UBO: GL_INVALID_ENUM on Mesa

master
MeFisto94 5 years ago
parent 21b7a71cf8
commit 64797f9bff
  1. 2
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java

@ -525,7 +525,9 @@ public final class GLRenderer implements Renderer {
if (hasExtension("GL_ARB_uniform_buffer_object")) {
caps.add(Caps.UniformBufferObject);
limits.put(Limits.UniformBufferObjectMaxBlockSize, getInteger(GL3.GL_MAX_UNIFORM_BLOCK_SIZE));
if (hasExtension("GL_ARB_geometry_shader_4") || caps.contains(Caps.OpenGL32)) {
limits.put(Limits.UniformBufferObjectMaxGeometryBlocks, getInteger(GL3.GL_MAX_GEOMETRY_UNIFORM_BLOCKS));
}
limits.put(Limits.UniformBufferObjectMaxFragmentBlocks, getInteger(GL3.GL_MAX_FRAGMENT_UNIFORM_BLOCKS));
limits.put(Limits.UniformBufferObjectMaxVertexBlocks, getInteger(GL3.GL_MAX_VERTEX_UNIFORM_BLOCKS));
}

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