From 568ee09d17a1d95aa31f97de1977d6ee419cfbfd Mon Sep 17 00:00:00 2001 From: David Bernard Date: Sun, 5 Jul 2015 11:39:10 +0200 Subject: [PATCH] add GLSL150 compatible Unshaded --- .../com/jme3/renderer/opengl/GLRenderer.java | 1 + .../Common/MatDefs/Misc/Unshaded.frag | 2 ++ .../Common/MatDefs/Misc/Unshaded.j3md | 25 ++++++++++++++++--- .../Common/MatDefs/Misc/Unshaded.vert | 1 + .../Common/ShaderLib/GLSL150Compat.glsllib | 2 +- 5 files changed, 27 insertions(+), 4 deletions(-) diff --git a/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java b/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java index 1b4907c60..6d4e4abba 100644 --- a/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java +++ b/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java @@ -1080,6 +1080,7 @@ public class GLRenderer implements Renderer { if (linearizeSrgbImages) { stringBuf.append("#define SRGB 1\n"); } + stringBuf.append("#define ").append(source.getType().name().toUpperCase()).append("_SHADER 1\n"); stringBuf.append(source.getDefines()); stringBuf.append(source.getSource()); diff --git a/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.frag b/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.frag index ce8219b6e..73df8d740 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.frag +++ b/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.frag @@ -1,3 +1,5 @@ +#import "Common/ShaderLib/GLSL150Compat.glsllib" + #if defined(HAS_GLOWMAP) || defined(HAS_COLORMAP) || (defined(HAS_LIGHTMAP) && !defined(SEPARATE_TEXCOORD)) #define NEED_TEXCOORD1 #endif diff --git a/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.j3md b/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.j3md index aee284705..8dd6fc5ca 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.j3md +++ b/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.j3md @@ -13,7 +13,7 @@ MaterialDef Unshaded { Color GlowColor // For instancing - Boolean UseInstancing + Boolean UseInstancing // For hardware skinning Int NumberOfBones @@ -54,8 +54,8 @@ MaterialDef Unshaded { } Technique { - VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert - FragmentShader GLSL100: Common/MatDefs/Misc/Unshaded.frag + VertexShader GLSL150: Common/MatDefs/Misc/Unshaded.vert + FragmentShader GLSL150: Common/MatDefs/Misc/Unshaded.frag WorldParameters { WorldViewProjectionMatrix @@ -76,6 +76,25 @@ MaterialDef Unshaded { } Technique { + VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert + FragmentShader GLSL100: Common/MatDefs/Misc/Unshaded.frag + + WorldParameters { + WorldViewProjectionMatrix + ViewProjectionMatrix + ViewMatrix + } + + Defines { + INSTANCING : UseInstancing + SEPARATE_TEXCOORD : SeparateTexCoord + HAS_COLORMAP : ColorMap + HAS_LIGHTMAP : LightMap + HAS_VERTEXCOLOR : VertexColor + HAS_COLOR : Color + NUM_BONES : NumberOfBones + DISCARD_ALPHA : AlphaDiscardThreshold + } } Technique PreNormalPass { diff --git a/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.vert b/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.vert index 63b05ef88..454708d92 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.vert +++ b/jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.vert @@ -1,3 +1,4 @@ +#import "Common/ShaderLib/GLSL150Compat.glsllib" #import "Common/ShaderLib/Skinning.glsllib" #import "Common/ShaderLib/Instancing.glsllib" diff --git a/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib b/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib index 336490696..87f07a3f5 100644 --- a/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib +++ b/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib @@ -1,4 +1,4 @@ -#if _VERSION_ >= 150 +#if __VERSION__ >= 130 out vec4 outFragColor; # define texture1D texture # define texture2D texture