|
|
|
@ -524,7 +524,9 @@ public final class GLRenderer implements Renderer { |
|
|
|
|
if (hasExtension("GL_ARB_uniform_buffer_object")) { |
|
|
|
|
caps.add(Caps.UniformBufferObject); |
|
|
|
|
limits.put(Limits.UniformBufferObjectMaxBlockSize, getInteger(GL3.GL_MAX_UNIFORM_BLOCK_SIZE)); |
|
|
|
|
if (hasExtension("GL_ARB_geometry_shader_4") || caps.contains(Caps.OpenGL32)) { |
|
|
|
|
limits.put(Limits.UniformBufferObjectMaxGeometryBlocks, getInteger(GL3.GL_MAX_GEOMETRY_UNIFORM_BLOCKS)); |
|
|
|
|
} |
|
|
|
|
limits.put(Limits.UniformBufferObjectMaxFragmentBlocks, getInteger(GL3.GL_MAX_FRAGMENT_UNIFORM_BLOCKS)); |
|
|
|
|
limits.put(Limits.UniformBufferObjectMaxVertexBlocks, getInteger(GL3.GL_MAX_VERTEX_UNIFORM_BLOCKS)); |
|
|
|
|
} |
|
|
|
|