fixed compilation issue in deprecated LWJGLRenderer

This commit is contained in:
Nehon 2015-02-13 09:25:59 +01:00
parent 53a40c887e
commit 5e3e8fbd6e

View File

@ -1094,7 +1094,7 @@ public class LwjglRenderer {
source.clearUpdateNeeded(); source.clearUpdateNeeded();
} else { } else {
logger.log(Level.WARNING, "Bad compile of:\n{0}", logger.log(Level.WARNING, "Bad compile of:\n{0}",
new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource(), stringBuf.toString())}); new Object[]{ShaderDebug.formatShaderSource(stringBuf.toString() + source.getDefines() + source.getSource())});
if (infoLog != null) { if (infoLog != null) {
throw new RendererException("compile error in: " + source + "\n" + infoLog); throw new RendererException("compile error in: " + source + "\n" + infoLog);
} else { } else {