Improved the MotionEvent Cloning to not throw an NPE or edit constant Vectors
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@ -64,9 +64,9 @@ public class MotionEvent extends AbstractCinematicEvent implements Control, JmeC
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protected int currentWayPoint;
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protected float currentValue;
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protected Vector3f direction = new Vector3f();
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protected Vector3f lookAt = Vector3f.ZERO;
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protected Vector3f lookAt = null;
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protected Vector3f upVector = Vector3f.UNIT_Y;
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protected Quaternion rotation = Quaternion.IDENTITY;
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protected Quaternion rotation = null;
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protected Direction directionType = Direction.None;
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protected MotionPath path;
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private boolean isControl = true;
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@ -213,9 +213,9 @@ public class MotionEvent extends AbstractCinematicEvent implements Control, JmeC
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public void write(JmeExporter ex) throws IOException {
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super.write(ex);
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OutputCapsule oc = ex.getCapsule(this);
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oc.write(lookAt, "lookAt", Vector3f.ZERO);
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oc.write(lookAt, "lookAt", null);
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oc.write(upVector, "upVector", Vector3f.UNIT_Y);
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oc.write(rotation, "rotation", Quaternion.IDENTITY);
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oc.write(rotation, "rotation", null);
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oc.write(directionType, "directionType", Direction.None);
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oc.write(path, "path", null);
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}
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@ -224,9 +224,9 @@ public class MotionEvent extends AbstractCinematicEvent implements Control, JmeC
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public void read(JmeImporter im) throws IOException {
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super.read(im);
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InputCapsule in = im.getCapsule(this);
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lookAt = (Vector3f) in.readSavable("lookAt", Vector3f.ZERO);
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lookAt = (Vector3f) in.readSavable("lookAt", null);
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upVector = (Vector3f) in.readSavable("upVector", Vector3f.UNIT_Y);
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rotation = (Quaternion) in.readSavable("rotation", Quaternion.IDENTITY);
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rotation = (Quaternion) in.readSavable("rotation", null);
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directionType = in.readEnum("directionType", Direction.class, Direction.None);
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path = (MotionPath) in.readSavable("path", null);
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}
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@ -283,9 +283,9 @@ public class MotionEvent extends AbstractCinematicEvent implements Control, JmeC
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control.currentWayPoint = currentWayPoint;
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control.currentValue = currentValue;
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control.direction = direction.clone();
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control.lookAt = lookAt.clone();
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control.lookAt = lookAt;
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control.upVector = upVector.clone();
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control.rotation = rotation.clone();
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control.rotation = rotation;
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control.initialDuration = initialDuration;
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control.speed = speed;
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control.loopMode = loopMode;
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@ -302,9 +302,9 @@ public class MotionEvent extends AbstractCinematicEvent implements Control, JmeC
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control.currentWayPoint = currentWayPoint;
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control.currentValue = currentValue;
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control.direction = direction.clone();
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control.lookAt = lookAt.clone();
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control.lookAt = lookAt;
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control.upVector = upVector.clone();
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control.rotation = rotation.clone();
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control.rotation = rotation;
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control.initialDuration = initialDuration;
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control.speed = speed;
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control.loopMode = loopMode;
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