GLRenderer: fix wrap / filter modes

* They were not configured properly due to an old workaround
This commit is contained in:
Kirill Vainer 2015-05-11 19:33:35 -04:00
parent 0dc77b4d6e
commit 5002413e51

View File

@ -1843,10 +1843,6 @@ public class GLRenderer implements Renderer {
} }
} }
if (context.pointSprite) {
return; // Attempt to fix glTexParameter crash for some ATI GPUs
}
// repeat modes // repeat modes
switch (tex.getType()) { switch (tex.getType()) {
case ThreeDimensional: case ThreeDimensional: