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@ -78,11 +78,11 @@ public final class Shader extends NativeObject { |
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/** |
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/** |
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* Controls tesselation factor (e.g how often a input patch should be subdivided) |
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* Controls tesselation factor (e.g how often a input patch should be subdivided) |
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*/ |
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*/ |
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TesselationControl, |
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TessellationControl, |
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/** |
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/** |
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* Controls tesselation transform (e.g similar to the vertex shader, but required to mix inputs manual) |
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* Controls tesselation transform (e.g similar to the vertex shader, but required to mix inputs manual) |
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*/ |
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*/ |
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TesselationEvaluation; |
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TessellationEvaluation; |
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} |
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} |
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/** |
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/** |
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