Merge pull request #664 from iamcreasy/MeshPointDocFix
Mesh point doc fix
This commit is contained in:
commit
530596838c
jme3-core/src/main/java/com/jme3/scene
@ -506,6 +506,7 @@ public class Geometry extends Spatial {
|
||||
/**
|
||||
* The old clone() method that did not use the new Cloner utility.
|
||||
*/
|
||||
@Override
|
||||
public Geometry oldClone(boolean cloneMaterial) {
|
||||
Geometry geomClone = (Geometry) super.clone(cloneMaterial);
|
||||
|
||||
|
@ -63,8 +63,7 @@ import java.util.ArrayList;
|
||||
* All visible elements in a scene are represented by meshes.
|
||||
* Meshes may contain three types of geometric primitives:
|
||||
* <ul>
|
||||
* <li>Points - Every vertex represents a single point in space,
|
||||
* the size of each point is specified via {@link Mesh#setPointSize(float) }.
|
||||
* <li>Points - Every vertex represents a single point in space.
|
||||
* Points can also be used for {@link RenderState#setPointSprite(boolean) point
|
||||
* sprite} mode.</li>
|
||||
* <li>Lines - 2 vertices represent a line segment, with the width specified
|
||||
@ -82,8 +81,8 @@ public class Mesh implements Savable, Cloneable, JmeCloneable {
|
||||
*/
|
||||
public enum Mode {
|
||||
/**
|
||||
* A primitive is a single point in space. The size of the points
|
||||
* can be specified with {@link Mesh#setPointSize(float) }.
|
||||
* A primitive is a single point in space. The size of {@link Mode#Points points} are
|
||||
* determined via the vertex shader's <code>gl_PointSize</code> output.
|
||||
*/
|
||||
Points(true),
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user