From 5aa8af28cdc77dd7c5476d623750f7b11a3092e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Re=CC=81my=20Bouquet?= Date: Sun, 14 Aug 2016 11:03:48 +0200 Subject: [PATCH] fixed Lod functions overload in GLSLCompat lib --- .../src/main/resources/Common/ShaderLib/GLSLCompat.glsllib | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/jme3-core/src/main/resources/Common/ShaderLib/GLSLCompat.glsllib b/jme3-core/src/main/resources/Common/ShaderLib/GLSLCompat.glsllib index 3d23b7915..23a268975 100644 --- a/jme3-core/src/main/resources/Common/ShaderLib/GLSLCompat.glsllib +++ b/jme3-core/src/main/resources/Common/ShaderLib/GLSLCompat.glsllib @@ -23,7 +23,8 @@ out vec4 outFragColor; # define texture1D texture # define texture2D texture # define texture3D texture -# define texture2DLod texture +# define texture2DLod textureLod +# define textureCubeLod textureLod # if defined VERTEX_SHADER # define varying out # define attribute in