Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
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@ -1793,9 +1793,8 @@ public class TerrainQuad extends Node implements Terrain {
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// This was not cloned before... I think that's a mistake.
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// This was not cloned before... I think that's a mistake.
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this.affectedAreaBBox = cloner.clone(affectedAreaBBox);
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this.affectedAreaBBox = cloner.clone(affectedAreaBBox);
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// picker is not cloneable and not cloned. This also seems like
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// Otherwise, picker would be cloned by reference and thus "this" would be wrong
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// a mistake if you ever load the same terrain twice.
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this.picker = new BresenhamTerrainPicker(this);
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// this.picker = cloner.clone(picker);
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// neighbourFinder is also not cloned. Maybe that's ok.
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// neighbourFinder is also not cloned. Maybe that's ok.
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}
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}
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