Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)

This commit is contained in:
MeFisto94 2020-01-18 10:53:58 +01:00 committed by Paul Speed
parent 17fbedd5fe
commit 55a36abe9d

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@ -1793,9 +1793,8 @@ public class TerrainQuad extends Node implements Terrain {
// This was not cloned before... I think that's a mistake. // This was not cloned before... I think that's a mistake.
this.affectedAreaBBox = cloner.clone(affectedAreaBBox); this.affectedAreaBBox = cloner.clone(affectedAreaBBox);
// picker is not cloneable and not cloned. This also seems like // Otherwise, picker would be cloned by reference and thus "this" would be wrong
// a mistake if you ever load the same terrain twice. this.picker = new BresenhamTerrainPicker(this);
// this.picker = cloner.clone(picker);
// neighbourFinder is also not cloned. Maybe that's ok. // neighbourFinder is also not cloned. Maybe that's ok.
} }