From 546850130d6b08084f4836da8f70981b8bd5df03 Mon Sep 17 00:00:00 2001 From: Alrik Date: Wed, 2 Mar 2016 21:43:45 +0100 Subject: [PATCH] - make the comment more precise because user control and world inverse / local bind pose transforms are also copied --- jme3-core/src/main/java/com/jme3/animation/Bone.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/jme3-core/src/main/java/com/jme3/animation/Bone.java b/jme3-core/src/main/java/com/jme3/animation/Bone.java index 37a95ed5c..55cd8fccd 100644 --- a/jme3-core/src/main/java/com/jme3/animation/Bone.java +++ b/jme3-core/src/main/java/com/jme3/animation/Bone.java @@ -139,7 +139,7 @@ public final class Bone implements Savable { /** * Special-purpose copy constructor. *

- * Only copies the name and bind pose from the original. + * Only copies the name, user control state and world inverse / local bind pose transforms from the original. *

* The rest of the data is NOT copied, as it will be * generated automatically when the bone is animated.