Merge pull request #128 from GreenCubes/patch-1
* Fix issue where using a texture array with pregenerated mipmaps would fail with a GL error.
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commit
60fa6a7e38
@ -347,7 +347,7 @@ class TextureUtil {
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// or upload slice
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// or upload slice
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if (index == -1){
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if (index == -1){
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GL12.glTexImage3D(target,
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GL12.glTexImage3D(target,
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0,
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i,
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glFmt.internalFormat,
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glFmt.internalFormat,
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mipWidth,
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mipWidth,
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mipHeight,
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mipHeight,
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