SDK:
- fix +material issue for .scene loader - check for actual name in AssetKey when warning about missing ogre material file git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9559 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -61,17 +61,15 @@ public class OgreSceneDataObject extends SpatialAssetDataObject {
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return null;
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}
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String name = getPrimaryFile().getName();
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FileObject sourceMatFile = getPrimaryFile().getParent().getFileObject(name, "material");
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if (sourceMatFile != null && sourceMatFile.isValid()) {
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try {
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sourceMatFile.copy(sourceMatFile.getParent(), "+" + sourceMatFile.getName(), sourceMatFile.getExt());
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} catch (IOException ex) {
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Exceptions.printStackTrace(ex);
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}
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} else {
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String matName = null;//((OgreSceneKey)getAssetKey()).getMaterialName();
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if(matName == null){
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matName = name;
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}
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FileObject sourceMatFile = getPrimaryFile().getParent().getFileObject(matName, "material");
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if (sourceMatFile == null || !sourceMatFile.isValid()) {
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Confirmation msg = new NotifyDescriptor.Confirmation(
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"No material file found for " + getPrimaryFile().getNameExt() + "\n"
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+ "A file named " + name + ".material should be in the same folder.\n"
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+ "A file named " + matName + ".material should be in the same folder.\n"
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+ "Press OK to import mesh only.",
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NotifyDescriptor.OK_CANCEL_OPTION,
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NotifyDescriptor.WARNING_MESSAGE);
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@ -85,11 +85,15 @@ public class OgreXMLDataObject extends SpatialAssetDataObject {
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if(idx!=-1){
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name = name.substring(0, idx);
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}
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FileObject sourceMatFile = getPrimaryFile().getParent().getFileObject(name, "material");
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String matName = ((OgreMeshKey)getAssetKey()).getMaterialName();
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if(matName == null){
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matName = name;
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}
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FileObject sourceMatFile = getPrimaryFile().getParent().getFileObject(matName, "material");
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if (sourceMatFile == null || !sourceMatFile.isValid()) {
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Confirmation msg = new NotifyDescriptor.Confirmation(
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"No material file found for " + getPrimaryFile().getNameExt() + "\n"
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+ "A file named " + name + ".material should be in the same folder.\n"
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+ "A file named " + matName + ".material should be in the same folder.\n"
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+ "Press OK to import mesh only.",
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NotifyDescriptor.OK_CANCEL_OPTION,
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NotifyDescriptor.WARNING_MESSAGE);
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