Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+
This commit is contained in:
parent
93fff9fae8
commit
51eccfea2e
@ -1,4 +1,5 @@
|
|||||||
#extension GL_ARB_texture_multisample : enable
|
#extension GL_ARB_texture_multisample : enable
|
||||||
|
#import "Common/ShaderLib/GLSLCompat.glsllib"
|
||||||
|
|
||||||
uniform int m_NumSamples;
|
uniform int m_NumSamples;
|
||||||
uniform int m_NumSamplesDepth;
|
uniform int m_NumSamplesDepth;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user