@ -21,12 +21,27 @@
# square / 4 : 3
# L1 : 4
# R1 : 5
# L2 : 6
# L2 : 6
# R2 : 7
# select : 8
# start : 9
# Lstick button : 10
# Rstick button : 11
#
#
# L2 and R2 are also often mapped to JoystickAxis.LEFT_TRIGGER
# and JoystickAxis.RIGHT_TRIGGER if the gamepad has pressure sensitive
# triggers.
#
#
# Additionally, joystick names can be "normalized" with a regex
# entry such as:
# XBOX.regex=(?i).*xbox.*
#
# ...that remaps all strings with 'xbox' anywhere in them, case insensitive,
# to the string XBOX. Joystick name remapping is only done if a specific
# mapping doesn't exist. So it is possible to define a default mapping for
# all .*xbox.* joysticks but then specific mappings for some specific name.
# Final Fantasy XIV mapping
@ -35,51 +50,83 @@ FF-GP1.1=2
FF-GP1.2=1
FF-GP1.3=0
# Xbox 360 Controller (Wireless)
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).0=2
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).1=1
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).2=3
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).3=0
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).6=8
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).7=9
# Some standard regex name remappings
XBOX.regex=(?i).*xbox.*
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).8=10
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).9=11
# Cover all XBOX controllers that match the above regex
XBOX.0=2
XBOX.1=1
XBOX.2=3
XBOX.3=0
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).rx=z
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).ry=rz
XBOX.6=8
XBOX.7=9
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).z=trigger
XBOX.8=10
XBOX.9=11
# Xbox 360 Controller (copied from wireless version)
Controller\ (XBOX\ 360\ For\ Windows).0=2
Controller\ (XBOX\ 360\ For\ Windows).1=1
Controller\ (XBOX\ 360\ For\ Windows).2=3
Controller\ (XBOX\ 360\ For\ Windows).3=0
# Maps the right joystick to our 'standard' way
XBOX.rx=z
XBOX.ry=rz
Controller\ (XBOX\ 360\ For\ Windows).6=8
Controller\ (XBOX\ 360\ For\ Windows).7=9
# Maps the left/right triggers to our 'standard' way
XBOX.z=rx
XBOX.rz=ry
Controller\ (XBOX\ 360\ For\ Windows).8=10
Controller\ (XBOX\ 360\ For\ Windows).9=11
Controller\ (XBOX\ 360\ For\ Windows).rx=z
Controller\ (XBOX\ 360\ For\ Windows).ry=rz
# Xbox 360 Controller (Wireless)
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).0=2
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).1=1
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).2=3
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).3=0
#
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).6=8
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).7=9
#
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).8=10
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).9=11
#
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).rx=z
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).ry=rz
#
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
#Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).z=trigger
##### Above can be removed, now handled by the "XBOX" configuration.
# Xbox 360 Controller (copied from wireless version)
#Controller\ (XBOX\ 360\ For\ Windows).0=2
#Controller\ (XBOX\ 360\ For\ Windows).1=1
#Controller\ (XBOX\ 360\ For\ Windows).2=3
#Controller\ (XBOX\ 360\ For\ Windows).3=0
#
#Controller\ (XBOX\ 360\ For\ Windows).6=8
#Controller\ (XBOX\ 360\ For\ Windows).7=9
#
#Controller\ (XBOX\ 360\ For\ Windows).8=10
#Controller\ (XBOX\ 360\ For\ Windows).9=11
#
#Controller\ (XBOX\ 360\ For\ Windows).rx=z
#Controller\ (XBOX\ 360\ For\ Windows).ry=rz
#
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (XBOX\ 360\ For\ Windows).z=trigger
