Add test to trigger the inconsistent compare function detection in the sorting algorithm.
It modifies a texture on a material from another thread, which changes the material's sort ID, thus causing the OpaqueComparator's compare method to violate the compare method contract.
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/*
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* Copyright (c) 2009-2014 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.renderer;
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import com.jme3.app.SimpleApplication;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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import com.jme3.texture.Texture;
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/**
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* Changes a material's texture from another thread while it is rendered.
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* This should trigger the sorting function's inconsistent compare detection.
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*
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* @author Kirill Vainer
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*/
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public class TestInconsistentCompareDetection extends SimpleApplication {
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private static Texture t1, t2;
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public static void main(String[] args){
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TestInconsistentCompareDetection app = new TestInconsistentCompareDetection();
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app.start();
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}
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@Override
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public void simpleInitApp() {
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cam.setLocation(new Vector3f(-11.441693f, 6.7038045f, 28.274843f));
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cam.setRotation(new Quaternion(0.059138592f, 0.9084308f, -0.13765986f, 0.3902638f));
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Material m = new Material(assetManager, "Common/MatDefs/Misc/ColoredTextured.j3md");
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m.setColor("Color", ColorRGBA.White);
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t1 = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
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t2 = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg");
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Box b = new Box(1, 1, 1);
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for (int x = 0; x < 10; x++) {
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for (int y = 0; y < 10; y++) {
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Geometry g = new Geometry("g_" + x + "_" + y, b);
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Node monkey = new Node("n_" + x + "_" + y);
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monkey.attachChild(g);
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monkey.move(x * 2, 0, y * 2);
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Material newMat = m.clone();
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g.setMaterial(newMat);
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if (FastMath.rand.nextBoolean()) {
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newMat.setTexture("ColorMap", t1);
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} else {
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newMat.setTexture("ColorMap", t2);
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}
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rootNode.attachChild(monkey);
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}
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}
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Thread evilThread = new Thread(new Runnable() {
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public void run() {
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try {
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Thread.sleep(1000);
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} catch (InterruptedException ex) {
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}
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// begin randomly changing textures after 1 sec.
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while (true) {
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for (Spatial child : rootNode.getChildren()) {
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Geometry g = (Geometry) (((Node)child).getChild(0));
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Material m = g.getMaterial();
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Texture curTex = m.getTextureParam("ColorMap").getTextureValue();
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if (curTex == t1) {
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m.setTexture("ColorMap", t2);
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} else {
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m.setTexture("ColorMap", t1);
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}
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}
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}
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}
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});
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evilThread.setDaemon(true);
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evilThread.start();
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}
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}
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