size()];
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for (int i = 0; i < timesArray.length; i++)
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for (int i = 0; i < timesArray.length; i++) {
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timesArray[i] = times.get(i);
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}
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Vector3f[] transArray = translations.toArray(new Vector3f[translations.size()]);
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Quaternion[] rotArray = rotations.toArray(new Quaternion[rotations.size()]);
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track.setKeyframes(timesArray, transArray, rotArray);
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}else{
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Vector3f[] scalesArray = scales.toArray(new Vector3f[scales.size()]);
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track.setKeyframes(timesArray, transArray, rotArray, scalesArray);
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//track.setKeyframes(timesArray, transArray, rotArray);
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} else {
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track = null;
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}
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times.clear();
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translations.clear();
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rotations.clear();
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}else if (qName.equals("skeleton")){
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scales.clear();
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} else if (qName.equals("skeleton")) {
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nameToBone.clear();
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}
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assert elementStack.peek().equals(qName);
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@ -225,16 +226,17 @@ public class SkeletonLoader extends DefaultHandler implements AssetLoader {
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* Reset the SkeletonLoader in case an error occured while parsing XML.
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* This allows future use of the loader even after an error.
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*/
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private void fullReset(){
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private void fullReset() {
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elementStack.clear();
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indexToBone.clear();
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nameToBone.clear();
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track = null;
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tracks.clear();
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animation = null;
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if (animations != null)
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if (animations != null) {
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animations.clear();
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}
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bone = null;
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skeleton = null;
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times.clear();
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@ -248,21 +250,21 @@ public class SkeletonLoader extends DefaultHandler implements AssetLoader {
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axis = null;
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}
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public Object load(InputStream in) throws IOException{
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try{
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public Object load(InputStream in) throws IOException {
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try {
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XMLReader xr = XMLReaderFactory.createXMLReader();
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xr.setContentHandler(this);
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xr.setErrorHandler(this);
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InputStreamReader r = new InputStreamReader(in);
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xr.parse(new InputSource(r));
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if (animations == null){
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if (animations == null) {
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animations = new ArrayList<BoneAnimation>();
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}
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AnimData data = new AnimData(skeleton, animations);
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skeleton = null;
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animations = null;
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return data;
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} catch (SAXException ex){
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} catch (SAXException ex) {
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IOException ioEx = new IOException("Error while parsing Ogre3D dotScene");
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ioEx.initCause(ex);
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fullReset();
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@ -277,5 +279,4 @@ public class SkeletonLoader extends DefaultHandler implements AssetLoader {
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in.close();
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return obj;
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}
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}
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