test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices)
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/* |
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* Copyright (c) 2019 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package jme3test.bullet; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.bullet.BulletAppState; |
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import com.jme3.bullet.control.KinematicRagdollControl; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Mesh; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.VertexBuffer; |
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import java.nio.ByteBuffer; |
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/** |
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* Test case for JME issue #1004: RagdollUtils can't handle 16-bit bone indices. |
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* <p> |
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* If successful, no exception will be thrown. |
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*/ |
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public class TestIssue1004 extends SimpleApplication { |
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// *************************************************************************
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// new methods exposed
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public static void main(String[] args) { |
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TestIssue1004 app = new TestIssue1004(); |
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app.start(); |
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} |
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// *************************************************************************
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// SimpleApplication methods
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@Override |
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public void simpleInitApp() { |
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BulletAppState bulletAppState = new BulletAppState(); |
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stateManager.attach(bulletAppState); |
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String sinbadPath = "Models/Sinbad/SinbadOldAnim.j3o"; |
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Node sinbad = (Node) assetManager.loadModel(sinbadPath); |
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Geometry geometry = (Geometry) sinbad.getChild(0); |
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Mesh mesh = geometry.getMesh(); |
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VertexBuffer.Type bufferType = VertexBuffer.Type.BoneIndex; |
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VertexBuffer vertexBuffer = mesh.getBuffer(bufferType); |
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// Remove the existing bone-index buffer.
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mesh.getBufferList().remove(vertexBuffer); |
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mesh.getBuffers().remove(bufferType.ordinal()); |
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// Copy the 8-bit bone indices to 16-bit indices.
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ByteBuffer oldBuffer = (ByteBuffer) vertexBuffer.getDataReadOnly(); |
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int numComponents = oldBuffer.limit(); |
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oldBuffer.rewind(); |
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short[] shortArray = new short[numComponents]; |
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for (int index = 0; oldBuffer.hasRemaining(); ++index) { |
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shortArray[index] = oldBuffer.get(); |
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} |
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// Add the 16-bit bone indices to the mesh.
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mesh.setBuffer(bufferType, 4, shortArray); |
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KinematicRagdollControl ragdoll = new KinematicRagdollControl(0.5f); |
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sinbad.addControl(ragdoll); |
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stop(); |
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} |
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} |
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