commented code relict removed

experimental
Bebul 10 years ago
parent 2dd23c38c0
commit 6636fba06a
  1. 20
      jme3-core/src/main/java/com/jme3/scene/Node.java

@ -653,24 +653,4 @@ public class Node extends Spatial implements Savable {
protected void breadthFirstTraversal(SceneGraphVisitor visitor, Queue<Spatial> queue) { protected void breadthFirstTraversal(SceneGraphVisitor visitor, Queue<Spatial> queue) {
queue.addAll(children); queue.addAll(children);
} }
/*
@Override
void checkDoBoundUpdate() {
if ((refreshFlags & RF_BOUND) == 0) {
return;
}
checkDoTransformUpdate();
// Go to children recursively and update their bound
int len = getQuantity();
for (int i = 0; i < len; i++) {
Spatial child = getChild(i);
child.checkDoBoundUpdate();
}
// All children's bounds have been updated. Update my own now.
updateWorldBound();
}
*/
} }

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