Controller\ (XBOX\ 360\ For\ Windows).rz=rtrigger
#Controller\ (XBOX\ 360\ For\ Windows).z=trigger
#Controller\ (XBOX\ 360\ For\ Windows).rz=rtrigger
##### Above can be removed, now handled by the "XBOX" configuration.
# XBOX 360 Controller connected to Android using
# the USB dongle
Xbox\ 360\ Wireless\ Receiver.AXIS_RX=z
Xbox\ 360\ Wireless\ Receiver.AXIS_RY=rz
Xbox\ 360\ Wireless\ Receiver.z=AXIS_RX
Xbox\ 360\ Wireless\ Receiver.rz=AXIS_RY
#Xbox\ 360\ Wireless\ Receiver.AXIS_RX=z
#Xbox\ 360\ Wireless\ Receiver.AXIS_RY=rz
#Xbox\ 360\ Wireless\ Receiver.z=AXIS_RX
#Xbox\ 360\ Wireless\ Receiver.rz=AXIS_RY
#
# Note: even though the old format didn't define button remappings
# I'm going to assume that they should be remapped. The thing
# is with the new regex XBOX remapping, the ones that aren't
# defined here would have fallen back to that one anyway.
##### Above can be removed, now handled by the "XBOX" configuration.
# Microsoft PC-joystick driver
Microsoft\ PC-joystick\ driver.12=POV +Y
@ -108,10 +155,8 @@ Gamepad\ F310\ (Controller).9=11
Gamepad\ F310\ (Controller).rx=z
Gamepad\ F310\ (Controller).ry=rz
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Gamepad\ F310\ (Controller).z=trigger
Gamepad\ F310\ (Controller).rz=rtrigger
Gamepad\ F310\ (Controller).z=rx
Gamepad\ F310\ (Controller).rz=ry
# Logitech F310 gamepad with dip switch XInput for Windows 10
Controller\ (Gamepad\ F310).0=2
@ -128,70 +173,73 @@ Controller\ (Gamepad\ F310).9=11
Controller\ (Gamepad\ F310).rx=z
Controller\ (Gamepad\ F310).ry=rz
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (Gamepad\ F310).z=trigger
Controller\ (Gamepad\ F310).rz=rtrigger
Controller\ (Gamepad\ F310).z=rx
Controller\ (Gamepad\ F310).rz=ry
# Alternate version of the XBOX 360 controller
XBOX\ 360\ For\ Windows\ (Controller).0=2
XBOX\ 360\ For\ Windows\ (Controller).1=1
XBOX\ 360\ For\ Windows\ (Controller).2=3
XBOX\ 360\ For\ Windows\ (Controller).3=0
XBOX\ 360\ For\ Windows\ (Controller).6=8
XBOX\ 360\ For\ Windows\ (Controller).7=9
XBOX\ 360\ For\ Windows\ (Controller).8=10
XBOX\ 360\ For\ Windows\ (Controller).9=11
XBOX\ 360\ For\ Windows\ (Controller).rx=z
XBOX\ 360\ For\ Windows\ (Controller).ry=rz
# XBOX\ 360\ For\ Windows\ (Controller).0=2
# XBOX\ 360\ For\ Windows\ (Controller).1=1
# XBOX\ 360\ For\ Windows\ (Controller).2=3
# XBOX\ 360\ For\ Windows\ (Controller).3=0
#
# XBOX\ 360\ For\ Windows\ (Controller).6=8
# XBOX\ 360\ For\ Windows\ (Controller).7=9
#
# XBOX\ 360\ For\ Windows\ (Controller).8=10
# XBOX\ 360\ For\ Windows\ (Controller).9=11
#
# XBOX\ 360\ For\ Windows\ (Controller).rx=z
# XBOX\ 360\ For\ Windows\ (Controller).ry=rz
#
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
XBOX\ 360\ For\ Windows\ (Controller).z=trigger
XBOX\ 360\ For\ Windows\ (Controller).rz=rtrigger
#XBOX\ 360\ For\ Windows\ (Controller).z=trigger
#XBOX\ 360\ For\ Windows\ (Controller).rz=rtrigger
##### Above can be removed, now handled by the "XBOX" configuration.
#Xbox One S controller
Microsoft\ X-Box\ One\ S\ pad.0=2
Microsoft\ X-Box\ One\ S\ pad.1=1
Microsoft\ X-Box\ One\ S\ pad.2=3
Microsoft\ X-Box\ One\ S\ pad.3=0
Microsoft\ X-Box\ One\ S\ pad.6=8
Microsoft\ X-Box\ One\ S\ pad.7=9
Microsoft\ X-Box\ One\ S\ pad.8=10
Microsoft\ X-Box\ One\ S\ pad.9=11
Microsoft\ X-Box\ One\ S\ pad.rx=z
Microsoft\ X-Box\ One\ S\ pad.ry=rz
# Microsoft\ X-Box\ One\ S\ pad.0=2
# Microsoft\ X-Box\ One\ S\ pad.1=1
# Microsoft\ X-Box\ One\ S\ pad.2=3
# Microsoft\ X-Box\ One\ S\ pad.3=0
#
# Microsoft\ X-Box\ One\ S\ pad.6=8
# Microsoft\ X-Box\ One\ S\ pad.7=9
#
# Microsoft\ X-Box\ One\ S\ pad.8=10
# Microsoft\ X-Box\ One\ S\ pad.9=11
#
# Microsoft\ X-Box\ One\ S\ pad.rx=z
# Microsoft\ X-Box\ One\ S\ pad.ry=rz
#
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Microsoft\ X-Box\ One\ S\ pad.z=trigger
Microsoft\ X-Box\ One\ S\ pad.rz=rtrigger
#Microsoft\ X-Box\ One\ S\ pad.z=trigger
#Microsoft\ X-Box\ One\ S\ pad.rz=rtrigger
##### Above can be removed, now handled by the "XBOX" configuration.
# XBONE S pad connected via Bluetooth
Xbox\ Wireless\ Controller.0=2
Xbox\ Wireless\ Controller.1=1
Xbox\ Wireless\ Controller.2=3
Xbox\ Wireless\ Controller.3=0
Xbox\ Wireless\ Controller.6=8
Xbox\ Wireless\ Controller.7=9
Xbox\ Wireless\ Controller.8=10
Xbox\ Wireless\ Controller.9=11
Xbox\ Wireless\ Controller.rx=z
Xbox\ Wireless\ Controller.ry=rz
# Xbox\ Wireless\ Controller.0=2
# Xbox\ Wireless\ Controller.1=1
# Xbox\ Wireless\ Controller.2=3
# Xbox\ Wireless\ Controller.3=0
#
# Xbox\ Wireless\ Controller.6=8
# Xbox\ Wireless\ Controller.7=9
#
# Xbox\ Wireless\ Controller.8=10
# Xbox\ Wireless\ Controller.9=11
#
# Xbox\ Wireless\ Controller.rx=z
# Xbox\ Wireless\ Controller.ry=rz
#
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Xbox\ Wireless\ Controller.z=trigger
Xbox\ Wireless\ Controller.rz=rtrigger
#Xbox\ Wireless\ Controller.z=trigger
#Xbox\ Wireless\ Controller.rz=rtrigger
##### Above can be removed, now handled by the "XBOX" configuration.
# from : Freebox controller as "DragonRise Inc. Generic USB Joystick"
DragonRise\ Inc.\ \ \ Generic\ \ \ USB\ \ Joystick.x=rx