fixed compilation issue in deprecated LWJGLRenderer
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@ -1094,7 +1094,7 @@ public class LwjglRenderer {
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source.clearUpdateNeeded();
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} else {
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logger.log(Level.WARNING, "Bad compile of:\n{0}",
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new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource(), stringBuf.toString())});
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new Object[]{ShaderDebug.formatShaderSource(stringBuf.toString() + source.getDefines() + source.getSource())});
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if (infoLog != null) {
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throw new RendererException("compile error in: " + source + "\n" + infoLog);
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} else {
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