diff --git a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/SPTerrainLighting.frag b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/SPTerrainLighting.frag index 9556f256d..b62915145 100644 --- a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/SPTerrainLighting.frag +++ b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/SPTerrainLighting.frag @@ -1,4 +1,4 @@ -#import "Common/ShaderLib/PhongLighting.glsllib" +#import "Common/ShaderLib/BlinnPhongLighting.glsllib" #import "Common/ShaderLib/Lighting.glsllib" uniform float m_Shininess; diff --git a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/TerrainLighting.frag b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/TerrainLighting.frag index 8ab9b993b..344fd9a15 100644 --- a/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/TerrainLighting.frag +++ b/jme3-terrain/src/main/resources/Common/MatDefs/Terrain/TerrainLighting.frag @@ -1,4 +1,4 @@ -#import "Common/ShaderLib/PhongLighting.glsllib" +#import "Common/ShaderLib/BlinnPhongLighting.glsllib" #import "Common/ShaderLib/Lighting.glsllib" uniform float m_Shininess;