Merged commits r11015 to gradle restructure branch.
Made similar cleanup in other renderer implementations git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11020 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -2307,7 +2307,7 @@ public class OGLESShaderRenderer implements Renderer {
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}
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}
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}
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}
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VertexBuffer indices = null;
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VertexBuffer indices;
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if (mesh.getNumLodLevels() > 0) {
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if (mesh.getNumLodLevels() > 0) {
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indices = mesh.getLodLevel(lod);
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indices = mesh.getLodLevel(lod);
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} else {
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} else {
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@ -2324,7 +2324,7 @@ public class OGLESShaderRenderer implements Renderer {
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}
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}
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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VertexBuffer indices = null;
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VertexBuffer indices;
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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updateBufferData(interleavedData);
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updateBufferData(interleavedData);
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@ -1140,7 +1140,7 @@ public class JoglGL1Renderer implements GL1Renderer {
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}
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}
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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VertexBuffer indices = null;
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VertexBuffer indices;
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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@ -1081,7 +1081,7 @@ public class LwjglGL1Renderer implements GL1Renderer {
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}
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}
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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VertexBuffer indices = null;
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VertexBuffer indices;
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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@ -1172,13 +1172,13 @@ public class LwjglRenderer implements Renderer {
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if (GLContext.getCapabilities().GL_EXT_framebuffer_blit) {
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if (GLContext.getCapabilities().GL_EXT_framebuffer_blit) {
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int srcX0 = 0;
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int srcX0 = 0;
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int srcY0 = 0;
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int srcY0 = 0;
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int srcX1 = 0;
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int srcX1;
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int srcY1 = 0;
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int srcY1;
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int dstX0 = 0;
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int dstX0 = 0;
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int dstY0 = 0;
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int dstY0 = 0;
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int dstX1 = 0;
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int dstX1;
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int dstY1 = 0;
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int dstY1;
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int prevFBO = context.boundFBO;
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int prevFBO = context.boundFBO;
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@ -2410,7 +2410,7 @@ public class LwjglRenderer implements Renderer {
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}
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}
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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private void renderMeshDefault(Mesh mesh, int lod, int count) {
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VertexBuffer indices = null;
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VertexBuffer indices;
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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if (interleavedData != null && interleavedData.isUpdateNeeded()) {
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@ -2418,7 +2418,7 @@ public class LwjglRenderer implements Renderer {
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}
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}
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// IntMap<VertexBuffer> buffers = mesh.getBuffers();
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// IntMap<VertexBuffer> buffers = mesh.getBuffers();
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SafeArrayList<VertexBuffer> buffersList = mesh.getBufferList();
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// SafeArrayList<VertexBuffer> buffersList = mesh.getBufferList();
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if (mesh.getNumLodLevels() > 0) {
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if (mesh.getNumLodLevels() > 0) {
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indices = mesh.getLodLevel(lod);
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indices = mesh.getLodLevel(lod);
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