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@ -199,6 +199,7 @@ public class SimpleWaterProcessor implements SceneProcessor { |
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sceneCam.getFrustumRight(), |
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sceneCam.getFrustumRight(), |
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sceneCam.getFrustumTop(), |
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sceneCam.getFrustumTop(), |
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sceneCam.getFrustumBottom()); |
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sceneCam.getFrustumBottom()); |
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refractionCam.setParallelProjection(false); |
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//update reflection cam
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//update reflection cam
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boolean inv = false; |
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boolean inv = false; |
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@ -215,6 +216,7 @@ public class SimpleWaterProcessor implements SceneProcessor { |
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sceneCam.getFrustumRight(), |
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sceneCam.getFrustumRight(), |
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sceneCam.getFrustumTop(), |
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sceneCam.getFrustumTop(), |
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sceneCam.getFrustumBottom()); |
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sceneCam.getFrustumBottom()); |
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reflectionCam.setParallelProjection(false); |
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// tempVec and calcVect are just temporary vector3f objects
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// tempVec and calcVect are just temporary vector3f objects
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vect1.set(sceneCam.getLocation()).addLocal(sceneCam.getUp()); |
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vect1.set(sceneCam.getLocation()).addLocal(sceneCam.getUp()); |
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float planeDistance = plane.pseudoDistance(vect1); |
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float planeDistance = plane.pseudoDistance(vect1); |
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@ -226,6 +228,11 @@ public class SimpleWaterProcessor implements SceneProcessor { |
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reflectionCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirection().negateLocal()); |
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reflectionCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirection().negateLocal()); |
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} |
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} |
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//we are rendering a sub part of the scene so the camera planeState may never be reseted to 0.
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// reflectionCam.setPlaneState(0);
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// refractionCam.setPlaneState(0);
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//Rendering reflection and refraction
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//Rendering reflection and refraction
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rm.renderViewPort(reflectionView, savedTpf); |
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rm.renderViewPort(reflectionView, savedTpf); |
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rm.renderViewPort(refractionView, savedTpf); |
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rm.renderViewPort(refractionView, savedTpf); |
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